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Weicai Ye

21 accepted papers

2026

Native Spatio-Temporal 4D Variational Autoencoder

ICML 2026poster

Dynamic 3D content representation is crucial for generating moving 3D objects and scenes. Existing 4D variational autoencoders (VAEs) are mainly based on projected 2D pointmaps, which are only incomplete and view-dependent observations that do not model the native 4D positional relations between poi…

Cited by 0SourceScholar
2025

DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes

ICRA 2025

Novel-view synthesis approaches play a critical role in vast scene reconstruction. However, these methods rely heavily on dense image inputs and prolonged training times, making them unsuitable where computational resources are limited. Additionally, few-shot methods often struggle with poor reconst

Cited by 5SourcecodeScholar
2025

FullDiT: Video Generative Foundation Models with Multimodal Control via Full Attention

ICCV 2025poster

Current video generative foundation models primarily focus on text-to-video tasks, providing limited control for fine-grained video content creation. Although adapter-based approaches (e.g., ControlNet) enable additional controls with minimal fine-tuning, they encounter challenges when integrating m…

Cited by 0SourcePDFScholar
2025

GigaGS: 3D Gaussian Based Planar Representation for Large-Scene Surface Reconstruction

AAAI 2025technical

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to tackle the challenging task of large-scale scene surface reconst…

Cited by 0SourcePDFScholar
2025

HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction

ICLR 2025poster

Reconstructing 3D scenes from multiple viewpoints is a fundamental task in stereo vision. Recently, advances in generalizable 3D Gaussian Splatting have enabled high-quality novel view synthesis for unseen scenes from sparse input views by feed-forward predicting per-pixel Gaussian parameters withou…

2025

Lumina-T2X: Scalable Flow-based Large Diffusion Transformer for Flexible Resolution Generation

ICLR 2025spotlight

Sora unveils the potential of scaling Diffusion Transformer (DiT) for generating photorealistic images and videos at arbitrary resolutions, aspect ratios, and durations, yet it still lacks sufficient implementation details. In this paper, we introduce the Lumina-T2X family -- a series of Flow-based…

2025

MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers

ICLR 2025poster

Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this potential is largely unrealized because these assets always need to be converted to meshes for 3D industry applications, and…

2025

ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction

ICLR 2025spotlight

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with differing characteristics. To address this issue, previous meth…

2025

SketchVideo: Sketch-based Video Generation and Editing

CVPR 2025poster

Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion control and local modification through images. In this paper, we…

Cited by 0SourcePDFScholar
2025

Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images

CVPR 2025poster

Wide-baseline panoramic images are frequently used in applications like VR and simulations to minimize capturing labor costs and storage needs. However, synthesizing novel views from these panoramic images in real time remains a significant challenge, especially due to panoramic imagery's high resol…

2025

Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation

CVPR 2025poster

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types with limited predictable parameters, making them insufficient t…

2025

VIPeR: Visual Incremental Place Recognition With Adaptive Mining and Continual Learning

RA-L 2025

Visual place recognition (VPR) is essential to many autonomous systems. Existing VPR methods demonstrate attractive performance at the cost of limited generalizability. When deployed in unseen environments, these methods exhibit significant performance drops. Targeting this issue, we present VIPeR,

Cited by 5SourceScholar
2025

Where Am I and What Will I See: An Auto-Regressive Model for Spatial Localization and View Prediction

ICLR 2025poster

Spatial intelligence is the ability of a machine to perceive, reason, and act in three dimensions within space and time. Recent advancements in large-scale auto-regressive models have demonstrated remarkable capabilities across various reasoning tasks. However, these models often struggle with funda…

Cited by 0SourcePDFScholar
2024

DifFlow3D: Toward Robust Uncertainty-Aware Scene Flow Estimation with Iterative Diffusion-Based Refinement

CVPR 2024poster

Scene flow estimation which aims to predict per-point 3D displacements of dynamic scenes is a fundamental task in the computer vision field. However previous works commonly suffer from unreliable correlation caused by locally constrained searching ranges and struggle with accumulated inaccuracy aris…

2024

DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusion

NeurIPS 2024poster

Diffusion-based methods have achieved remarkable achievements in 2D image or 3D object generation, however, the generation of 3D scenes and even $360^{\circ}$ images remains constrained, due to the limited number of scene datasets, the complexity of 3D scenes themselves, and the difficulty of genera…

2024

NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction

NeurIPS 2024poster

Signed Distance Function (SDF)-based volume rendering has demonstrated significant capabilities in surface reconstruction. Although promising, SDF-based methods often fail to capture detailed geometric structures, resulting in visible defects. By comparing SDF-based volume rendering to density-based…

2024

Point Cloud Matters: Rethinking the Impact of Different Observation Spaces on Robot Learning

NeurIPS 2024poster

In robot learning, the observation space is crucial due to the distinct characteristics of different modalities, which can potentially become a bottleneck alongside policy design. In this study, we explore the influence of various observation spaces on robot learning, focusing on three predominant m…

Cited by 20SourcePDFScholar
2023

IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis

ICCV 2023poster

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic decomposition into the NeRF-based neural rendering method and…

Cited by 58PDFcodeScholar
2021

Coxgraph: Multi-Robot Collaborative, Globally Consistent, Online Dense Reconstruction System

IROS 2021poster

Real-time dense reconstruction has been extensively studied for its wide applications in computer vision and robotics, meanwhile much effort has been made for the multi-robot system which plays an irreplaceable role in complicated but time-critical scenarios, e.g., search and rescue tasks. In this p…

Cited by 14SourceScholar