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Aravind Rajeswaran

33 accepted papers

2025

From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs

ICML 2025poster

3D vision-language grounding faces a fundamental data bottleneck: while 2D models train on billions of images, 3D models have access to only thousands of labeled scenes--a six-order-of-magnitude gap that severely limits performance. We introduce \textbf{\emph{LIFT-GS}}, a practical distillation tech…

2025

LOCATE 3D: Real-World Object Localization via Self-Supervised Learning in 3D

ICML 2025spotlight

We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and showcases robust generalization capabilities. Notably, LOCA…

Cited by 0SourcePDFScholar
2024

From LLMs to Actions: Latent Codes as Bridges in Hierarchical Robot Control

IROS 2024poster

Hierarchical control for robotics has long been plagued by the need to have a well defined interface layer to communicate between high-level task planners and low-level policies. With the advent of LLMs, language has been emerging as a prospective interface layer. However, this has several limitatio…

Cited by 11SourceScholar
2024

MoDem-V2: Visuo-Motor World Models for Real-World Robot Manipulation

ICRA 2024poster

Robotic systems that aspire to operate in uninstrumented real-world environments must perceive the world directly via onboard sensing. Vision-based learning systems aim to eliminate the need for environment instrumentation by building an implicit understanding of the world based on raw pixels, but n…

Cited by 13SourceScholar
2024

OpenEQA: Embodied Question Answering in the Era of Foundation Models

CVPR 2024poster

We present a modern formulation of Embodied Question Answering (EQA) as the task of understanding an environment well enough to answer questions about it in natural language. An agent can achieve such an understanding by either drawing upon episodic memory exemplified by agents on smart glasses or b…

Cited by 118SourcePDFScholar
2024

What Do We Learn from a Large-Scale Study of Pre-Trained Visual Representations in Sim and Real Environments?

ICRA 2024poster

We present a large empirical investigation on the use of pre-trained visual representations (PVRs) for training downstream policies that execute real-world tasks. Our study involves five different PVRs, each trained for five distinct manipulation or indoor navigation tasks. We performed this evaluat…

Cited by 6SourceScholar
2023

Masked Trajectory Models for Prediction, Representation, and Control

ICML 2023poster

We introduce Masked Trajectory Models (MTM) as a generic abstraction for sequential decision making. MTM takes a trajectory, such as a state-action sequence, and aims to reconstruct the trajectory conditioned on random subsets of the same trajectory. By training with a highly randomized masking patt…

2023

MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations

ICLR 2023poster

Poor sample efficiency continues to be the primary challenge for deployment of deep Reinforcement Learning (RL) algorithms for real-world applications, and in particular for visuo-motor control. Model-based RL has the potential to be highly sample efficient by concurrently learning a world model and…

2023

On Pre-Training for Visuo-Motor Control: Revisiting a Learning-from-Scratch Baseline

ICML 2023poster

In this paper, we examine the effectiveness of pre-training for visuo-motor control tasks. We revisit a simple Learning-from-Scratch (LfS) baseline that incorporates data augmentation and a shallow ConvNet, and find that this baseline is surprisingly competitive with recent approaches (PVR, MVP, R3M…

2023

Real World Offline Reinforcement Learning with Realistic Data Source

ICRA 2023poster

Offline reinforcement learning (ORL) holds great promise for robot learning due to its ability to learn from arbitrary pre-generated experience. However, current ORL benchmarks are almost entirely in simulation and utilize contrived datasets like replay buffers of online RL agents or sub-optimal tra…

Cited by 31SourceScholar
2023

RoboHive: A Unified Framework for Robot Learning

NeurIPS 2023poster

We present RoboHive, a comprehensive software platform and ecosystem for research in the field of Robot Learning and Embodied Artificial Intelligence. Our platform encompasses a diverse range of pre-existing and novel environments, including dexterous manipulation with the Shadow Hand, whole-arm man…

2023

Train Offline, Test Online: A Real Robot Learning Benchmark

ICRA 2023poster

Three challenges limit the progress of robot learning research: robots are expensive (few labs can participate), everyone uses different robots (findings do not generalize across labs), and we lack internet-scale robotics data. We take on these challenges via a new benchmark: Train Offline, Test Onl…

Cited by 20SourcecodeScholar
2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?

NeurIPS 2023poster

We present the largest and most comprehensive empirical study of pre-trained visual representations (PVRs) or visual ‘foundation models’ for Embodied AI. First, we curate CortexBench, consisting of 17 different tasks spanning locomotion, navigation, dexterous, and mobile manipulation. Next, we syste…

Cited by 161SourcePDFScholar
2022

R3M: A Universal Visual Representation for Robot Manipulation

CoRL 2022poster

We study how visual representations pre-trained on diverse human video data can enable data-efficient learning of downstream robotic manipulation tasks. Concretely, we pre-train a visual representation using the Ego4D human video dataset using a combination of time-contrastive learning, video-langua…

Cited by 615SourcecodeScholar
2022

The Unsurprising Effectiveness of Pre-Trained Vision Models for Control

ICML 2022oral

Recent years have seen the emergence of pre-trained representations as a powerful abstraction for AI applications in computer vision, natural language, and speech. However, policy learning for control is still dominated by a tabula-rasa learning paradigm, with visuo-motor policies often trained from…

2022

Translating Robot Skills: Learning Unsupervised Skill Correspondences Across Robots

ICML 2022spotlight

In this paper, we explore how we can endow robots with the ability to learn correspondences between their own skills, and those of morphologically different robots in different domains, in an entirely unsupervised manner. We make the insight that different morphological robots use similar task strat…

