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Hao Su

133 accepted papers

2026

Cross-Embodied Co-Design for Dexterous Hands

ICLR 2026poster

Dexterous manipulation is limited by both control and design, without consensus as to what makes manipulators best for performing dexterous tasks. This raises a fundamental challenge: how should we design and control robot manipulators that are optimized for dexterity? We present a co-design framewo…

Cited by 0SourcecodeScholar
2026

New Synthetic Goldmine: Hand Joint Angle-Driven EMG Data Generation Framework for Micro-Gesture Recognition

AAAI 2026technical

Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor generalization to unseen gestures. To address these challen

Cited by 0SourcePDFScholar
2026

ORIC: Benchmarking Object Recognition under Contextual Incongruity in Large Vision-Language Models

CVPR 2026

Large Vision-Language Models (LVLMs) excel at captioning, visual question answering, and robotics by combining vision and language, yet they often miss obvious objects or hallucinate nonexistent ones in atypical scenes. We examine these failures through the lens of uncertainty, focusing on contextua

Cited by 0SourcecodeScholar
2026

Seeing the Bigger Picture: 3D Latent Mapping for Mobile Manipulation Policy Learning

ICRA 2026poster

In this paper, we demonstrate that mobile manipulation policies utilizing a 3D latent map achieve stronger spatial and temporal reasoning than policies relying solely on images. We introduce Seeing the Bigger Picture (SBP), an end-to-end policy learning approach that operates directly on a 3D map of…

2026

Seeing the Unseen: Physics-as-Representation for Generalizable Gaze Perception

ICML 2026poster

We introduce physics-as-representation, a learning paradigm that encodes physical structure and geometric laws into visual representations, enabling models to see the unseen—the underlying 3D geometry and motion dynamics not apparent in raw pixels. We instantiate this paradigm in gaze perception by …

Cited by 0SourceScholar
2026

TouchGuide: Inference-Time Steering of Visuomotor Policies via Touch Guidance

RSS 2026poster

Fine-grained and contact-rich manipulation remain challenging for robots, largely due to the underutilization of tactile feedback. To address this, we introduce TouchGuide, a novel cross-policy visuo-tactile fusion paradigm that fuses modalities within a low-dimensional action space. Specifically, T…

Cited by 0SourceScholar
2025

De^2Gaze: Deformable and Decoupled Representation Learning for 3D Gaze Estimation

CVPR 2025poster

3D Gaze estimation is a challenging task due to two main issues. First, existing methods focus on analyzing dense features (e.g., large pixel regions), which are sensitive to local noise (e.g., light spots, blurs) and result in increased computational complexity. Second, an eyeball model can corresp…

Cited by 0SourcePDFScholar
2025

Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

RSS 2025poster

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real. We introduce and open source ManiSkill3, the f…

Cited by 0PDFScholar
2025

Diffusion Dynamics Models with Generative State Estimation for Cloth Manipulation

CoRL 2025poster

Cloth manipulation is challenging due to its highly complex dynamics, near-infinite degrees of freedom, and frequent self-occlusions, which complicate both state estimation and dynamics modeling. Inspired by recent advances in generative models, we hypothesize that these expressive models can effect…

Cited by 0SourceScholar
2025

Do Vision-Language Models Have Internal World Models? Towards an Atomic Evaluation

ACL 2025finding

Internal world models (WMs) enable agents to understand the world’s state and predict transitions, serving as the basis for advanced deliberative reasoning.Recent large Vision-Language Models (VLMs), such as GPT-4o and Gemini, exhibit potential as general-purpose WMs. While the latest studies have e…

Cited by 0SourcePDFScholar
2025

Hierarchical World Models as Visual Whole-Body Humanoid Controllers

ICLR 2025poster

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this work, we explore highly data-driven approaches to visual wh…

Cited by 5SourcePDFScholar
2025

Learning Adaptive Dexterous Grasping from Single Demonstrations

IROS 2025

How can robots learn dexterous grasping skills efficiently and apply them adaptively based on user instructions? This work tackles two key challenges: efficient skill acquisition from limited human demonstrations and context-driven skill selection. We introduce AdaDexGrasp, a framework that learns a

Cited by 4SourceScholar
2025

LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrations

CoRL 2025poster

Developing robotic systems capable of robustly executing long-horizon manipulation tasks with human-level dexterity is challenging, as such tasks require both physical dexterity and seamless sequencing of manipulation skills while robustly handling environment variations. While imitation learning of…

