CVPR 20260 citations

SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting

Bo Li, Jiahao Kang, Yubo Ma, Feng-Lin Liu, Bin Liu, Fang-Lue Zhang, Lin Gao

Abstract

3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains challenging. Although 2D sketches provide an ideal interaction modality for fast, intuitive conceptual design, they are sparse, depth-ambiguous, and lack high-frequency appearance cues, making it difficult to infer dense, geometrically consistent 3D Gaussian structures from strokes--especially under real-time constraints. To address these challenges, we propose SketchFaceGS, the first sketch-driven framework for real-time generation and editing of photorealistic 3D Gaussian head models from 2D sketches. Our method uses a feed-forward, coarse-to-fine architecture. A Transformer-based UV feature-prediction module first reconstructs a coarse but geometrically consistent UV feature map from the input sketch, and then a 3D UV feature enhancement module refines it with high-frequency, photorealistic detail to produce a high-fidelity 3D head. For editing, we introduce a UV Mask Fusion technique combined with a layer-by-layer feature-fusion strategy, enabling precise, real-time, free-viewpoint modifications. Extensive experiments show that SketchFaceGS outperforms existing methods in both generation fidelity and editing flexibility, producing high-quality, editable 3D heads from sketches in a single forward pass.

BibTeX
@inproceedings{cvpr2026_sketchfacegsreal,
  title = {SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting},
  author = {Bo Li and Jiahao Kang and Yubo Ma and Feng-Lin Liu and Bin Liu and Fang-Lue Zhang and Lin Gao},
  booktitle = {CVPR 2026},
  year = {2026}
}
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting · CVPR 2026