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Zhongcong Xu

9 accepted papers

2026

GOOD: Geometry-guided Out-of-Distribution Modeling for Open-set Test-time Adaptation in Point Cloud Semantic Segmentation

ICLR 2026poster

Open-set Test-time Adaptation (OSTTA) has been introduced to address the challenges of both online model optimization and open-set recognition. Despite the demonstrated success of OSTTA methodologies in 2D image recognition, their application to 3D point cloud semantic segmentation is still hindered…

Cited by 0SourceScholar
2025

MagicArticulate: Make Your 3D Models Articulation-Ready

CVPR 2025poster

With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realistic animation. Traditional approaches rely heavily on manual annotation, which is both time-consuming and labor-intensive.…

2024

Exocentric-to-Egocentric Video Generation

NeurIPS 2024poster

We introduce Exo2Ego-V, a novel exocentric-to-egocentric diffusion-based video generation method for daily-life skilled human activities where sparse 4-view exocentric viewpoints are configured 360° around the scene. This task is particularly challenging due to the significant variations between exo…

2024

MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model

CVPR 2024poster

This paper studies the human image animation task which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the reference image towards the target motion. Despite achieving r…

2023

HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video

ICCV 2023poster

We introduce HOSNeRF, a novel 360deg free-viewpoint rendering method that reconstructs neural radiance fields for dynamic human-object-scene from a single monocular in-the-wild video. Our method enables pausing the video at any frame and rendering all scene details (dynamic humans, objects, and back…

Cited by 31PDFcodeScholar
2023

PV3D: A 3D Generative Model for Portrait Video Generation

ICLR 2023poster

Recent advances in generative adversarial networks (GANs) have demonstrated the capabilities of generating stunning photo-realistic portrait images. While some prior works have applied such image GANs to unconditional 2D portrait video generation and static 3D portrait synthesis, there are few works…

2023

XAGen: 3D Expressive Human Avatars Generation

NeurIPS 2023poster

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes, such as facial expressions, jaw poses, hand poses, and so on.…

2022

Egocentric Video-Language Pretraining

NeurIPS 2022accept

Video-Language Pretraining (VLP), which aims to learn transferable representation to advance a wide range of video-text downstream tasks, has recently received increasing attention. Best performing works rely on large-scale, 3rd-person video-text datasets, such as HowTo100M. In this work, we exploit…