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Zixiong Huang

4 accepted papers

2026

Tavatar: Topology-Aware Gaussian Attribute Derivation for Animatable Human Avatars

CVPR 2026

Reconstructing high-fidelity, animatable human avatars from monocular videos remains a critical challenge. Existing 3DGS-based human animation methods constrain Gaussian parameters but exclude scale, which we argue is crucial for adapting human poses to challenging out-of-distribution poses. To achi

Cited by 0SourceScholar
2024

G-NeRF: Geometry-enhanced Novel View Synthesis from Single-View Images

CVPR 2024poster

Novel view synthesis aims to generate new view images of a given view image collection. Recent attempts address this problem relying on 3D geometry priors (e.g. shapes sizes and positions) learned from multi-view images. However such methods encounter the following limitations: 1) they require a set…

2024

HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Models

CVPR 2024poster

Reconstructing 3D clothed human involves creating a detailed geometry of individuals in clothing with applications ranging from virtual try-on movies to games. To enable practical and widespread applications recent advances propose to generate a clothed human from an RGB image. However they struggle…

2023

Cross-Ray Neural Radiance Fields for Novel-View Synthesis from Unconstrained Image Collections

ICCV 2023oral

Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we usually need to recover NeRF from unconstrained image collectio…

Cited by 26PDFcodeScholar