Cited by 0SourcecodeScholar
2025

ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks

ICLR 2025poster

High-quality benchmarks are the foundation for embodied AI research, enabling significant advancements in long-horizon navigation, manipulation and rearrangement tasks. However, as frontier tasks in robotics get more advanced, they require faster simulation speed, more intricate test environments, a…

2025

Multi-Stage Manipulation with Demonstration-Augmented Reward, Policy, and World Model Learning

ICML 2025poster

Long-horizon tasks in robotic manipulation present significant challenges in reinforcement learning (RL) due to the difficulty of designing dense reward functions and effectively exploring the expansive state-action space. However, despite a lack of dense rewards, these tasks often have a multi-stag…

2025

MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans

NeurIPS 2025poster

Recent advancements in bionic prosthetic technology offer transformative opportunities to restore mobility and functionality for individuals with missing limbs. Users of bionic limbs, or bionic humans, learn to seamlessly integrate prosthetic extensions into their motor repertoire, regaining critica…

Cited by 0SourceScholar
2025

PartField: Learning 3D Feature Fields for Part Segmentation and Beyond

ICCV 2025poster

We propose PartField, a feedforward approach for learning part-based 3D features, which captures the general concept of parts and their hierarchy without relying on predefined templates or text-based names, and can be applied to open-world 3D shapes across various modalities. PartField requires only…

Cited by 0SourcePDFScholar
2025

Point-SAM: Promptable 3D Segmentation Model for Point Clouds

ICLR 2025poster

The development of 2D foundation models for image segmentation has been significantly advanced by the Segment Anything Model (SAM). However, achieving similar success in 3D models remains a challenge due to issues such as non-unified data formats, poor model scalability, and the scarcity of labeled…

2025

Policy Decorator: Model-Agnostic Online Refinement for Large Policy Model

ICLR 2025poster

Recent advancements in robot learning have used imitation learning with large models and extensive demonstrations to develop effective policies. However, these models are often limited by the quantity quality, and diversity of demonstrations. This paper explores improving offline-trained imitation l…

2025

Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning

NeurIPS 2025poster

Massively parallel GPU simulation environments have accelerated reinforcement learning (RL) research by enabling fast data collection for on-policy RL algorithms like Proximal Policy Optimization (PPO). To maximize throughput, it is common to use short rollouts per policy update, increasing the upda…

Cited by 0SourceScholar
2025

Towards Embodiment Scaling Laws in Robot Locomotion

CoRL 2025poster

Developing generalist agents that operate across diverse tasks, environments, and robot embodiments is a grand challenge in robotics and artificial intelligence. While substantial progress has been made in cross-task and cross-environment generalization, achieving broad generalization to novel embod…

Cited by 0SourceScholar
2025

When Should We Prefer State-to-Visual DAgger over Visual Reinforcement Learning?

AAAI 2025technical

Learning policies from high-dimensional visual inputs, such as pixels and point clouds, is crucial in various applications. Visual reinforcement learning is a promising approach that directly trains policies from visual observations, although it faces challenges in sample efficiency and computationa…

2024

A Consistency and Integration Model with Adaptive Thresholds for Weakly Supervised Object Localization

IJCAI 2024poster

Weakly Supervised Object Localization (WSOL) is a challenging task, which aims to learn object localization with less costly image-level labels. Existing convolution neural network (CNN) based methods tend to focus on discriminative regions of objects, while transformer-based methods overemphasize d…

Cited by 0SourcePDFScholar
2024

BeyondVision: An EMG-driven Micro Hand Gesture Recognition Based on Dynamic Segmentation

IJCAI 2024poster

Hand gesture recognition (HGR) plays a pivotal role in natural and intuitive human-computer interactions. Recent HGR methods focus on recognizing gestures from vision-based images or videos. However, vision-based methods are limited in recognizing micro hand gestures (MHGs) (e.g., pinch within 1cm)…

2024

Chain-of-Thought Predictive Control

ICML 2024poster

We study generalizable policy learning from demonstrations for complex low-level control (e.g., contact-rich object manipulations). We propose a novel hierarchical imitation learning method that utilizes sub-optimal demos. Firstly, we propose an observation space-agnostic approach that efficiently d…

2024

ConDense: Consistent 2D-3D Pre-training for Dense and Sparse Features from Multi-View Images

