← Search

Max Li

3 accepted papers

2026

Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

ICLR 2026poster

Generating interactive 3D scenes from text requires not only synthesizing assets but arranging them with spatial intelligence—support, affordances, and plausibility. However, training data for interactive scenes is dominated by a few indoor datasets, so learning-based methods overfit to in-distribut…

Cited by 0SourceScholar
2025

Efficient Part-level 3D Object Generation via Dual Volume Packing

NeurIPS 2025poster

Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, which limits the ability to edit or manipulate individual parts. A key challenge is that different objects may have a var…

Cited by 0SourcecodeScholar
2025

One-Step Diffusion Policy: Fast Visuomotor Policies via Diffusion Distillation

ICML 2025poster

Diffusion models, praised for their success in generative tasks, are increasingly being applied to robotics, demonstrating exceptional performance in behavior cloning. However, their slow generation process stemming from iterative denoising steps poses a challenge for real-time applications in resou…

Cited by 11SourcePDFScholar