Cited by 9SourcePDFScholar
2022

Unsupervised Reinforcement Learning with Contrastive Intrinsic Control

NeurIPS 2022accept

We introduce Contrastive Intrinsic Control (CIC), an unsupervised reinforcement learning (RL) algorithm that maximizes the mutual information between state-transitions and latent skill vectors. CIC utilizes contrastive learning between state-transitions and skills vectors to learn behaviour embeddin…

Cited by 42SourcePDFScholar
2021

COMBO: Conservative Offline Model-Based Policy Optimization

NeurIPS 2021poster

Model-based reinforcement learning (RL) algorithms, which learn a dynamics model from logged experience and perform conservative planning under the learned model, have emerged as a promising paradigm for offline reinforcement learning (offline RL). However, practical variants of such model-based alg…

Cited by 490SourcePDFScholar
2021

Decision Transformer: Reinforcement Learning via Sequence Modeling

NeurIPS 2021poster

We introduce a framework that abstracts Reinforcement Learning (RL) as a sequence modeling problem. This allows us to draw upon the simplicity and scalability of the Transformer architecture, and associated advances in language modeling such as GPT-x and BERT. In particular, we present Decision Tran…

2021

Reinforcement Learning with Latent Flow

NeurIPS 2021poster

Temporal information is essential to learning effective policies with Reinforcement Learning (RL). However, current state-of-the-art RL algorithms either assume that such information is given as part of the state space or, when learning from pixels, use the simple heuristic of frame-stacking to imp…

Cited by 29SourcePDFScholar
2021

Visual Adversarial Imitation Learning using Variational Models

NeurIPS 2021poster

Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors presents an easier and more natural way to teach agents. We…

Cited by 50SourcePDFScholar
2020

A Game Theoretic Framework for Model Based Reinforcement Learning

ICML 2020poster

Designing stable and efficient algorithms for model-based reinforcement learning (MBRL) with function approximation has remained challenging despite growing interest in the field. To help expose the practical challenges in MBRL and simplify algorithm design from the lens of abstraction, we develop a…

Cited by 157SourcePDFScholar
2020

MOReL: Model-Based Offline Reinforcement Learning

NeurIPS 2020poster

In offline reinforcement learning (RL), the goal is to learn a highly rewarding policy based solely on a dataset of historical interactions with the environment. This serves as an extreme test for an agent's ability to effectively use historical data which is known to be critical for efficient RL. P…

Cited by 855SourcePDFScholar
2019

Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost

ICRA 2019poster

Dexterous multi-fingered robotic hands can perform a wide range of manipulation skills, making them an appealing component for general-purpose robotic manipulators. However, such hands pose a major challenge for autonomous control, due to the high dimensionality of their configuration space and comp…

Cited by 274SourceScholar
2019

Learning Deep Visuomotor Policies for Dexterous Hand Manipulation

ICRA 2019poster

Multi-fingered dexterous hands are versatile and capable of acquiring a diverse set of skills such as grasping, in-hand manipulation, and tool use. To fully utilize their versatility in real-world scenarios, we require algorithms and policies that can control them using on-board sensing capabilities…

Cited by 62SourceScholar
2019

Meta-Learning with Implicit Gradients

NeurIPS 2019poster

A core capability of intelligent systems is the ability to quickly learn new tasks by drawing on prior experience. Gradient (or optimization) based meta-learning has recently emerged as an effective approach for few-shot learning. In this formulation, meta-parameters are learned in the outer loop, w…

2019

Plan Online, Learn Offline: Efficient Learning and Exploration via Model-Based Control

ICLR 2019poster

We propose a "plan online and learn offline" framework for the setting where an agent, with an internal model, needs to continually act and learn in the world. Our work builds on the synergistic relationship between local model-based control, global value function learning, and exploration. We study…

Cited by 284SourcePDFScholar
2018

Divide-and-Conquer Reinforcement Learning

ICLR 2018poster

Standard model-free deep reinforcement learning (RL) algorithms sample a new initial state for each trial, allowing them to optimize policies that can perform well even in highly stochastic environments. However, problems that exhibit considerable initial state variation typically produce high-varia…

2018

Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations

RSS 2018poster

Dexterous multi-fingered hands are extremely versatile and provide a generic way to perform a multitude of tasks in human-centric environments. However, effectively controlling them remains challenging due to their high dimensionality and large number of potential contacts. Deep reinforcement learni…

Cited by 1325SourcePDFScholar
2018

Variance Reduction for Policy Gradient with Action-Dependent Factorized Baselines

ICLR 2018oral

Policy gradient methods have enjoyed great success in deep reinforcement learning but suffer from high variance of gradient estimates. The high variance problem is particularly exasperated in problems with long horizons or high-dimensional action spaces. To mitigate this issue, we derive a bias-free…

Cited by 187SourcePDFScholar
2017

EPOpt: Learning Robust Neural Network Policies Using Model Ensembles

ICLR 2017poster

Sample complexity and safety are major challenges when learning policies with reinforcement learning for real-world tasks, especially when the policies are represented using rich function approximators like deep neural networks. Model-based methods where the real-world target domain is approximated…

Cited by 439SourceScholar
2017

Towards Generalization and Simplicity in Continuous Control

NeurIPS 2017poster

The remarkable successes of deep learning in speech recognition and computer vision have motivated efforts to adapt similar techniques to other problem domains, including reinforcement learning (RL). Consequently, RL methods have produced rich motor behaviors on simulated robot tasks, with their suc…

Cited by 370SourcePDFScholar