ECCV 2024oral

"To advance the state of the art in the creation of 3D foundation models, this paper introduces the framework for 3D pre-training utilizing existing pre-trained 2D networks and large-scale multi-view datasets. We propose a novel 2D-3D joint training scheme to extract co-embedded 2D and 3D features i…

Cited by 5SourcePDFScholar
2024

CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation

CVPR 2024poster

We introduce CyberDemo a novel approach to robotic imitation learning that leverages simulated human demonstrations for real-world tasks. By incorporating extensive data augmentation in a simulated environment CyberDemo outperforms traditional in-domain real-world demonstrations when transferred to…

2024

EgoPAT3Dv2: Predicting 3D Action Target from 2D Egocentric Vision for Human-Robot Interaction

ICRA 2024poster

A robot’s ability to anticipate the 3D action target location of a hand’s movement from egocentric videos can greatly improve safety and efficiency in human-robot interaction (HRI). While previous research predominantly focused on semantic action classification or 2D target region prediction, we arg…

Cited by 2SourceScholar
2024

Estimating before Debiasing: A Bayesian Approach to Detaching Prior Bias in Federated Semi-Supervised Learning

IJCAI 2024poster

Federated Semi-Supervised Learning (FSSL) leverages both labeled and unlabeled data on clients to collaboratively train a model. In FSSL, the heterogeneous data can introduce prediction bias into the model, causing the model's prediction to skew towards some certain classes. Existing FSSL method…

2024

Evaluating Real-World Robot Manipulation Policies in Simulation

CoRL 2024poster

The field of robotics has made significant advances towards generalist robot manipulation policies. However, real-world evaluation of such policies is not scalable and faces reproducibility challenges, issues that are likely to worsen as policies broaden the spectrum of tasks they can perform. In th…

Cited by 67SourcecodeScholar
2024

Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3D

CVPR 2024poster

In recent years there has been an explosion of 2D vision models for numerous tasks such as semantic segmentation style transfer or scene editing enabled by large-scale 2D image datasets. At the same time there has been renewed interest in 3D scene representations such as neural radiance fields from…

Cited by 6SourcePDFScholar
2024

MeshFormer : High-Quality Mesh Generation with 3D-Guided Reconstruction Model

NeurIPS 2024oral

Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In this work, we introduce MeshFormer, a sparse-view reconstruct…

2024

MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field

ICLR 2024spotlight

We present MovingParts, a NeRF-based method for dynamic scene reconstruction and part discovery. We consider motion as an important cue for identifying parts, that all particles on the same part share the common motion pattern. From the perspective of fluid simulation, existing deformation-based met…

Cited by 10SourcePDFScholar
2024

One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion

CVPR 2024poster

Recent advancements in open-world 3D object generation have been remarkable with image-to-3D methods offering superior fine-grained control over their text-to-3D counterparts. However most existing models fall short in simultaneously providing rapid generation speeds and high fidelity to input image…

Cited by 199SourcePDFScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration

ICRA 2024

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man

Cited by 910SourcecodeScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration0

ICRA 2024poster

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man…

Cited by 259SourcecodeScholar
2024

RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches

ICLR 2024spotlight

Generalization remains one of the most important desiderata for robust robot learning systems. While recently proposed approaches show promise in generalization to novel objects, semantic concepts, or visual distribution shifts, generalization to new tasks remains challenging. For example, a languag…

Cited by 53SourcePDFScholar
2024

Reverse Forward Curriculum Learning for Extreme Sample and Demo Efficiency

ICLR 2024poster

Reinforcement learning (RL) presents a promising framework to learn policies through environment interaction, but often requires an infeasible amount of interaction data to solve complex tasks from sparse rewards. One direction includes augmenting RL with offline data demonstrating desired tasks, bu…

2024

ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretraining

CVPR 2024poster

We present ZeroRF a novel per-scene optimization method addressing the challenge of sparse view 360deg reconstruction in neural field representations. Current breakthroughs like Neural Radiance Fields (NeRF) have demonstrated high-fidelity image synthesis but struggle with sparse input views. Existi…

2023

Abstract-to-Executable Trajectory Translation for One-Shot Task Generalization

ICML 2023poster

Training long-horizon robotic policies in complex physical environments is essential for many applications, such as robotic manipulation. However, learning a policy that can generalize to unseen tasks is challenging. In this work, we propose to achieve one-shot task generalization by decoupling plan…

2023

AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System

RSS 2023poster

Vision-based teleoperation offers the possibility to endow robots with human-level intelligence to physically interact with the environment, while only requiring low-cost camera sensors. However, current vision-based teleoperation systems are designed and engineered towards a particular robot model…

