COLING 2022main1 citations

MCS: An In-battle Commentary System for MOBA Games

Xiaofeng Qi, Chao Li, Zhongping Liang, Jigang Liu, Cheng Zhang, Yuanxin Wei, Lin Yuan, Guang Yang

Abstract

This paper introduces a generative system for in-battle real-time commentary in mobile MOBA games. Event commentary is important for battles in MOBA games, which is applicable to a wide range of scenarios like live streaming, e-sports commentary and combat information analysis. The system takes real-time match statistics and events as input, and an effective transform method is designed to convert match statistics and utterances into consistent encoding space. This paper presents the general framework and implementation details of the proposed system, and provides experimental results on large-scale real-world match data.

BibTeX
@inproceedings{qi-etal-2022-mcs,
    title = "{MCS}: An In-battle Commentary System for {MOBA} Games",
    author = "Qi, Xiaofeng  and
      Li, Chao  and
      Liang, Zhongping  and
      Liu, Jigang  and
      Zhang, Cheng  and
      Wei, Yuanxin  and
      Yuan, Lin  and
      Yang, Guang  and
      Huang, Lanxiao  and
      Li, Min",
    editor = "Calzolari, Nicoletta  and
      Huang, Chu-Ren  and
      Kim, Hansaem  and
      Pustejovsky, James  and
      Wanner, Leo  and
      Choi, Key-Sun  and
      Ryu, Pum-Mo  and
      Chen, Hsin-Hsi  and
      Donatelli, Lucia  and
      Ji, Heng  and
      Kurohashi, Sadao  and
      Paggio, Patrizia  and
      Xue, Nianwen  and
      Kim, Seokhwan  and
      Hahm, Younggyun  and
      He, Zhong  and
      Lee, Tony Kyungil  and
      Santus, Enrico  and
      Bond, Francis  and
      Na, Seung-Hoon",
    booktitle = "Proceedings of the 29th International Conference on Computational Linguistics",
    month = oct,
    year = "2022",
    address = "Gyeongju, Republic of Korea",
    publisher = "International Committee on Computational Linguistics",
    url = "https://aclanthology.org/2022.coling-1.262/",
    pages = "2962--2967"
}