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Lingjie Liu

50 accepted papers

2026

Learn from Global Correlations: Enhancing Evolutionary Algorithm via Spectral GNN

AAAI 2026technical

Evolutionary algorithms (EAs) are optimization algorithms that simulate natural selection and genetic mechanisms. Despite advancements, existing EAs have two main issues: (1) they rarely update next-generation individuals based on global correlations, thus limiting comprehensive learning; (2) it is

Cited by 0SourcePDFScholar
2026

Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generation

ICLR 2026poster

Generating realistic and diverse human-human interactions from text is a crucial yet challenging task in computer vision, graphics, and robotics. Despite recent advances, existing methods have two key limitations. First, two-person interaction synthesis is highly complex, simultaneously requiring in…

Cited by 0SourcecodeScholar
2026

UniPixie: Unified and Probabilistic 3D Physics Learning via Flow Matching

CVPR 2026

Existing feed-forward networks excel at predicting a single set of physical properties from visual appearance, but this point-estimate paradigm fundamentally fails to capture the real world's inherent physical ambiguity. We address this by reframing physics prediction as a task of learning a control

Cited by 0SourceScholar
2026

tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction

CVPR 2026

We propose tttLRM, a novel large 3D reconstruction model that leverages a Test-Time Training (TTT) layer to enable long-context, autoregressive 3D reconstruction with linear computational complexity, further scaling the model's capability. Our framework efficiently compresses multiple image observat

Cited by 0SourcecodeScholar
2025

DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image

ICLR 2025poster

Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem from self-occlusions during single-view hand-face interactions, diverse spatial relationships between hands and face, co…

2025

DIMO: Diverse 3D Motion Generation for Arbitrary Objects

ICCV 2025poster

We present DIMO, a generative approach capable of generating diverse 3D motions for arbitrary objects from a single image. The core idea of our work is to leverage the rich priors in well-trained video models to extract the common motion patterns and then embed them into a shared low-dimensional lat…

Cited by 0SourcePDFScholar
2025

Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input

CVPR 2025poster

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including egocentric images, and 1-3 sparse IMU sensors in varied combinations.…

Cited by 0SourcePDFScholar
2025

Extrapolated Urban View Synthesis Benchmark

ICCV 2025poster

Photorealistic simulators are essential for the training and evaluation of vision-centric autonomous vehicles (AVs). At their core is Novel View Synthesis (NVS), a crucial capability that generates diverse unseen viewpoints to accommodate the broad and continuous pose distribution of AVs. Recent adv…

2025

PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generation

NeurIPS 2025poster

Existing video generation models excel at producing photo-realistic videos from text or images, but often lack physical plausibility and 3D controllability. To overcome these limitations, we introduce PhysCtrl, a novel framework for physics-grounded image-to-video generation with physical parameters…

Cited by 0SourceScholar
2025

Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation

CVPR 2025poster

Faithfully reconstructing textured shapes and physical properties from videos presents an intriguing yet challenging problem. Significant efforts have been dedicated to advancing such a system identification problem in this area. Previous methods often rely on heavy optimization pipelines with a dif…

Cited by 0SourcePDFScholar
2024

"EMDM: Efficient Motion Diffusion Model for Fast, High-Quality Human Motion Generation"

ECCV 2024poster

"We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without sacrificing quality. On the one hand, previous works, like mo…

2024

CoMo: Controllable Motion Generation through Language Guided Pose Code Editing

ECCV 2024poster

"Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at specific moments remains a challenge, limiting the applicabili…

2024

Data-free Distillation of Diffusion Models with Bootstrapping

ICML 2024poster

Diffusion models have demonstrated great potential for generating diverse images. However, their performance often suffers from slow generation due to iterative denoising. Knowledge distillation has been recently proposed as a remedy which can reduce the number of inference steps to one or a few, wi…

Cited by 2SourcePDFScholar
2024

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

CVPR 2024poster

In this work we explore egocentric whole-body motion capture using a single fisheye camera which simultaneously estimates human body and hand motion. This task presents significant challenges due to three factors: the lack of high-quality datasets fisheye camera distortion and human body self-occlus…

Cited by 21SourcePDFScholar
2024

GART: Gaussian Articulated Template Models

CVPR 2024highlight

We introduce Gaussian Articulated Template Model (GART) an explicit efficient and expressive representation for non-rigid articulated subject capturing and rendering from monocular videos. GART utilizes a mixture of moving 3D Gaussians to explicitly approximate a deformable subject's geometry and ap…