Cited by 114SourcePDFScholar
2023

Deductive Verification of Chain-of-Thought Reasoning

NeurIPS 2023poster

Large Language Models (LLMs) significantly benefit from Chain-of-thought (CoT) prompting in performing various reasoning tasks. While CoT allows models to produce more comprehensive reasoning processes, its emphasis on intermediate reasoning steps can inadvertently introduce hallucinations and accum…

2023

DexDeform: Dexterous Deformable Object Manipulation with Human Demonstrations and Differentiable Physics

ICLR 2023poster

In this work, we aim to learn dexterous manipulation of deformable objects using multi-fingered hands. Reinforcement learning approaches for dexterous rigid object manipulation would struggle in this setting due to the complexity of physics interaction with deformable objects. At the same time, prev…

Cited by 22SourcePDFScholar
2023

DiffVL: Scaling Up Soft Body Manipulation using Vision-Language Driven Differentiable Physics

NeurIPS 2023poster

Combining gradient-based trajectory optimization with differentiable physics simulation is an efficient technique for solving soft-body manipulation problems. Using a well-crafted optimization objective, the solver can quickly converge onto a valid trajectory. However, writing the appropriate object…

Cited by 3SourcePDFScholar
2023

Distilling Large Vision-Language Model with Out-of-Distribution Generalizability

ICCV 2023poster

Large vision-language models have achieved outstanding performance, but their size and computational requirements make their deployment on resource-constrained devices and time-sensitive tasks impractical. Model distillation, the process of creating smaller, faster models that maintain the performan…

Cited by 36PDFcodeScholar
2023

EasyHeC: Accurate and Automatic Hand-Eye Calibration Via Differentiable Rendering and Space Exploration

RA-L 2023

Hand-eye calibration is a critical task in robotics, as it directly affects the efficacy of critical operations such as manipulation and grasping. Traditional methods for achieving this objective necessitate the careful design of joint poses and the use of specialized calibration markers, while most

Cited by 26SourceScholar
2023

KAFA: Rethinking Image Ad Understanding with Knowledge-Augmented Feature Adaptation of Vision-Language Models

ACL 2023industry

Image ad understanding is a crucial task with wide real-world applications. Although highly challenging with the involvement of diverse atypical scenes, real-world entities, and reasoning over scene-texts, how to interpret image ads is relatively under-explored, especially in the era of foundational…

Cited by 5SourcePDFScholar
2023

ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

ICLR 2023poster

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because the…

2023

MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations

ICLR 2023poster

Poor sample efficiency continues to be the primary challenge for deployment of deep Reinforcement Learning (RL) algorithms for real-world applications, and in particular for visuo-motor control. Model-based RL has the potential to be highly sample efficient by concurrently learning a world model and…

2023

Multi-skill Mobile Manipulation for Object Rearrangement

ICLR 2023top-25%

We study a modular approach to tackle long-horizon mobile manipulation tasks for object rearrangement, which decomposes a full task into a sequence of subtasks. To tackle the entire task, prior work chains multiple stationary manipulation skills with a point-goal navigation skill, which are learned…

2023

Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation From 2D Supervision

CVPR 2023poster

We address efficient and structure-aware 3D scene representation from images. Nerflets are our key contribution-- a set of local neural radiance fields that together represent a scene. Each nerflet maintains its own spatial position, orientation, and extent, within which it contributes to panoptic,…

Cited by 54SourcePDFScholar
2023

On Pre-Training for Visuo-Motor Control: Revisiting a Learning-from-Scratch Baseline

ICML 2023poster

In this paper, we examine the effectiveness of pre-training for visuo-motor control tasks. We revisit a simple Learning-from-Scratch (LfS) baseline that incorporates data augmentation and a shallow ConvNet, and find that this baseline is surprisingly competitive with recent approaches (PVR, MVP, R3M…

2023

On the Feasibility of Cross-Task Transfer with Model-Based Reinforcement Learning

ICLR 2023poster

Reinforcement Learning (RL) algorithms can solve challenging control problems directly from image observations, but they often require millions of environment interactions to do so. Recently, model-based RL algorithms have greatly improved sample-efficiency by concurrently learning an internal model…

2023

One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization

NeurIPS 2023poster

Single image 3D reconstruction is an important but challenging task that requires extensive knowledge of our natural world. Many existing methods solve this problem by optimizing a neural radiance field under the guidance of 2D diffusion models but suffer from lengthy optimization time, 3D inconsist…

