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Sivabalan Manivasagam

20 accepted papers

2025

Flux4D: Flow-based Unsupervised 4D Reconstruction

NeurIPS 2025poster

Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have…

Cited by 0SourceScholar
2025

GenAssets: Generating in-the-wild 3D Assets in Latent Space

CVPR 2025poster

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but existing neural-rendering based reconstruction methods are slow an…

Cited by 0SourcePDFScholar
2023

Adv3D: Generating Safety-Critical 3D Objects through Closed-Loop Simulation

CoRL 2023poster

Self-driving vehicles (SDVs) must be rigorously tested on a wide range of scenarios to ensure safe deployment. The industry typically relies on closed-loop simulation to evaluate how the SDV interacts on a corpus of synthetic and real scenarios and to verify good performance. However, they primarily…

Cited by 7SourceScholar
2023

Neural Lighting Simulation for Urban Scenes

NeurIPS 2023poster

Different outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems if not seen during training. Camera simulation provides a cost-effective solution to create a large dataset of images captured under d…

Cited by 11SourcePDFScholar
2023

Real-Time Neural Rasterization for Large Scenes

ICCV 2023poster

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing fast neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meter) and have difficulty at large scale (>10000 square meter). Traditional graphics-b…

Cited by 36PDFcodeScholar
2023

Reconstructing Objects in-the-wild for Realistic Sensor Simulation

ICRA 2023poster

Reconstructing objects from real world data and rendering them at novel views is critical to bringing realism, diversity and scale to simulation for robotics training and testing. In this work, we present NeuSim, a novel approach that estimates accurate geometry and realistic appearance from sparse…

Cited by 17SourceScholar
2023

Towards Zero Domain Gap: A Comprehensive Study of Realistic LiDAR Simulation for Autonomy Testing

ICCV 2023poster

Testing the full autonomy system in simulation is the safest and most scalable way to evaluate autonomous vehicle performance before deployment. This requires simulating sensor inputs such as LiDAR. To be effective, it is essential that the simulation has low domain gap with the real world. That is,…

Cited by 18PDFScholar
2023

UniSim: A Neural Closed-Loop Sensor Simulator

CVPR 2023highlight

Rigorously testing autonomy systems is essential for making safe self-driving vehicles (SDV) a reality. It requires one to generate safety critical scenarios beyond what can be collected safely in the world, as many scenarios happen rarely on our roads. To accurately evaluate performance, we need to…

Cited by 201SourcePDFScholar
2022

CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation

CoRL 2022poster

Realistic simulation is key to enabling safe and scalable development of self-driving vehicles. A core component is simulating the sensors so that the entire autonomy system can be tested in simulation. Sensor simulation involves modeling traffic participants, such as vehicles, with high-quality app…

Cited by 27SourceScholar
2021

AdvSim: Generating Safety-Critical Scenarios for Self-Driving Vehicles

CVPR 2021poster

As self-driving systems become better, simulating scenarios where the autonomy stack may fail becomes more important. Traditionally, those scenarios are generated for a few scenes with respect to the planning module that takes ground-truth actor states as input. This does not scale and cannot identi…

Cited by 194PDFScholar
2021

Adversarial Attacks on Multi-Agent Communication

ICCV 2021poster

Growing at a fast pace, modern autonomous systems will soon be deployed at scale, opening up the possibility for cooperative multi-agent systems. Sharing information and distributing workloads allow autonomous agents to better perform tasks and increase computation efficiency. However, shared inform…

Cited by 71PDFScholar
2021

GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Driving

CVPR 2021poster

Scalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic objects within, losing high-level control and physical reali…

Cited by 106PDFScholar
2021

S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling

CVPR 2021poster

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with different shape, pose and clothing, it is critical to develop…

Cited by 85PDFScholar
2021

SceneGen: Learning To Generate Realistic Traffic Scenes

CVPR 2021poster

We consider the problem of generating realistic traffic scenes automatically. Existing methods typically insert actors into the scene according to a set of hand-crafted heuristics and are limited in their ability to model the true complexity and diversity of real traffic scenes, thus inducing a cont…

Cited by 118PDFScholar
2020

Deep Feedback Inverse Problem Solver

ECCV 2020poster

We present an efficient, effective, and generic approach towards solving inverse problems. The key idea is to leverage the feedback signal provided by the forward process and learn an iterative update model. Specifically, in each iteration, the neural network takes the feedback as input and outputs…

2020

LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World

CVPR 2020oral

We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared to employing virtual worlds built from CAD/procedural models.…

Cited by 265PDFScholar
2020

Physically Realizable Adversarial Examples for LiDAR Object Detection

CVPR 2020poster

Modern autonomous driving systems rely heavily on deep learning models to process point cloud sensory data; meanwhile, deep models have been shown to be susceptible to adversarial attacks with visually imperceptible perturbations. Despite the fact that this poses a security concern for the self-driv…

Cited by 287PDFScholar
2020

Recovering and Simulating Pedestrians in the Wild

CoRL 2020

Sensor simulation is a key component for testing the performance of self-driving vehicles and for data augmentation to better train perception systems. Typical approaches rely on artists to create both 3D assets and their animations to generate a new scenario. This, however, does not scale. In contr

Cited by 0SourcePDFScholar
2020

V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction

ECCV 2020poster

In this paper, we explore the use of vehicle-to-vehicle (V2V) communication to improve the perception and motion forecasting performance of self-driving vehicles. By intelligently aggregating the information received from multiple nearby vehicles, we can observe the same scene from different viewpoi…

2020

Weakly-supervised 3D Shape Completion in the Wild

ECCV 2020poster

3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D complete shape from unaligned and real-world partial point clouds.…

Cited by 65SourcePDFScholar