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Zhongang Cai

43 accepted papers

2026

ConsistCompose: Unified Multimodal Layout Control for Image Composition

CVPR 2026

Unified multimodal models that couple visual understanding with image generation have advanced rapidly, yet most systems still focus on visual grounding--aligning language with image regions--while their generative counterpart, linguistic-embedded layout-grounded generation(LELG) for layout-controll

Cited by 0SourcecodeScholar
2026

Scaling Spatial Intelligence with Multimodal Foundation Models

CVPR 2026

Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation models to cultivate spatial intelligence within the SenseNova-SI family, built upon established multimodal foundations in

Cited by 0SourcecodeScholar
2026

The Quest for Generalizable Motion Generation: Data, Model, and Evaluation

ICLR 2026poster

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most notably video generation (ViGen), have demonstrated remarkable generalization in…

Cited by 0SourcecodeScholar
2026

VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery

CVPR 2026

Human mesh recovery (HMR) from a single RGB image is inherently ambiguous, as multiple 3D poses can correspond to the same 2D observation. Recent diffusion-based methods tackle this by generating various hypotheses, but often sacrifice accuracy. They yield predictions that are either physically impl

Cited by 0SourceScholar
2025

ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization

ICML 2025poster

Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous plausible 3D human mesh predictions, but they often exhibit misalignment with 2D image observations and weak robustness t…

2025

Controllable Human-centric Keyframe Interpolation with Generative Prior

NeurIPS 2025poster

Existing interpolation methods use pre‑trained video diffusion priors to generate intermediate frames between sparsely sampled keyframes. In the absence of 3D geometric guidance, these methods struggle to produce plausible results for complex, articulated human motions and offer limited control over…

Cited by 0SourceScholar
2025

DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior

ICCV 2025poster

We present DPoser-X, a diffusion-based prior model for 3D whole-body human poses. Building a versatile and robust full-body human pose prior remains challenging due to the inherent complexity of articulated human poses and the scarcity of high-quality whole-body pose datasets. To address these limit…

Cited by 0SourcePDFScholar
2025

Disco4D: Disentangled 4D Human Generation and Animation from a Single Image

CVPR 2025poster

We present Disco4D, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human body (with SMPL-X model), significantly enhancing the generation det…

2025

EgoLife: Towards Egocentric Life Assistant

CVPR 2025poster

We introduce EgoLife, a project to develop an egocentric life assistant that accompanies and enhances personal efficiency through AI-powered wearable glasses. To lay the foundation for this assistant, we conducted a comprehensive data collection study where six participants lived together for one we…

2025

MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers

ICLR 2025poster

Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this potential is largely unrealized because these assets always need to be converted to meshes for 3D industry applications, and…

2025

SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters

CVPR 2025poster

Human beings are social animals. How to equip 3D autonomous characters with similar social intelligence that can perceive, understand and interact with humans remains an open yet foundamental problem. In this paper, we introduce SOLAMI, the first end-to-end Social vision-Language-Action (VLA) Modeli…

Cited by 2SourcePDFScholar
2024

AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation

CVPR 2024poster

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body hand and expression estimation. Most existing methods have tackled this task in a two-stage manner first detecting the human body part with an off-the-shelf detection model and then inferring the…

2024

AttriHuman-3D: Editable 3D Human Avatar Generation with Attribute Decomposition and Indexing

CVPR 2024poster

Editable 3D-aware generation which supports user-interacted editing has witnessed rapid development recently. However existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs. We propose AttriHuman-3D an editable 3D human generation model w…

Cited by 9SourcePDFScholar
2024

Digital Life Project: Autonomous 3D Characters with Social Intelligence

CVPR 2024poster

In this work we present Digital Life Project a framework utilizing language as the universal medium to build autonomous 3D characters who are capable of engaging in social interactions and expressing with articulated body motions thereby simulating life in a digital environment. Our framework compri…

Cited by 30SourcePDFScholar
2024

GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting

CVPR 2024poster

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods which rely on representations like meshes and point clouds often fall short in realistically depicting complex scenes. On the other hand methods based on implicit 3D representations like…

2024

IT3D: Improved Text-to-3D Generation with Explicit View Synthesis

AAAI 2024technical

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as over-saturation, inadequate detailing, and unrealistic outputs. This study…

2024

Large Motion Model for Unified Multi-Modal Motion Generation

ECCV 2024poster

"Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each task without scalability. In this work, we present Large Mo…

Cited by 27SourcePDFScholar
2024

WHAC: World-grounded Humans and Cameras

ECCV 2024poster

"Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (, SMPL-X) and corresponding camera poses jointly, by l…

2023

BiBench: Benchmarking and Analyzing Network Binarization

ICML 2023poster

Network binarization emerges as one of the most promising compression approaches offering extraordinary computation and memory savings by minimizing the bit-width. However, recent research has shown that applying existing binarization algorithms to diverse tasks, architectures, and hardware in reali…

2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-Centric Rendering

ICCV 2023poster

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity (e.g., outfit's fabric/mat…

Cited by 61PDFcodeScholar
2023

FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing

NeurIPS 2023poster

Text-driven motion generation has achieved substantial progress with the emergence of diffusion models. However, existing methods still struggle to generate complex motion sequences that correspond to fine-grained descriptions, depicting detailed and accurate spatio-temporal actions.This lack of fin…

2023

ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model

ICCV 2023poster

3D human motion generation is crucial for creative industry. Recent advances rely on generative models with domain knowledge for text-driven motion generation, leading to substantial progress in capturing common motions. However, the performance on more diverse motions remains unsatisfactory. In thi…

Cited by 167PDFcodeScholar
2023

SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

NeurIPS 2023poster

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods still depend largely on a confined set of training datasets. In this work, we investigate scaling up EHPS towards…

