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Kaiwen Guo

14 accepted papers

2024

Codec Avatar Studio: Paired Human Captures for Complete, Driveable, and Generalizable Avatars

NeurIPS 2024poster

To build photorealistic avatars that users can embody, human modelling must be complete (cover the full body), driveable (able to reproduce the current motion and appearance from the user), and generalizable (_i.e._, easily adaptable to novel identities). Towards these goals, _paired_ captures, that…

2024

URHand: Universal Relightable Hands

CVPR 2024poster

Existing photorealistic relightable hand models require extensive identity-specific observations in different views poses and illuminations and face challenges in generalizing to natural illuminations and novel identities. To bridge this gap we present URHand the first universal relightable hand mod…

Cited by 11SourcePDFScholar
2023

Grouped Knowledge Distillation for Deep Face Recognition

AAAI 2023technical

Compared with the feature-based distillation methods, logits distillation can liberalize the requirements of consistent feature dimension between teacher and student networks, while the performance is deemed inferior in face recognition. One major challenge is that the light-weight student network h…

Cited by 11SourcePDFScholar
2022

NeuralHOFusion: Neural Volumetric Rendering Under Human-Object Interactions

CVPR 2022poster

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we propose NeuralHOFusion, a neural approach for volumetric human-ob…

Cited by 50PDFScholar
2021

Function4D: Real-Time Human Volumetric Capture From Very Sparse Consumer RGBD Sensors

CVPR 2021poster

Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real-time human volumetric capture of complex scenarios, especially using light-weight setups, remains challenging. In this…

Cited by 361PDFScholar
2021

HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences

CVPR 2021poster

In this paper, we address the problem of building pixel-wise dense correspondences between human images under arbitrary camera viewpoints and body poses. Previous methods either assume small motions or rely on discriminative descriptors extracted from local patches, which cannot handle large motion…

Cited by 14PDFScholar
2021

NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering Using RGB Cameras

CVPR 2021poster

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience. Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse multi-view RGB cameras. In this paper, we propose NeuralHumanFVV, a…

Cited by 50PDFScholar
2021

POSEFusion: Pose-Guided Selective Fusion for Single-View Human Volumetric Capture

CVPR 2021poster

We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve high-fidelity and dynamic 3D reconstruction. By contributing a novel reconstruction framework which contains pose-guided ke…

Cited by 33PDFScholar
2018

DDRNet: Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs

ECCV 2018poster

Consumer depth sensors are more and more popular and come to our daily lives marked by its recent integration in the latest Iphone X. However, they still suffer from heavy noises which limit their applications. Although plenty of progresses have been made to reduce the noises and boost geometric det…

2018

DoubleFusion: Real-Time Capture of Human Performances With Inner Body Shapes From a Single Depth Sensor

CVPR 2018poster

We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single depth camera. One of the key contributions of this method i…

Cited by 371SourcePDFScholar
2018

HybridFusion: Real-Time Performance Capture Using a Single Depth Sensor and Sparse IMUs

ECCV 2018poster

We propose a light-weight and highly robust real-time human performance capture method based on a single depth camera and sparse inertial measurement units (IMUs). The proposed method combines non-rigid surface tracking and volumetric surface fusion to simultaneously reconstruct challenging motions,…

Cited by 112SourcePDFScholar
2017

BodyFusion: Real-Time Capture of Human Motion and Surface Geometry Using a Single Depth Camera

ICCV 2017poster

We propose BodyFusion, a novel real-time geometry fusion method that can track and reconstruct non-rigid surface motion of a human performance using a single consumer-grade depth camera. To reduce the ambiguities of the non-rigid deformation parameterization on the surface graph nodes, we take advan…

Cited by 200PDFScholar
2015

Robust Non-Rigid Motion Tracking and Surface Reconstruction Using L0 Regularization

ICCV 2015poster

We present a new motion tracking method to robustly reconstruct non-rigid geometries and motions from single view depth inputs captured by a consumer depth sensor. The idea comes from the observation of the existence of intrinsic articulated subspace in most of non-rigid motions. To take advantage o…

Cited by 146PDFScholar