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Jiaxiang Tang

14 accepted papers

2025

3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion

CVPR 2025highlight

The increasing demand for high-quality 3D assets across various industries necessitates efficient and automated 3D content creation. Despite recent advancements in 3D generative models, existing methods still face challenges with optimization speed, geometric fidelity, and the lack of assets for phy…

2025

EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation

ICLR 2025poster

Current auto-regressive mesh generation methods suffer from issues such as incompleteness, insufficient detail, and poor generalization. In this paper, we propose an Auto-regressive Auto-encoder (ArAE) model capable of generating high-quality 3D meshes with up to 4,000 faces at a spatial resolution…

Cited by 22SourcePDFScholar
2025

Efficient Part-level 3D Object Generation via Dual Volume Packing

NeurIPS 2025poster

Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, which limits the ability to edit or manipulate individual parts. A key challenge is that different objects may have a var…

Cited by 0SourcecodeScholar
2025

MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers

ICLR 2025poster

Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this potential is largely unrealized because these assets always need to be converted to meshes for 3D industry applications, and…

2025

TACO: Taming Diffusion for in-the-wild Video Amodal Completion

ICCV 2025poster

Humans can infer complete shapes and appearances of objects from limited visual cues, relying on extensive prior knowledge of the physical world. However, completing partially observable objects while ensuring consistency across video frames remains challenging for existing models, especially for un…

Cited by 0SourcePDFScholar
2024

D3ETR: Decoder Distillation for Detection Transformer

IJCAI 2024poster

Although various knowledge distillation (KD) methods for CNN-based detectors have been proven effective in improving small students, build- ing baselines and recipes for DETR-based detec- tors remains a challenge. This paper concentrates on the transformer decoder of DETR-based detec- tors and explo…

Cited by 18SourcePDFScholar
2024

DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

ICLR 2024oral

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization, limiting their practical usage. In this paper, we propose DreamG…

2024

HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting

CVPR 2024highlight

Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation sampling (SDS) which suffers from inadequate fine details or excessive training time. In this paper we propose an effici…

Cited by 91SourcePDFScholar
2023

Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement

ICCV 2023poster

Neural Radiance Fields (NeRF) have constituted a remarkable breakthrough in image-based 3D reconstruction. However, their implicit volumetric representations differ significantly from the widely-adopted polygonal meshes and lack support from common 3D software and hardware, making their rendering…

Cited by 120PDFcodeScholar
2023

Robust Video Portrait Reenactment via Personalized Representation Quantization

AAAI 2023technical

While progress has been made in the field of portrait reenactment, the problem of how to produce high-fidelity and robust videos remains. Recent studies normally find it challenging to handle rarely seen target poses due to the limitation of source data. This paper proposes the Video Portrait via No…

Cited by 5SourcePDFScholar
2022

Compressible-composable NeRF via Rank-residual Decomposition

NeurIPS 2022accept

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh representation. Several recent advances in NeRF manipulation are…

2022

Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspective

AAAI 2022technical

We revisit Semantic Scene Completion (SSC), a useful task to predict the semantic and occupancy representation of 3D scenes, in this paper. A number of methods for this task are always based on voxelized scene representations. Although voxel representations keep local structures of the scene, these…

Cited by 33SourcePDFScholar
2022

Point Scene Understanding via Disentangled Instance Mesh Reconstruction

ECCV 2022poster

"Semantic scene reconstruction from point cloud is an essential and challenging task for 3D scene understanding. This task requires not only to recognize each instance in the scene, but also to recover their geometries based on the partial observed point cloud. Existing methods usually attempt to di…

2021

RGLN: Robust Residual Graph Learning Networks via Similarity-Preserving Mapping on Graphs

ICASSP 2021accepted

Graph Convolutional Neural Networks (GCNNs) extend CNNs to irregular graph data domain, such as brain networks, citation networks and 3D point clouds. It is critical to identify an appropriate graph for basic operations in GCNNs. Existing methods often manually construct or learn one fixed graph bas…

Cited by 0SourceScholar