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Fanbo Xiang

10 accepted papers

2025

Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

RSS 2025poster

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real. We introduce and open source ManiSkill3, the f…

Cited by 0PDFScholar
2025

Point-SAM: Promptable 3D Segmentation Model for Point Clouds

ICLR 2025poster

The development of 2D foundation models for image segmentation has been significantly advanced by the Segment Anything Model (SAM). However, achieving similar success in 3D models remains a challenge due to issues such as non-unified data formats, poor model scalability, and the scarcity of labeled…

2023

ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

ICLR 2023poster

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because the…

2023

Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

RA-L 2023

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instance

Cited by 15SourcecodeScholar
2022

OCRTOC: A Cloud-Based Competition and Benchmark for Robotic Grasping and Manipulation

RA-L 2022

In this paper, we propose a cloud-based benchmark for robotic grasping and manipulation, called the OCRTOC benchmark. The benchmark focuses on the object rearrangement problem, specifically table organization tasks. We provide a set of identical real robot setups and facilitate remote experiments of

Cited by 58SourcecodeScholar
2021

MVSNeRF: Fast Generalizable Radiance Field Reconstruction From Multi-View Stereo

ICCV 2021poster

We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruc…

Cited by 907PDFcodeScholar
2021

ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations

NeurIPS 2021poster

Object manipulation from 3D visual inputs poses many challenges on building generalizable perception and policy models. However, 3D assets in existing benchmarks mostly lack the diversity of 3D shapes that align with real-world intra-class complexity in topology and geometry. Here we propose SAPIEN…

Cited by 145SourcecodeScholar
2021

NeuTex: Neural Texture Mapping for Volumetric Neural Rendering

CVPR 2021poster

Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes that mesh reconstruction fails on. However, these methods entangle geometry and appearance in a ""black-box"" volume that canno…

Cited by 116PDFScholar
2021

O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning

CoRL 2021poster

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object interaction, which also plays an important role in robotic m…

Cited by 73SourceScholar
2020

SAPIEN: A SimulAted Part-Based Interactive ENvironment

CVPR 2020oral

Building home assistant robots has long been a goal for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable. Existing environments achieve these req…

Cited by 560PDFcodeScholar