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Zhaoxi Chen

25 accepted papers

2026

Light of Normals: Unified Feature Representation for Universal Photometric Stereo

ICLR 2026poster

Universal photometric stereo (PS) is defined by two factors: it must (i) operate under arbitrary, unknown lighting conditions and (ii) avoid reliance on specific illumination models. Despite progress (e.g., SDM UniPS), two challenges remain. First, current encoders cannot guarantee that illumination…

Cited by 0SourcecodeScholar
2026

Light-X: Generative 4D Video Rendering with Camera and Illumination Control

ICLR 2026poster

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighting, a key step toward generative modeling of real-world scenes is the joint control of camera trajectory and illuminatio…

Cited by 12SourcecodeScholar
2026

ORV: 4D Occupancy-centric Robot Video Generation

CVPR 2026

Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, yet current action-conditioned methods still fall short: generated videos are limited in fidelity and temporal consistency

Cited by 0SourcecodeScholar
2026

PI-Light: Physics-Inspired Diffusion for Full-Image Relighting

ICLR 2026poster

Full-image relighting remains a challenging problem due to the difficulty of collecting large-scale structured paired data, the difficulty of maintaining physical plausibility, and the limited generalizability imposed by data-driven priors. Existing attempts to bridge the synthetic-to-real gap for f…

Cited by 0SourcecodeScholar
2026

PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image

CVPR 2026

3D modeling is shifting from static visual representations toward physical, articulated assets that can be directly used in simulation and interaction. However, most existing 3D generation methods overlook key physical and articulation properties, thereby limiting their utility in embodied AI. To br

Cited by 0SourcecodeScholar
2025

3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion

CVPR 2025highlight

The increasing demand for high-quality 3D assets across various industries necessitates efficient and automated 3D content creation. Despite recent advancements in 3D generative models, existing methods still face challenges with optimization speed, geometric fidelity, and the lack of assets for phy…

2025

Dual-Expert Consistency Model for Efficient and High-Quality Video Generation

ICCV 2025poster

Diffusion Models have achieved remarkable results in video synthesis but require iterative denoising steps, leading to substantial computational overhead. Consistency Models have made significant progress in accelerating diffusion models. However, directly applying them to video diffusion models oft…

2025

Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency

ICCV 2025poster

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video datasets for expensive training, with limited generalization abili…

2025

One View, Many Worlds: Single-Image to 3D object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation

CoRL 2025oral

Estimating the 6D pose of arbitrary objects from a single reference image is a critical yet challenging task in robotics, especially considering the long-tail distribution of real-world instances. While category-level and model-based approaches have achieved notable progress, they remain limited in…

Cited by 0SourceScholar
2025

Rethinking Cross-Modal Interaction in Multimodal Diffusion Transformers

ICCV 2025poster

Multimodal Diffusion Transformers (MM-DiTs) have achieved remarkable progress in text-driven visual generation. However, even state-of-the-art MM-DiT models like FLUX struggle with achieving precise alignment between text prompts and generated content. We identify two key issues in the attention mec…

2025

Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting

NeurIPS 2025poster

Neural rendering techniques, including NeRF and Gaussian Splatting (GS), rely on photometric consistency to produce high-quality reconstructions. However, in real-world driving scenarios, it is challenging to guarantee perfect photometric consistency in acquired images. Appearance codes have been wi…

Cited by 0SourcecodeScholar
2024

CityDreamer: Compositional Generative Model of Unbounded 3D Cities

CVPR 2024poster

3D city generation is a desirable yet challenging task since humans are more sensitive to structural distortions in urban environments. Additionally generating 3D cities is more complex than 3D natural scenes since buildings as objects of the same class exhibit a wider range of appearances compared…

2024

LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation

ECCV 2024oral

"3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution is constrained by the intensive computation required during training. In this paper, we introduce Large Multi-View Gauss…

Cited by 347SourcePDFScholar
2024

URHand: Universal Relightable Hands

CVPR 2024poster

Existing photorealistic relightable hand models require extensive identity-specific observations in different views poses and illuminations and face challenges in generalizing to natural illuminations and novel identities. To bridge this gap we present URHand the first universal relightable hand mod…

Cited by 11SourcePDFScholar
2023

EVA3D: Compositional 3D Human Generation from 2D Image Collections

ICLR 2023top-25%

Inverse graphics aims to recover 3D models from 2D observations. Utilizing differentiable rendering, recent 3D-aware generative models have shown impressive results of rigid object generation using 2D images. However, it remains challenging to generate articulated objects, like human bodies, due to…

2023

F2-NeRF: Fast Neural Radiance Field Training With Free Camera Trajectories

CVPR 2023highlight

This paper presents a novel grid-based NeRF called F^2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes for training. Existing fast grid-based NeRF training frameworks, like Instant-NGP, Plenoxels, DVGO, or TensoRF, are ma…

2023

PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation

NeurIPS 2023poster

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computational cost of 3D representations and the articulated topology of 3D humans. To tackle these challenges, our key insight i…

2023

SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis

ICCV 2023poster

Neural Radiance Field (NeRF) significantly degrades when only a limited number of views are available. To complement the lack of 3D information, depth-based models, such as DSNeRF and MonoSDF, explicitly assume the availability of accurate depth maps of multiple views. They linearly scale the accura…

Cited by 227PDFcodeScholar
2023

SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling

ICCV 2023poster

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric hu…

Cited by 48PDFcodeScholar
2021

Adaptive Focus for Efficient Video Recognition

ICCV 2021poster

In this paper, we explore the spatial redundancy in video recognition with the aim to improve the computational efficiency. It is observed that the most informative region in each frame of a video is usually a small image patch, which shifts smoothly across frames. Therefore, we model the patch loca…

Cited by 121PDFcodeScholar
2021

Understanding Robustness in Teacher-Student Setting: A New Perspective

AISTATS 2021poster

Adversarial examples have appeared as a ubiquitous property of machine learning models where bounded adversarial perturbation could mislead the models to make arbitrarily incorrect predictions. Such examples provide a way to assess the robustness of machine learning models as well as a proxy for und…

Cited by 2SourcePDFScholar