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Kaisiyuan Wang

12 accepted papers

2026

GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection

CVPR 2026

Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have achieved progress, they are typically trained and evaluated in-

Cited by 0SourceScholar
2025

AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers

CVPR 2025poster

Despite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to generate holistic human videos with both accurate lip-sync and delicate co-speec…

Cited by 0SourcePDFScholar
2025

GestureHYDRA: Semantic Co-speech Gesture Synthesis via Hybrid Modality Diffusion Transformer and Cascaded-Synchronized Retrieval-Augmented Generation

ICCV 2025poster

While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis on specific hand gesture activation, which can deliver more i…

Cited by 0SourcePDFScholar
2025

RQTalker: Speech-driven 3D Facial Animation via Region-aware Vector Quantization

ICASSP 2025accepted

Speech-driven 3D facial animation has been a long-standing topic due to the complex geometry and motion modeling as well as difficulties in cross-modality learning. Current studies struggle to synthesize human-like lip motions, as they usually represent the movement of the entire face with a compres…

Cited by 0SourceScholar
2025

Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model

CVPR 2025poster

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g., objects) have not been well investigated. Despite human hand sy…

2024

LTA-PCS: Learnable Task-Agnostic Point Cloud Sampling

CVPR 2024poster

Recently many approaches directly operate on point clouds for different tasks. These approaches become more computation and storage demanding when point cloud size is large. To reduce the required computation and storage one possible solution is to sample the point cloud. In this paper we propose th…

Cited by 5SourcePDFScholar
2024

ReSyncer: Rewiring Style-based Generator for Unified Audio-Visually Synced Facial Performer

ECCV 2024oral

"Lip-syncing videos with given audio is the foundation for various applications including the creation of virtual presenters or performers. While recent studies explore high-fidelity lip-sync with different techniques, their task-orientated models either require long-term videos for clip-specific tr…

Cited by 4SourcePDFScholar
2024

ShowMaker: Creating High-Fidelity 2D Human Video via Fine-Grained Diffusion Modeling

NeurIPS 2024poster

Although significant progress has been made in human video generation, most previous studies focus on either human facial animation or full-body animation, which cannot be directly applied to produce realistic conversational human videos with frequent hand gestures and various facial movements simul…

Cited by 4SourcePDFScholar
2023

ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces

ICCV 2023poster

In recent years, neural implicit surface reconstruction has emerged as a popular paradigm for multi-view 3D reconstruction. Unlike traditional multi-view stereo approaches, the neural implicit surface-based methods leverage neural networks to represent 3D scenes as signed distance functions (SDFs).…

Cited by 39PDFcodeScholar
2023

Robust Video Portrait Reenactment via Personalized Representation Quantization

AAAI 2023technical

While progress has been made in the field of portrait reenactment, the problem of how to produce high-fidelity and robust videos remains. Recent studies normally find it challenging to handle rarely seen target poses due to the limitation of source data. This paper proposes the Video Portrait via No…

Cited by 5SourcePDFScholar
2023

StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-Based Generator

CVPR 2023poster

Despite recent advances in syncing lip movements with any audio waves, current methods still struggle to balance generation quality and the model's generalization ability. Previous studies either require long-term data for training or produce a similar movement pattern on all subjects with low quali…

Cited by 71SourcePDFScholar