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Qingshan Xu

20 accepted papers

2026

DragNeXt: Rethinking Drag-Based Image Editing

AAAI 2026technical

Drag-Based Image Editing (DBIE), which allows users to manipulate images by directly dragging objects within them, has recently attracted much attention from the community. However, it faces two key challenges: (i) point-based drag is often highly ambiguous and difficult to align with user intention

Cited by 0SourcePDFScholar
2026

NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos

AAAI 2026technical

In this paper, we aim to create physical digital twins of deformable objects under interaction. Existing methods focus more on the physical learning of current state modeling, but generalize worse to future prediction. This is because existing methods ignore the intrinsic physical properties of defo

Cited by 0SourcePDFScholar
2026

Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image

AAAI 2026technical

Personalizing 3D scenes from a single reference image enables intuitive user-guided editing, which requires achieving both multi-view consistency across perspectives and referential consistency with the input image. However, these goals are particularly challenging due to the viewpoint bias caused b

Cited by 0SourcePDFScholar
2026

Pushing Rendering Boundaries: Hard Gaussian Splatting

AAAI 2026technical

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to reduce rendering loss. However, this average operation smoo

Cited by 0SourcePDFScholar
2026

Streaming Drag-Oriented Interactive Video Manipulation: Drag Anything, Anytime!

ICLR 2026poster

Achieving streaming, fine-grained control over the outputs of autoregressive video diffusion models remains challenging, making it difficult to ensure that they consistently align with user expectations. To bridge this gap, we propose \textbf{stReaming drag-oriEnted interactiVe vidEo manipuLation (R…

Cited by 0SourceScholar
2026

VGGT-Motion: Motion-Aware Calibration-Free Monocular SLAM for Long-Range Consistency

ICML 2026spotlight

Despite recent progress in calibration-free monocular SLAM via 3D vision foundation models, scale drift remains severe on long sequences. Motion-agnostic partitioning breaks contextual coherence and causes zero-motion drift, while conventional geometric alignment is computationally expensive. To add…

Cited by 0SourceScholar
2025

Boosting Adversarial Transferability through Augmentation in Hypothesis Space

CVPR 2025poster

Adversarial examples can mislead deep neural networks with subtle perturbations, causing them to make incorrect predictions. Notably, adversarial examples crafted for one model can also deceive other models, a phenomenon known as the transferability of adversarial examples. To improve transferabilit…

2025

CARE Transformer: Mobile-Friendly Linear Visual Transformer via Decoupled Dual Interaction

CVPR 2025highlight

Recently, large efforts have been made to design efficient linear-complexity visual Transformers. However, current linear attention models are generally unsuitable to be deployed in resource-constrained mobile devices, due to suffering from either few efficiency gains or significant accuracy drops.…

Cited by 0SourcePDFScholar
2025

Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation

ICCV 2025poster

Triangle meshes are fundamental to 3D applications. Current automatic mesh generation methods typically rely on intermediate representations that lack the continuous surface quality inherent to meshes. Converting these representations into meshes produces dense, suboptimal outputs. Although recent a…

Cited by 0SourcePDFScholar
2025

On Path to Multimodal Generalist: General-Level and General-Bench

ICML 2025oral

The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of language-based LLMs. Unlike their specialist predecessors, existing MLLMs are evolving towards a Multimodal Generalist paradigm. Initially limited to understanding multiple mod…

Cited by 0SourcePDFScholar
2025

RALoc: Enhancing Outdoor LiDAR Localization via Rotation Awareness

ICCV 2025poster

LiDAR localization is a fundamental task in autonomous driving and robotics. Scene Coordinate Regression (SCR) exhibits leading pose accuracy, achieving impressive results in learning-based localization. We observe that the real-world LiDAR scans captured from different viewpoints usually result in…

Cited by 0SourcePDFScholar
2025

STGC-NeRF: Spatial-Temporal Geometric Consistency for LiDAR Neural Radiance Fields in Dynamic Scenes

AAAI 2025technical

While Neural Radiance Fields (NeRFs) have advanced the frontiers of novel view synthesis (NVS) using LiDAR data, they still struggle in dynamic scenes. Due to the low frequency and sparsity characteristics of LiDAR point clouds, it is challenging to spontaneously learn a dynamic and consistent scene…

2024

Diffusion Time-step Curriculum for One Image to 3D Generation

CVPR 2024poster

Score distillation sampling (SDS) has been widely adopted to overcome the absence of unseen views in reconstructing 3D objects from a single image. It leverages pre-trained 2D diffusion models as teacher to guide the reconstruction of student 3D models. Despite their remarkable success SDS-based met…

2024

Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes

CVPR 2024poster

It is challenging for Neural Radiance Fields (NeRFs) in the few-shot setting to reconstruct high-quality novel views and depth maps in 360^\circ outward-facing indoor scenes. The captured sparse views for these scenes usually contain large viewpoint variations. This greatly reduces the potential con…

2024

MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

NeurIPS 2024poster

Recent 3D large reconstruction models (LRMs) can generate high-quality 3D content in sub-seconds by integrating multi-view diffusion models with scalable multi-view reconstructors. Current works further leverage 3D Gaussian Splatting as 3D representation for improved visual quality and rendering eff…

2024

Mining and Transferring Feature-Geometry Coherence for Unsupervised Point Cloud Registration

NeurIPS 2024poster

Point cloud registration, a fundamental task in 3D vision, has achieved remarkable success with learning-based methods in outdoor environments. Unsupervised outdoor point cloud registration methods have recently emerged to circumvent the need for costly pose annotations. However, they fail to estab…

2024

SPEAL: Skeletal Prior Embedded Attention Learning for Cross-Source Point Cloud Registration

AAAI 2024technical

Point cloud registration, a fundamental task in 3D computer vision, has remained largely unexplored in cross-source point clouds and unstructured scenes. The primary challenges arise from noise, outliers, and variations in scale and density. However, neglected geometric natures of point clouds restr…

2022

Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction

NeurIPS 2022accept

Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to generate geometry-consistent surface reconstruction. To addre…

Cited by 294SourcePDFScholar