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Anpei Chen

22 accepted papers

2026

Human3R: Everyone Everywhere All at Once

ICLR 2026poster

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative contact-aware refinement between humans and scenes, and heavy dependen…

Cited by 0SourcecodeScholar
2025

Easi3R: Estimating Disentangled Motion from DUSt3R Without Training

ICCV 2025poster

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets.In contrast, the limited scale and diversity of available 4D datasets present a major…

2025

Feat2GS: Probing Visual Foundation Models with Gaussian Splatting

CVPR 2025poster

Given that visual foundation models (VFMs) are trained on extensive datasets but often limited to 2D images, a natural question arises: how well do they understand the 3D world? With the differences in architecture and training protocols (i.e., objectives, proxy tasks), a unified framework to fairly…

2025

GenFusion: Closing the Loop between Reconstruction and Generation via Videos

CVPR 2025poster

Recently, 3D reconstruction and generation have demonstrated impressive novel view synthesis results, achieving high fidelity and efficiency. However, a notable conditioning gap can be observed between these two fields, e.g. , scalable 3D scene reconstruction often requires densely captured views,…

Cited by 0SourcePDFScholar
2025

LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation Models

ICCV 2025poster

Vision foundation models (VFMs) such as DINOv2 and CLIP have achieved impressive results on various downstream tasks, but their limited feature resolution hampers performance in applications requiring pixel-level understanding. Feature upsampling offers a promising direction to address this challeng…

2025

Neural Shell Texture Splatting: More Details and Fewer Primitives

ICCV 2025poster

Gaussian splatting techniques have shown promising results in novel view synthesis, achieving high fidelity and efficiency. However, their high reconstruction quality comes at the cost of requiring a large number of primitives. We identify this issue as stemming from the entanglement of geometry and…

Cited by 0SourcePDFScholar
2025

Ref-GS: Directional Factorization for 2D Gaussian Splatting

CVPR 2025poster

In this paper, we introduce Ref-GS, a novel approach for directional light factorization in 2D Gaussian splatting, which enables photorealistic view-dependent appearance rendering and precise geometry recovery. Ref-GS builds upon the deferred rendering of Gaussian splatting and applies directional e…

2025

Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes

CVPR 2025poster

High-quality view synthesis relies on volume rendering, splatting, or surface rendering. While surface rendering is typically the fastest, it struggles to accurately model fuzzy geometry like hair. In turn, alpha-blending techniques excel at representing fuzzy materials but require an unbounded numb…

2024

GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs

CVPR 2024poster

As pretrained text-to-image diffusion models become increasingly powerful recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods generate a holistic 3D model from a plain text input. This can b…

Cited by 52SourcePDFScholar
2024

Mip-Splatting: Alias-free 3D Gaussian Splatting

CVPR 2024poster

Recently 3D Gaussian Splatting has demonstrated impressive novel view synthesis results reaching high fidelity and efficiency. However strong artifacts can be observed when changing the sampling rate e.g. by changing focal length or camera distance. We find that the source for this phenomenon can be…

Cited by 345SourcePDFScholar
2024

MuRF: Multi-Baseline Radiance Fields

CVPR 2024poster

We present Multi-Baseline Radiance Fields (MuRF) a general feed-forward approach to solving sparse view synthesis under multiple different baseline settings (small and large baselines and different number of input views). To render a target novel view we discretize the 3D space into planes parallel…

2024

NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis

CVPR 2024poster

We present NeLF-Pro a novel representation to model and reconstruct light fields in diverse natural scenes that vary in extent and spatial granularity. In contrast to previous fast reconstruction methods that represent the 3D scene globally we model the light field of a scene as a set of local light…

2023

Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction

ICCV 2023poster

3D-aware image synthesis encompasses a variety of tasks, such as scene generation and novel view synthesis from images. Despite numerous task-specific methods, developing a comprehensive model remains challenging. In this paper, we present SSDNeRF, a unified approach that employs an expressive diffu…

Cited by 156PDFcodeScholar
2022

Anisotropic Fourier Features for Neural Image-Based Rendering and Relighting

AAAI 2022technical

Recent neural rendering techniques have greatly benefited image-based modeling and relighting tasks. They provide a continuous, compact, and parallelable representation by modeling the plenoptic function as multilayer perceptrons (MLPs). However, vanilla MLPs suffer from spectral biases on multidime…

Cited by 7SourcePDFScholar
2021

GNeRF: GAN-Based Neural Radiance Field Without Posed Camera

ICCV 2021poster

We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even randomly initialized camera poses. Recent NeRF-based advances have gained popularity for remarkable realistic novel view syn…

Cited by 223PDFcodeScholar
2021

MVSNeRF: Fast Generalizable Radiance Field Reconstruction From Multi-View Stereo

ICCV 2021poster

We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruc…

Cited by 907PDFcodeScholar
2020

A Neural Rendering Framework for Free-Viewpoint Relighting

CVPR 2020poster

We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited capabilities on relighting. RNR instead models image format…

Cited by 60PDFcodeScholar
2019

Photo-Realistic Facial Details Synthesis From Single Image

ICCV 2019oral

We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression analysis for proxy face geometry generation and combines supervised and unsupervised learning for facial detail synthesis. On…

Cited by 131PDFcodeScholar
2018

Sparse Photometric 3D Face Reconstruction Guided by Morphable Models

CVPR 2018poster

We present a novel 3D face reconstruction technique that leverages sparse photometric stereo (PS) and latest advances on face registration / modeling from a single image. We observe that 3D morphable faces approach provides a reasonable geometry proxy for light position calibration. Specifically, we…

Cited by 41SourcePDFScholar