2023

OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects

NeurIPS 2023poster

We introduce OpenIllumination, a real-world dataset containing over 108K images of 64 objects with diverse materials, captured under 72 camera views and a large number of different illuminations. For each image in the dataset, we provide accurate camera parameters, illumination ground truth, and for…

2023

OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understanding

NeurIPS 2023poster

We introduce OpenShape, a method for learning multi-modal joint representations of text, image, and point clouds. We adopt the commonly used multi-modal contrastive learning framework for representation alignment, but with a specific focus on scaling up 3D representations to enable open-world 3D sha…

Cited by 126SourcePDFScholar
2023

Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

RA-L 2023

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instance

Cited by 15SourcecodeScholar
2023

PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Models

CVPR 2023poster

Generalizable 3D part segmentation is important but challenging in vision and robotics. Training deep models via conventional supervised methods requires large-scale 3D datasets with fine-grained part annotations, which are costly to collect. This paper explores an alternative way for low-shot part…

2023

Reparameterized Policy Learning for Multimodal Trajectory Optimization

ICML 2023oral

We investigate the challenge of parametrizing policies for reinforcement learning (RL) in high-dimensional continuous action spaces. Our objective is to develop a multimodal policy that overcomes limitations inherent in the commonly-used Gaussian parameterization. To achieve this, we propose a princ…

2023

Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction

ICCV 2023poster

3D-aware image synthesis encompasses a variety of tasks, such as scene generation and novel view synthesis from images. Despite numerous task-specific methods, developing a comprehensive model remains challenging. In this paper, we present SSDNeRF, a unified approach that employs an expressive diffu…

Cited by 156PDFcodeScholar
2023

TensoIR: Tensorial Inverse Rendering

CVPR 2023poster

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend TensoRF, a state-of-the-art approach for radiance field modeli…

2022

ActiveZero: Mixed Domain Learning for Active Stereovision With Zero Annotation

CVPR 2022poster

Traditional depth sensors generate accurate real world depth estimates that surpass even the most advanced learning approaches trained only on simulation domains. Since ground truth depth is readily available in the simulation domain but quite difficult to obtain in the real domain, we propose a met…

Cited by 8PDFcodeScholar
2022

Contact Points Discovery for Soft-Body Manipulations with Differentiable Physics

ICLR 2022spotlight

Differentiable physics has recently been shown as a powerful tool for solving soft-body manipulation tasks. However, the differentiable physics solver often gets stuck when the initial contact points of the end effectors are sub-optimal or when performing multi-stage tasks that require contact point…

Cited by 26SourcePDFScholar
2022

DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation

CoRL 2022poster

We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inputs and dexterous hands. We propose two new techniques to enable joint learning o…

Cited by 79SourcecodeScholar
2022

Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Clouds

CoRL 2022poster

We study how choices of input point cloud coordinate frames impact learning of manipulation skills from 3D point clouds. There exist a variety of coordinate frame choices to normalize captured robot-object-interaction point clouds. We find that different frames have a profound effect on agent learni…

Cited by 36SourcecodeScholar
2022

From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation From Single-Camera Teleoperation

RA-L 2022

We propose to perform imitation learning for dexterous manipulation with multi-finger robot hand from human demonstrations, and transfer the policy to the real robot hand. We introduce a novel single-camera teleoperation system to collect the 3D demonstrations efficiently with only an iPad and a com

Cited by 145SourceScholar
2022

Improving Policy Optimization with Generalist-Specialist Learning

ICML 2022spotlight

Generalization in deep reinforcement learning over unseen environment variations usually requires policy learning over a large set of diverse training variations. We empirically observe that an agent trained on many variations (a generalist) tends to learn faster at the beginning, yet its performanc…

2022

LESS: Label-Efficient Semantic Segmentation for LiDAR Point Clouds

ECCV 2022poster

"Semantic segmentation of LiDAR point clouds is an important task in autonomous driving. However, training deep models via conventional supervised methods requires large datasets which are costly to label. It is critical to have label-efficient segmentation approaches to scale up the model to new op…

Cited by 79SourcePDFScholar
2022

NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction

CVPR 2022oral

While NeRF has shown great success for neural reconstruction and rendering, its limited MLP capacity and long per-scene optimization times make it challenging to model large-scale indoor scenes. In contrast, classical 3D reconstruction methods can handle large-scale scenes but do not produce realist…

