← Search

Feng-Lin Liu

3 accepted papers

2026

SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting

CVPR 2026

3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains challenging. Although 2D sketches provide an ideal interacti

Cited by 0SourceScholar
2025

SketchVideo: Sketch-based Video Generation and Editing

CVPR 2025poster

Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion control and local modification through images. In this paper, we…

Cited by 0SourcePDFScholar
2024

StrokeFaceNeRF: Stroke-based Facial Appearance Editing in Neural Radiance Field

CVPR 2024poster

Current 3D-aware facial NeRF generation approaches control the facial appearance by text lighting conditions or reference images limiting precise manipulation of local facial regions and interactivity. Color stroke a user-friendly and effective tool to depict appearance is challenging to edit 3D fac…

Cited by 1SourcePDFScholar