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Xianghui Yang

11 accepted papers

2026

ArtLLM: Generating Articulated Assets via 3D LLM

CVPR 2026

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic structure. However, existing approaches remain fundamentally limited: optimization-based reconstruction methods require s

Cited by 0SourceScholar
2026

PBR3DGen: A VLM-Guided Mesh Generation with High-Quality PBR Texture

AAAI 2026technical

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing methods have made breakthroughs by incorporating material decomp

Cited by 0SourcePDFScholar
2025

FlexiTex: Enhancing Texture Generation via Visual Guidance

AAAI 2025technical

Recent texture generation methods achieve impressive results due to the powerful generative prior they leverage from large-scale text-to-image diffusion models. However, abstract textual prompts are limited in providing global textural or shape information, which results in the texture generation me…

2025

FreeMesh: Boosting Mesh Generation with Coordinates Merging

ICML 2025poster

The next-coordinate prediction paradigm has emerged as the de facto standard in current auto-regressive mesh generation methods. Despite their effectiveness, there is no efficient measurement for the various tokenizers that serialize meshes into sequences. In this paper, we introduce a new metric P…

Cited by 0SourcePDFScholar
2025

Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning

NeurIPS 2025spotlight

Existing pretrained models for 3D mesh generation often suffer from data biases and produce low-quality results, while global reinforcement learning (RL) methods rely on object-level rewards that struggle to capture local structure details. To address these challenges, we present $\textbf{Mesh-RFT}$…

Cited by 0SourceScholar
2025

Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation

ICCV 2025poster

Triangle meshes are fundamental to 3D applications. Current automatic mesh generation methods typically rely on intermediate representations that lack the continuous surface quality inherent to meshes. Converting these representations into meshes produces dense, suboptimal outputs. Although recent a…

Cited by 0SourcePDFScholar
2025

Scaling Mesh Generation via Compressive Tokenization

CVPR 2025poster

We propose a compressive yet effective mesh tokenization, Blocked and Patchified Tokenization (BPT), facilitating the generation of meshes exceeding 8k faces. BPT compresses mesh sequences by employing block-wise indexing and patch aggregation, reducing their length by approximately 75% compared to…

2025

TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction

ICCV 2025poster

Dynamic scene reconstruction is a long-term challenge in 3D vision. Recent methods extend 3D Gaussian Splatting to dynamic scenes via additional deformation fields and apply explicit constraints like motion flow to guide the deformation. However, they learn motion changes from individual timestamps…

Cited by 0SourcePDFScholar
2025

Unleashing Vecset Diffusion Model for Fast Shape Generation

ICCV 2025poster

3D shape generation has greatly flourished through the development of so-called "native" 3D diffusion, particularly through the Vectset Diffusion Model (VDM). While recent advancements have shown promising results in generating high-resolution 3D shapes, VDM still struggles at high-speed generation.…

2024

ViewFusion: Towards Multi-View Consistency via Interpolated Denoising

CVPR 2024poster

Novel-view synthesis through diffusion models has demonstrated remarkable potential for generating diverse and high-quality images. Yet the independent process of image generation in these prevailing methods leads to challenges in maintaining multiple-view consistency. To address this we introduce V…

2023

Neural Vector Fields: Implicit Representation by Explicit Learning

CVPR 2023poster

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D surfaces implicitly as signed or unsigned distance functions. Takin…