Cited by 125PDFcodeScholar
2022

OCRTOC: A Cloud-Based Competition and Benchmark for Robotic Grasping and Manipulation

RA-L 2022

In this paper, we propose a cloud-based benchmark for robotic grasping and manipulation, called the OCRTOC benchmark. The benchmark focuses on the object rearrangement problem, specifically table organization tasks. We provide a set of identical real robot setups and facilitate remote experiments of

Cited by 58SourcecodeScholar
2021

ArtCoder: An End-to-End Method for Generating Scanning-Robust Stylized QR Codes

CVPR 2021poster

Quick Response (QR) code is one of the most worldwide used two-dimensional codes. Traditional QR codes appear as random collections of black-and-white modules that lack visual semantics and aesthetic elements, which inspires the recent works to beautify the appearances of QR codes. However, these wo…

Cited by 13PDFcodeScholar
2021

Associative Convolutional Layers

AISTATS 2021poster

We provide a general and easy to implement method for reducing the number of parameters of Convolutional Neural Networks (CNNs) during the training and inference phases. We introduce a simple trainable auxiliary neural network which can generate approximate versions of “slices” of the sets of convol…

2021

BiPointNet: Binary Neural Network for Point Clouds

ICLR 2021poster

To alleviate the resource constraint for real-time point cloud applications that run on edge devices, in this paper we present BiPointNet, the first model binarization approach for efficient deep learning on point clouds. We discover that the immense performance drop of binarized models for point cl…

2021

CAPTRA: CAtegory-Level Pose Tracking for Rigid and Articulated Objects From Point Clouds

ICCV 2021poster

In this work, we tackle the problem of category-level online pose tracking for objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF object pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects f…

Cited by 114PDFcodeScholar
2021

DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes With Biharmonic Coordinates

CVPR 2021poster

We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape, which are represented as combinations of the given handles. T…

Cited by 41PDFcodeScholar
2021

GNeRF: GAN-Based Neural Radiance Field Without Posed Camera

ICCV 2021poster

We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even randomly initialized camera poses. Recent NeRF-based advances have gained popularity for remarkable realistic novel view syn…

Cited by 223PDFcodeScholar
2021

MVSNeRF: Fast Generalizable Radiance Field Reconstruction From Multi-View Stereo

ICCV 2021poster

We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruc…

Cited by 907PDFcodeScholar
2021

MangaGAN: Unpaired Photo-to-Manga Translation Based on The Methodology of Manga Drawing

AAAI 2021technical

Manga is a world popular comic form originated in Japan, which typically employs black-and-white stroke lines and geometric exaggeration to describe humans' appearances, poses, and actions. In this paper, we propose MangaGAN, the first method based on Generative Adversarial Network (GAN) for unpaire…

Cited by 39SourcePDFScholar
2021

ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations

NeurIPS 2021poster

Object manipulation from 3D visual inputs poses many challenges on building generalizable perception and policy models. However, 3D assets in existing benchmarks mostly lack the diversity of 3D shapes that align with real-world intra-class complexity in topology and geometry. Here we propose SAPIEN…

Cited by 145SourcecodeScholar
2021

NeuTex: Neural Texture Mapping for Volumetric Neural Rendering

CVPR 2021poster

Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes that mesh reconstruction fails on. However, these methods entangle geometry and appearance in a ""black-box"" volume that canno…

Cited by 116PDFScholar
2021

O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning

CoRL 2021poster

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object interaction, which also plays an important role in robotic m…

Cited by 73SourceScholar
2021

Particle Cloud Generation with Message Passing Generative Adversarial Networks

NeurIPS 2021poster

In high energy physics (HEP), jets are collections of correlated particles produced ubiquitously in particle collisions such as those at the CERN Large Hadron Collider (LHC). Machine learning (ML)-based generative models, such as generative adversarial networks (GANs), have the potential to signific…

Cited by 75SourcePDFScholar
2021

PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics

ICLR 2021spotlight

Simulated virtual environments serve as one of the main driving forces behind developing and evaluating skill learning algorithms. However, existing environments typically only simulate rigid body physics. Additionally, the simulation process usually does not provide gradients that might be useful f…

2021

Semantically Robust Unpaired Image Translation for Data With Unmatched Semantics Statistics

ICCV 2021poster

Many applications of unpaired image-to-image translation require the input contents to be preserved semantically during translations. Unaware of the inherently unmatched semantics distributions between source and target domains, existing distribution matching methods (i.e., GAN-based) can give undes…

