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Claire Chen

13 accepted papers

2026

Convergence of Two-Timescale Stochastic Approximation with Markovian Samples and Applications in Reinforcement Learning

ICML 2026poster

Stochastic approximations (SA)--algorithms which derive their power through the use of random, incremental updates--are at the heart of reinforcement learning (RL). Expanding the theory of SA has established rigorous results concerning the most important algorithms in RL, including stochastic gradie…

Cited by 0SourceScholar
2026

MathlibLemma: Folklore Lemma Generation and Benchmark for Formal Mathematics

ICML 2026poster

While the ecosystem of Lean and Mathlib has enjoyed celebrated success in formal mathematical reasoning with the help of large language models (LLMs), the absence of many folklore lemmas in Mathlib remains a persistent barrier that limits Lean's usability as an everyday tool for mathematicians like …

Cited by 0SourceScholar
2026

Offline Two-Player Zero-Sum Markov Games with KL Regularization

ICML 2026poster

We study the problem of learning Nash equilibria in offline two-player zero-sum Markov games. While existing approaches often rely on explicit pessimism to address distribution shift, we show that KL regularization alone suffices to stabilize learning and guarantee convergence. We first introduce Re…

Cited by 0SourceScholar
2025

Causal-PIK: Causality-based Physical Reasoning with a Physics-Informed Kernel

ICML 2025poster

Tasks that involve complex interactions between objects with unknown dynamics make planning before execution difficult. These tasks require agents to iteratively improve their actions after actively exploring causes and effects in the environment. For these type of tasks, we propose Causal-PIK, a me…

Cited by 0SourcePDFScholar
2025

DexForce: Extracting Force-Informed Actions From Kinesthetic Demonstrations for Dexterous Manipulation

RA-L 2025

Imitation learning requires high-quality demonstrations consisting of sequences of state-action pairs. For contact-rich dexterous manipulation tasks that require dexterity, the actions in these state-action pairs must produce the right forces. Current widely-used methods for collecting dexterous man

Cited by 38SourceScholar
2025

Efficient Policy Evaluation with Safety Constraint for Reinforcement Learning

ICLR 2025poster

In reinforcement learning, classic on-policy evaluation methods often suffer from high variance and require massive online data to attain the desired accuracy. Previous studies attempt to reduce evaluation variance by searching for or designing proper behavior policies to collect data. However, thes…

Cited by 3SourcePDFScholar
2024

AO-Grasp: Articulated Object Grasp Generation

IROS 2024

We introduce AO-Grasp, a grasp proposal method that generates 6 DoF grasps that enable robots to interact with articulated objects, such as opening and closing cabinets and appliances. AO-Grasp consists of two main contributions: the AO-Grasp Model and the AO-Grasp Dataset. Given a segmented partial

Cited by 8SourcecodeScholar
2024

What Do We Learn from a Large-Scale Study of Pre-Trained Visual Representations in Sim and Real Environments?

ICRA 2024poster

We present a large empirical investigation on the use of pre-trained visual representations (PVRs) for training downstream policies that execute real-world tasks. Our study involves five different PVRs, each trained for five distinct manipulation or indoor navigation tasks. We performed this evaluat…

Cited by 6SourceScholar
2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?

NeurIPS 2023poster

We present the largest and most comprehensive empirical study of pre-trained visual representations (PVRs) or visual ‘foundation models’ for Embodied AI. First, we curate CortexBench, consisting of 17 different tasks spanning locomotion, navigation, dexterous, and mobile manipulation. Next, we syste…

Cited by 161SourcePDFScholar
2022

Category-Independent Articulated Object Tracking with Factor Graphs

IROS 2022poster

Robots deployed in human-centric environments may need to manipulate a diverse range of articulated objects, such as doors, dishwashers, and cabinets. Articulated objects often come with unexpected articulation mechanisms that are inconsistent with categorical priors: for example, a drawer might rot…

Cited by 22SourceScholar
2021

TrajectoTree: Trajectory Optimization Meets Tree Search for Planning Multi-contact Dexterous Manipulation

IROS 2021poster

Dexterous manipulation tasks often require contact switching, where fingers make and break contact with the object. We propose a method that plans trajectories for dexterous manipulation tasks involving contact switching using contact-implicit trajectory optimization (CITO) augmented with a high-lev…

Cited by 42SourceScholar