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Chaoyue Song

6 accepted papers

2026

Animator-Centric Skeleton Generation on Objects with Fine-Grained Details

CVPR 2026

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck for real-world animation workflows. To address this, we pro

Cited by 0SourceScholar
2025

ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization

ICML 2025poster

Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous plausible 3D human mesh predictions, but they often exhibit misalignment with 2D image observations and weak robustness t…

2025

MagicArticulate: Make Your 3D Models Articulation-Ready

CVPR 2025poster

With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realistic animation. Traditional approaches rely heavily on manual annotation, which is both time-consuming and labor-intensive.…

2024

REACTO: Reconstructing Articulated Objects from a Single Video

CVPR 2024poster

In this paper we address the challenge of reconstructing general articulated 3D objects from a single video. Existing works employing dynamic neural radiance fields have advanced the modeling of articulated objects like humans and animals from videos but face challenges with piece-wise rigid general…

2021

3D Pose Transfer with Correspondence Learning and Mesh Refinement

NeurIPS 2021poster

3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the target mesh. Some previous works require key point annotations to build reliable correspondence between the source and t…