Cited by 28PDFcodeScholar
2021

Stabilizing Deep Q-Learning with ConvNets and Vision Transformers under Data Augmentation

NeurIPS 2021poster

While agents trained by Reinforcement Learning (RL) can solve increasingly challenging tasks directly from visual observations, generalizing learned skills to novel environments remains very challenging. Extensive use of data augmentation is a promising technique for improving generalization in RL,…

2020

Deep Keypoint-Based Camera Pose Estimation with Geometric Constraints

IROS 2020poster

Estimating relative camera poses from consecutive frames is a fundamental problem in visual odometry (VO) and simultaneous localization and mapping (SLAM), where classic methods consisting of hand-crafted features and sampling-based outlier rejection have been a dominant choice for over a decade. Al…

Cited by 63SourcecodeScholar
2020

Deep Stereo Using Adaptive Thin Volume Representation With Uncertainty Awareness

CVPR 2020oral

We present Uncertainty-aware Cascaded Stereo Network (UCS-Net) for 3D reconstruction from multiple RGB images. Multi-view stereo (MVS) aims to reconstruct fine-grained scene geometry from multi-view images. Previous learning-based MVS methods estimate per-view depth using plane sweep volumes (PSVs)…

Cited by 383PDFScholar
2020

Learning to Group: A Bottom-Up Framework for 3D Part Discovery in Unseen Categories

ICLR 2020poster

We address the problem of learning to discover 3D parts for objects in unseen categories. Being able to learn the geometry prior of parts and transfer this prior to unseen categories pose fundamental challenges on data-driven shape segmentation approaches. Formulated as a contextual bandit problem,…

Cited by 45SourcecodeScholar
2020

Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance

ECCV 2020poster

We are interested in reconstructing the mesh representation of object surfaces from a point cloud. Surface reconstruction is a prerequisite for down-stream applications such as rendering, collision avoidance for planning, animation, etc. However, the task is challenging if the input point cloud has…

2020

Multi-task Batch Reinforcement Learning with Metric Learning

NeurIPS 2020poster

We tackle the Multi-task Batch Reinforcement Learning problem. Given multiple datasets collected from different tasks, we train a multi-task policy to perform well in unseen tasks sampled from the same distribution. The task identities of the unseen tasks are not provided. To perform well, the polic…

Cited by 60SourcePDFScholar
2020

Refactoring Policy for Compositional Generalizability using Self-Supervised Object Proposals

NeurIPS 2020poster

We study how to learn a policy with compositional generalizability. We propose a two-stage framework, which refactorizes a high-reward teacher policy into a generalizable student policy with strong inductive bias. Particularly, we implement an object-centric GNN-based student policy, whose input obj…

2020

SAPIEN: A SimulAted Part-Based Interactive ENvironment

CVPR 2020oral

Building home assistant robots has long been a goal for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable. Existing environments achieve these req…

Cited by 560PDFcodeScholar
2020

Towards Scale-Invariant Graph-related Problem Solving by Iterative Homogeneous GNNs

NeurIPS 2020poster

Current graph neural networks (GNNs) lack generalizability with respect to scales (graph sizes, graph diameters, edge weights, etc..) when solving many graph analysis problems. Taking the perspective of synthesizing graph theory programs, we propose several extensions to address the issue. First, in…

Cited by 64SourcePDFScholar
2020

Weakly-supervised 3D Shape Completion in the Wild

ECCV 2020poster

3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D complete shape from unaligned and real-world partial point clouds.…

Cited by 65SourcePDFScholar
2019

ApolloCar3D: A Large 3D Car Instance Understanding Benchmark for Autonomous Driving

CVPR 2019poster

Autonomous driving has attracted remarkable attention from both industry and academia. An important task is to estimate 3D properties (e.g. translation, rotation and shape) of a moving or parked vehicle on the road. This task, while critical, is still under-researched in the computer vision communit…

Cited by 224PDFcodeScholar
2019

Design and Control of a High-Torque and Highly Backdrivable Hybrid Soft Exoskeleton for Knee Injury Prevention During Squatting

RA-L 2019

This letter presents design and control innovations of wearable robots that tackle two barriers to widespread adoption of powered exoskeletons: restriction of human movement and versatile control of wearable co-robot systems. First, the proposed high torque density actuation comprised of our customi

Cited by 64SourceScholar
2019

PartNet: A Large-Scale Benchmark for Fine-Grained and Hierarchical Part-Level 3D Object Understanding