Cited by 94SourcePDFScholar
2024

Holodeck: Language Guided Generation of 3D Embodied AI Environments

CVPR 2024poster

3D simulated environments play a critical role in Embodied AI but their creation requires expertise and extensive manual effort restricting their diversity and scope. To mitigate this limitation we present Holodeck a system that generates 3D environments to match a user-supplied prompt fully automat…

2024

Initializing Models with Larger Ones

ICLR 2024spotlight

Weight initialization plays an important role in neural network training. Widely used initialization methods are proposed and evaluated for networks that are trained from scratch. However, the growing number of pretrained models now offers new opportunities for tackling this classical problem of wei…

2024

NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation

CVPR 2024poster

Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction. However their effectiveness is inherently tied to the assumption of static scenes rendering them susceptible to undesirable artifacts when confronted with transient distrac…

2024

SyncDreamer: Generating Multiview-consistent Images from a Single-view Image

ICLR 2024spotlight

In this paper, we present a novel diffusion model called SyncDreamer that generates multiview-consistent images from a single-view image. Using pretrained large-scale 2D diffusion models, recent work Zero123 demonstrates the ability to generate plausible novel views from a single-view image of an ob…

2024

TLControl: Trajectory and Language Control for Human Motion Synthesis

ECCV 2024poster

"Controllable human motion synthesis is essential for applications in AR/VR, gaming and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with user-specified trajectories, especially for multi-joint contr…

Cited by 49SourcePDFScholar
2024

TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos

ECCV 2024poster

"We propose TRAM, a two-stage method to reconstruct a human’s global trajectory and motion from in-the-wild videos. TRAM robustifies SLAM to recover the camera motion in the presence of dynamic humans and uses the scene background to derive the motion scale. Using the recovered camera as a metric-sc…

2024

Track Everything Everywhere Fast and Robustly

ECCV 2024poster

"We propose a novel test-time optimization approach for efficiently and robustly tracking any pixel at any time in a video. The latest state-of-the-art optimization-based tracking technique, OmniMotion, requires a prohibitively long optimization time, rendering it impractical for downstream applicat…

Cited by 6SourcePDFScholar
2024

Wonder3D: Single Image to 3D using Cross-Domain Diffusion

CVPR 2024highlight

In this work we introduce Wonder3D a novel method for generating high-fidelity textured meshes from single-view images with remarkable efficiency. Recent methods based on the Score Distillation Sampling (SDS) loss methods have shown the potential to recover 3D geometry from 2D diffusion priors but t…

Cited by 414SourcePDFScholar
2023

DELIFFAS: Deformable Light Fields for Fast Avatar Synthesis

NeurIPS 2023poster

Generating controllable and photorealistic digital human avatars is a long-standing and important problem in Vision and Graphics. Recent methods have shown great progress in terms of either photorealism or inference speed while the combination of the two desired properties still remains unsolved. To…

Cited by 33SourcePDFScholar
2023

F2-NeRF: Fast Neural Radiance Field Training With Free Camera Trajectories

CVPR 2023highlight

This paper presents a novel grid-based NeRF called F^2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes for training. Existing fast grid-based NeRF training frameworks, like Instant-NGP, Plenoxels, DVGO, or TensoRF, are ma…

2023

NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion

ICML 2023poster

Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the input. Existing approaches condition neural radiance fields (NeRF) on local image features, projecting points to the input i…

Cited by 182SourcePDFScholar
2023

NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction

ICCV 2023poster

Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the training of NeuS takes an extremely long time (8 hours), which makes it almost impossible to apply them to dynamic scenes with…

Cited by 276PDFcodeScholar
2023

NeuralUDF: Learning Unsigned Distance Fields for Multi-View Reconstruction of Surfaces With Arbitrary Topologies

CVPR 2023poster

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However, these methods are limited to objects with closed surfaces since…

Cited by 67SourcePDFScholar
2023

Scene-Aware Egocentric 3D Human Pose Estimation

CVPR 2023poster

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the human body is highly occluded or is closely interacting wit…

2023

Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction

ICCV 2023poster

3D-aware image synthesis encompasses a variety of tasks, such as scene generation and novel view synthesis from images. Despite numerous task-specific methods, developing a comprehensive model remains challenging. In this paper, we present SSDNeRF, a unified approach that employs an expressive diffu…

Cited by 156PDFcodeScholar
2022

Estimating Egocentric 3D Human Pose in the Wild With External Weak Supervision

CVPR 2022poster

Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from in-the-wild images, because they can only be trained on synthetic data due to the unavailability of large-scale in-the-w…