2023

SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling

ICCV 2023poster

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric hu…

Cited by 48PDFcodeScholar
2023

Towards Robust and Expressive Whole-body Human Pose and Shape Estimation

NeurIPS 2023poster

Whole-body pose and shape estimation aims to jointly predict different behaviors (e.g., pose, hand gesture, facial expression) of the entire human body from a monocular image. Existing methods often exhibit suboptimal performance due to the complexity of in-the-wild scenarios. We argue that the pred…

2023

Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction

ICCV 2023oral

As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based on the background environment context, which can not tackle the problem of the torso, limb, hand or face distortion caus…

Cited by 39PDFcodeScholar
2022

Benchmarking and Analyzing 3D Human Pose and Shape Estimation Beyond Algorithms

NeurIPS 2022accept

3D human pose and shape estimation (a.k.a. ``human mesh recovery'') has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved. This could lead to less optimal baselines, hindering the fair…

2022

Delving Deep Into the Generalization of Vision Transformers Under Distribution Shifts

CVPR 2022poster

Recently, Vision Transformers have achieved impressive results on various Vision tasks. Yet, their generalization ability under different distribution shifts is poorly understood. In this work, we provide a comprehensive study on the out-of-distribution generalization of Vision Transformers. To supp…

Cited by 133PDFcodeScholar
2022

HuMMan: Multi-modal 4D Human Dataset for Versatile Sensing and Modeling

ECCV 2022poster

"4D human sensing and modeling are fundamental tasks in vision and graphics with numerous applications. With the advances of new sensors and algorithms, there is an increasing demand for more versatile datasets. In this work, we contribute HuMMan, a large-scale multi-modal 4D human dataset with 1000…

Cited by 125SourcePDFScholar
2022

Monocular 3D Object Reconstruction with GAN Inversion

ECCV 2022poster

"Recovering a textured 3D mesh from a monocular image is highly challenging, particularly for in-the-wild objects that lack 3D ground truths. In this work, we present MeshInversion, a novel framework to improve the reconstruction by exploiting the generative prior of a 3D GAN pre-trained for 3D text…

2022

PTTR: Relational 3D Point Cloud Object Tracking With Transformer

CVPR 2022poster

In a point cloud sequence, 3D object tracking aims to predict the location and orientation of an object in the current search point cloud given a template point cloud. Motivated by the success of transformers, we propose Point Tracking TRansformer (PTTR), which efficiently predicts high-quality 3D t…

Cited by 129PDFcodeScholar
2021

BiPointNet: Binary Neural Network for Point Clouds

ICLR 2021poster

To alleviate the resource constraint for real-time point cloud applications that run on edge devices, in this paper we present BiPointNet, the first model binarization approach for efficient deep learning on point clouds. We discover that the immense performance drop of binarized models for point cl…

2021

CSG-Stump: A Learning Friendly CSG-Like Representation for Interpretable Shape Parsing

ICCV 2021poster

Generating an interpretable and compact representation of 3D shapes from point clouds is an important and challenging problem. This paper presents CSG-Stump Net, an unsupervised end-to-end network for learning shapes from point clouds and discovering the underlying constituent modeling primitives an…

Cited by 50PDFcodeScholar
2021

Garment4D: Garment Reconstruction from Point Cloud Sequences

NeurIPS 2021poster

Learning to reconstruct 3D garments is important for dressing 3D human bodies of different shapes in different poses. Previous works typically rely on 2D images as input, which however suffer from the scale and pose ambiguities. To circumvent the problems caused by 2D images, we propose a principled…

2021

REFINE: Prediction Fusion Network for Panoptic Segmentation

AAAI 2021technical

Panoptic segmentation aims at generating pixel-wise class and instance predictions for each pixel in the input image, which is a challenging task and far more complicated than naively fusing the semantic and instance segmentation results. Prediction fusion is therefore important to achieve accurate…

Cited by 11SourcePDFScholar
2021

Unsupervised 3D Shape Completion Through GAN Inversion

CVPR 2021poster

Most 3D shape completion approaches rely heavily on partial-complete shape pairs and learn in a fully supervised manner. Despite their impressive performances on in-domain data, when generalizing to partial shapes in other forms or real-world partial scans, they often obtain unsatisfactory results d…

Cited by 164PDFScholar
2021

Unsupervised Domain Adaptive 3D Detection With Multi-Level Consistency

ICCV 2021poster

Deep learning-based 3D object detection has achieved unprecedented success with the advent of large-scale autonomous driving datasets. However, drastic performance degradation remains a critical challenge for cross-domain deployment. In addition, existing 3D domain adaptive detection methods often a…

Cited by 98PDFScholar
2021

Variational Relational Point Completion Network

CVPR 2021poster

Real-scanned point clouds are often incomplete due to viewpoint, occlusion, and noise. Existing point cloud completion methods tend to generate global shape skeletons and hence lack fine local details. Furthermore, they mostly learn a deterministic partial-to-complete mapping, but overlook structura…

Cited by 253PDFScholar
2020

MessyTable: Instance Association in Multiple Camera Views

ECCV 2020poster

We present an interesting and challenging dataset that features a large number of scenes with messy tables captured from multiple camera views. Each scene in this dataset is highly complex, containing multiple object instances that could be identical, stacked and occluded by other instances. The key…

2019

Siamese Convolutional Neural Network for Sub-millimeter-accurate Camera Pose Estimation and Visual Servoing

IROS 2019poster

Visual Servoing (VS), where images taken from a camera typically attached to the robot end-effector are used to guide the robot motions, is an important technique to tackle robotic tasks that require a high level of accuracy. We propose a new neural network, based on a Siamese architecture, for high…

Cited by 63SourceScholar