CVPR 2019poster

We present PartNet: a consistent, large-scale dataset of 3D objects annotated with fine-grained, instance-level, and hierarchical 3D part information. Our dataset consists of 573,585 part instances over 26,671 3D models covering 24 object categories. This dataset enables and serves as a catalyst for…

Cited by 849PDFScholar
2019

S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes

CoRL 2019

Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from a single viewpoint. We address the problem in a learning-bas

2019

Spine-Inspired Continuum Soft Exoskeleton for Stoop Lifting Assistance

RA-L 2019

Back injuries are the most prevalent work-related musculoskeletal disorders and represent a major cause of disability. Although innovations in wearable robots aim to alleviate this hazard, the majority of existing exoskeletons are obtrusive because the rigid linkage design limits natural movement, t

Cited by 80SourceScholar
2018

Beyond Holistic Object Recognition: Enriching Image Understanding With Part States

CVPR 2018poster

Important high-level vision tasks require rich semantic descriptions of objects at part level. Based upon previous work on part localization, in this paper, we address the problem of inferring rich semantics imparted by an object part in still images. Specifically, we propose to tokenize the semanti…

Cited by 35SourcePDFScholar
2018

Comfort-Centered Design of a Lightweight and Backdrivable Knee Exoskeleton

RA-L 2018

This letter presents design principles for comfort-centered wearable robots and their application in a lightweight and backdrivable knee exoskeleton. The mitigation of discomfort is treated as mechanical design and control issues and three solutions are proposed in this letter: 1) a new wearable str

Cited by 116SourceScholar
2018

Deep Functional Dictionaries: Learning Consistent Semantic Structures on 3D Models from Functions

NeurIPS 2018poster

Various 3D semantic attributes such as segmentation masks, geometric features, keypoints, and materials can be encoded as per-point probe functions on 3D geometries. Given a collection of related 3D shapes, we consider how to jointly analyze such probe functions over different shapes, and how to dis…

2018

Frustum PointNets for 3D Object Detection From RGB-D Data

CVPR 2018poster

In this work, we study 3D object detection from RGB-D data in both indoor and outdoor scenes. While previous methods focus on images or 3D voxels, often obscuring natural 3D patterns and invariances of 3D data, we directly operate on raw point clouds by popping up RGB-D scans. However, a key challen…

2018

Geometry Guided Convolutional Neural Networks for Self-Supervised Video Representation Learning

CVPR 2018poster

It is often laborious and costly to manually annotate videos for training high-quality video recognition models, so there has been some work and interest in exploring alternative, cheap, and yet often noisy and indirect, training signals for learning the video representations. However, these signals…

Cited by 146SourcePDFScholar
2017

A Point Set Generation Network for 3D Object Reconstruction From a Single Image

CVPR 2017oral

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these representations obscure the natural invariance of 3D shapes…

Cited by 2836PDFcodeScholar
2017

Learning Shape Abstractions by Assembling Volumetric Primitives

CVPR 2017poster

We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also allows us to automatically discover and exploit consistent st…

Cited by 402PDFcodeScholar
2017

PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space

NeurIPS 2017poster

Few prior works study deep learning on point sets. PointNet is a pioneer in this direction. However, by design PointNet does not capture local structures induced by the metric space points live in, limiting its ability to recognize fine-grained patterns and generalizability to complex scenes. In thi…

Cited by 14360SourcePDFScholar
2017

PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation

CVPR 2017oral

Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural…

Cited by 19941PDFScholar
2016

FPNN: Field Probing Neural Networks for 3D Data

NeurIPS 2016poster

Building discriminative representations for 3D data has been an important task in computer graphics and computer vision research. Convolutional Neural Networks (CNNs) have shown to operate on 2D images with great success for a variety of tasks. Lifting convolution operators to 3D (3DCNNs) seems like…

2016

Volumetric and Multi-View CNNs for Object Classification on 3D Data

CVPR 2016spotlight

3D shape models are becoming widely available and easier to capture, making available 3D information crucial for progress in object classification. Current state-of-the-art methods rely on CNNs to address this problem. Recently, we witness two types of CNNs being developed: CNNs based upon volumetri…

Cited by 2061PDFScholar
2015

Render for CNN: Viewpoint Estimation in Images Using CNNs Trained With Rendered 3D Model Views

ICCV 2015oral

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing availability of 3D models, we propose a framework to address bot…

Cited by 966PDFScholar