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Arjun Majumdar

18 accepted papers

2026

Cross-Embodiment Robot Foundation World Models with Latent Actions

ICML 2026poster

The diversity of robot embodiments and action spaces makes it challenging to build robot world models that generalize across different embodiments. We introduce a Latent Action Conditioned Robot World Model (LAC-WM), which operates within a learned unified latent action space shared across diverse e…

Cited by 0SourceScholar
2025

LOCATE 3D: Real-World Object Localization via Self-Supervised Learning in 3D

ICML 2025spotlight

We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and showcases robust generalization capabilities. Notably, LOCA…

Cited by 0SourcePDFScholar
2024

Embodiment Randomization for Cross Embodiment Navigation

IROS 2024poster

We present Embodiment Randomization, a simple, inexpensive, and intuitive technique for training robust behavior policies that can be transferred to multiple robot embodiments. While prior works require real-world data from multiple robots, or complex algorithmic adjustments to address the challenge…

Cited by 0SourceScholar
2024

OpenEQA: Embodied Question Answering in the Era of Foundation Models

CVPR 2024poster

We present a modern formulation of Embodied Question Answering (EQA) as the task of understanding an environment well enough to answer questions about it in natural language. An agent can achieve such an understanding by either drawing upon episodic memory exemplified by agents on smart glasses or b…

Cited by 118SourcePDFScholar
2024

Stretch with Stretch: Physical Therapy Exercise Games Led by a Mobile Manipulator

ICRA 2024poster

Physical therapy (PT) is a key component of many rehabilitation regimens, such as treatments for Parkinson’s disease (PD). However, there are shortages of physical therapists and adherence to self-guided PT is low. Robots have the potential to support physical therapists and increase adherence to se…

Cited by 2SourceScholar
2024

Subsurface Scattering for Gaussian Splatting

NeurIPS 2024poster

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at real-time speeds. While 3D Gaussians efficiently approximate an obj…

Cited by 1SourcePDFScholar
2024

What Do We Learn from a Large-Scale Study of Pre-Trained Visual Representations in Sim and Real Environments?

ICRA 2024poster

We present a large empirical investigation on the use of pre-trained visual representations (PVRs) for training downstream policies that execute real-world tasks. Our study involves five different PVRs, each trained for five distinct manipulation or indoor navigation tasks. We performed this evaluat…

Cited by 6SourceScholar
2023

FindThis: Language-Driven Object Disambiguation in Indoor Environments

CoRL 2023poster

Natural language is naturally ambiguous. In this work, we consider interactions between a user and a mobile service robot tasked with locating a desired object, specified by a language utterance. We present a task FindThis, which addresses the problem of how to disambiguate and locate the particular…

Cited by 11SourceScholar
2023

Masked Trajectory Models for Prediction, Representation, and Control

ICML 2023poster

We introduce Masked Trajectory Models (MTM) as a generic abstraction for sequential decision making. MTM takes a trajectory, such as a state-action sequence, and aims to reconstruct the trajectory conditioned on random subsets of the same trajectory. By training with a highly randomized masking patt…

2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?

NeurIPS 2023poster

We present the largest and most comprehensive empirical study of pre-trained visual representations (PVRs) or visual ‘foundation models’ for Embodied AI. First, we curate CortexBench, consisting of 17 different tasks spanning locomotion, navigation, dexterous, and mobile manipulation. Next, we syste…

Cited by 161SourcePDFScholar
2022

ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings

NeurIPS 2022accept

We present a scalable approach for learning open-world object-goal navigation (ObjectNav) – the task of asking a virtual robot (agent) to find any instance of an object in an unexplored environment (e.g., “find a sink”). Our approach is entirely zero-shot – i.e., it does not require ObjectNav reward…

2021

SOAT: A Scene- and Object-Aware Transformer for Vision-and-Language Navigation

NeurIPS 2021poster

Natural language instructions for visual navigation often use scene descriptions (e.g., bedroom) and object references (e.g., green chairs) to provide a breadcrumb trail to a goal location. This work presents a transformer-based vision-and-language navigation (VLN) agent that uses two different visu…

Cited by 64SourcePDFScholar
2020

Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments

ECCV 2020poster

We develop a language-guided navigation task set in a continuous 3D environment where agents must execute low-level actions to follow natural language navigation directions. By being situated in continuous environments, this setting lifts a number of assumptions implicit in prior work that represent…

2020

Improving Vision-and-Language Navigation with Image-Text Pairs from the Web

ECCV 2020poster

Following a navigation instruction such as 'Walk down the stairs and stop at the brown sofa' requires embodied AI agents to ground referenced scene elements referenced (e.g. 'stairs') to visual content in the environment (pixels corresponding to 'stairs'). We ask the following question -- can we lev…

2020

Sim-to-Real Transfer for Vision-and-Language Navigation

CoRL 2020

We study the challenging problem of releasing a robot in a previously unseen environment, and having it follow unconstrained natural language navigation instructions. Recent work on the task of Vision-and-Language Navigation (VLN) has achieved significant progress in simulation. To assess the implic

2018

Improving Sar Automatic Target Recognition Using Simulated Images Under Deep Residual Refinements

ICASSP 2018accepted

In recent years, convolutional neural networks (CNNs) have been successfully applied for automatic target recognition (ATR) in synthetic aperture radar (SAR) data. However, it is challenging to train a CNN with high classification accuracy when labeled data is limited. This is often the case with SA…

Cited by 0SourceScholar
2018

Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning

CVPR 2018poster

Visual question answering requires high-order reasoning about an image, which is a fundamental capability needed by machine systems to follow complex directives. Recently, modular networks have been shown to be an effective framework for performing visual reasoning tasks. While modular networks were…