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Yuheng Jiang

6 accepted papers

2025

RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance

CVPR 2025poster

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In this paper, we present RePerformer, a novel Gaussian-based rep…

Cited by 0SourcePDFScholar
2024

Event-based Head Pose Estimation: Benchmark and Method

ECCV 2024poster

"Head pose estimation (HPE) is crucial for various applications, including human-computer interaction, augmented reality, and driver monitoring. However, traditional RGB-based methods struggle in challenging conditions like sudden movement and extreme lighting. Event cameras, as a neuromorphic senso…

2024

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

CVPR 2024poster

We have recently seen tremendous progress in photo-real human modeling and rendering. Yet efficiently rendering realistic human performance and integrating it into the rasterization pipeline remains challenging. In this paper we present HiFi4G an explicit and compact Gaussian-based approach for high…

Cited by 49SourcePDFScholar
2023

Instant-NVR: Instant Neural Volumetric Rendering for Human-Object Interactions From Monocular RGBD Stream

CVPR 2023poster

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural approach for instant volumetric human-object tracking and renderi…

Cited by 21SourcePDFScholar
2022

NeuralHOFusion: Neural Volumetric Rendering Under Human-Object Interactions

CVPR 2022poster

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we propose NeuralHOFusion, a neural approach for volumetric human-ob…

Cited by 50PDFScholar
2021

NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering Using RGB Cameras

CVPR 2021poster

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience. Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse multi-view RGB cameras. In this paper, we propose NeuralHumanFVV, a…

Cited by 50PDFScholar