Cited by 37PDFScholar
2022

Learn to Predict How Humans Manipulate Large-Sized Objects From Interactive Motions

RA-L 2022

Understanding human intentions during interactions has been a long-lasting theme, that has applications in human-robot interaction, virtual reality and surveillance. In this study, we focus on full-body human interactions with large-sized daily objects and aim to predict the future states of objects

Cited by 35SourceScholar
2022

NeRF for Outdoor Scene Relighting

ECCV 2022poster

"Photorealistic editing of outdoor scenes from photographs requires a profound understanding of the image formation process and an accurate estimation of the scene geometry, reflectance and illumination. A delicate manipulation of the lighting can then be performed while keeping the scene albedo and…

Cited by 150SourcePDFScholar
2022

NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors

ECCV 2022poster

"Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to produce satisfactory reconstruction results. We propose a…

Cited by 113SourcePDFScholar
2022

Neural Rays for Occlusion-Aware Image-Based Rendering

CVPR 2022poster

We present a new neural representation, called Neural Ray (NeuRay), for the novel view synthesis task. Recent works construct radiance fields from image features of input views to render novel view images, which enables the generalization to new scenes. However, due to occlusions, a 3D point may be…

Cited by 234PDFcodeScholar
2022

StyleNeRF: A Style-based 3D Aware Generator for High-resolution Image Synthesis

ICLR 2022poster

We propose StyleNeRF, a 3D-aware generative model for photo-realistic high-resolution image synthesis with high multi-view consistency, which can be trained on unstructured 2D images. Existing approaches either cannot synthesize high-resolution images with fine details or yield clearly noticeable 3…

2021

Adaptive Surface Normal Constraint for Depth Estimation

ICCV 2021poster

We present a novel method for single image depth estimation using surface normal constraints. Existing depth estimation methods either suffer from the lack of geometric constraints, or are limited to the difficulty of reliably capturing geometric context, which leads to a bottleneck of depth estimat…

Cited by 72PDFcodeScholar
2021

Efficient and Differentiable Shadow Computation for Inverse Problems

ICCV 2021poster

Differentiable rendering has received increasing interest in the solution of image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for which training data with ground truth annotati…

Cited by 14PDFScholar
2021

EgoRenderer: Rendering Human Avatars From Egocentric Camera Images

ICCV 2021poster

We present EgoRenderer, a system for rendering full-body neural avatars of a person captured by a wearable, egocentric fisheye camera that is mounted on a cap or a VR headset. Our system renders photorealistic novel views of the actor and her motion from arbitrary virtual camera locations. Rendering…

Cited by 16PDFScholar
2021

Estimating Egocentric 3D Human Pose in Global Space

ICCV 2021poster

Egocentric 3D human pose estimation using a single fisheye camera has become popular recently as it allows capturing a wide range of daily activities in unconstrained environments, which is difficult for traditional outside-in motion capture with external cameras. However, existing methods have seve…

Cited by 83PDFcodeScholar
2021

Multi-view Depth Estimation using Epipolar Spatio-Temporal Networks

CVPR 2021poster

We present a novel method for multi-view depth estimation from a single video, which is a critical task in various applications, such as perception, reconstruction and robot navigation. Although previous learning-based methods have demonstrated compelling results, most works estimate depth maps of i…

Cited by 88PDFcodeScholar
2021

NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

NeurIPS 2021spotlight

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR [Niemeyer et al., 2020] and IDR [Yariv et al., 2020], require foreground mask as supervi…

2021

Pose-Guided Human Animation From a Single Image in the Wild

CVPR 2021poster

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel scene, resulting in temporal inconsistency and failures in pre…

Cited by 77PDFScholar
2020

Neural Sparse Voxel Fields

NeurIPS 2020spotlight

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have demonstrated promising results by learning scene representations…

2020

Occlusion-Aware Depth Estimation with Adaptive Normal Constraints

ECCV 2020poster

We present a new learning-based method for multi-frame depth estimation from a color video, which is a fundamental problem in scene understanding, robot navigation or handheld 3D reconstruction. While recent learning-based methods estimate depth at high accuracy, 3D point clouds exported from their…

2020

Unsupervised Learning of Intrinsic Structural Representation Points

CVPR 2020poster

Learning structures of 3D shapes is a fundamental problem in the field of computer graphics and geometry processing. We present a simple yet interpretable unsupervised method for learning a new structural representation in the form of 3D structure points. The 3D structure points produced by our meth…

Cited by 70PDFcodeScholar