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Wanqi Yin

9 accepted papers

2026

Scaling Spatial Intelligence with Multimodal Foundation Models

CVPR 2026

Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation models to cultivate spatial intelligence within the SenseNova-SI family, built upon established multimodal foundations in

Cited by 0SourcecodeScholar
2026

The Quest for Generalizable Motion Generation: Data, Model, and Evaluation

ICLR 2026poster

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most notably video generation (ViGen), have demonstrated remarkable generalization in…

Cited by 0SourcecodeScholar
2026

VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery

CVPR 2026

Human mesh recovery (HMR) from a single RGB image is inherently ambiguous, as multiple 3D poses can correspond to the same 2D observation. Recent diffusion-based methods tackle this by generating various hypotheses, but often sacrifice accuracy. They yield predictions that are either physically impl

Cited by 0SourceScholar
2025

ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization

ICML 2025poster

Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous plausible 3D human mesh predictions, but they often exhibit misalignment with 2D image observations and weak robustness t…

2024

AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation

CVPR 2024poster

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body hand and expression estimation. Most existing methods have tackled this task in a two-stage manner first detecting the human body part with an off-the-shelf detection model and then inferring the…

2024

Digital Life Project: Autonomous 3D Characters with Social Intelligence

CVPR 2024poster

In this work we present Digital Life Project a framework utilizing language as the universal medium to build autonomous 3D characters who are capable of engaging in social interactions and expressing with articulated body motions thereby simulating life in a digital environment. Our framework compri…

Cited by 30SourcePDFScholar
2024

WHAC: World-grounded Humans and Cameras

ECCV 2024poster

"Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (, SMPL-X) and corresponding camera poses jointly, by l…

2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-Centric Rendering

ICCV 2023poster

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity (e.g., outfit's fabric/mat…

Cited by 61PDFcodeScholar
2023

SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

NeurIPS 2023poster

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods still depend largely on a confined set of training datasets. In this work, we investigate scaling up EHPS towards…