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Yan Luximon

4 accepted papers

2026

PBR3DGen: A VLM-Guided Mesh Generation with High-Quality PBR Texture

AAAI 2026technical

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing methods have made breakthroughs by incorporating material decomp

Cited by 0SourcePDFScholar
2025

Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation

CVPR 2025poster

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types with limited predictable parameters, making them insufficient t…

2023

RayDF: Neural Ray-surface Distance Fields with Multi-view Consistency

NeurIPS 2023poster

In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover explicit surface points. A few works start to formulate 3D shap…