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Siang Chen

11 accepted papers

2026

Active-Perceptive Language-Oriented Grasp Policy for Heavily Cluttered Scenes

ICRA 2026poster

Language-guided robotic grasping in cluttered environments presents significant challenges due to severe occlusions and complex scene structures, which often hinder accurate target localization. Existing approaches typically suffer from limited observational capabilities, resulting in suboptimal exp…

Cited by 0SourceScholar
2026

WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment

RA-L 2026

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper, we propose WaterSplat-SLAM, a novel monocular underwater SLA

Cited by 0SourcecodeScholar
2025

Active-Perceptive Language-Oriented Grasp Policy for Heavily Cluttered Scenes

RA-L 2025

Language-guided robotic grasping in cluttered environments presents significant challenges due to severe occlusions and complex scene structures, which often hinder accurate target localization. Existing approaches typically suffer from limited observational capabilities, resulting in suboptimal exp

Cited by 2SourceScholar
2025

FEG-VON: Frontier Embedding Graph for Efficient Visual Object Navigation

IROS 2025

Visual object navigation, requiring agents to locate target objects in novel environments through egocentric visual observation, remains a critical challenge in Embodied AI. We propose FEG-VON, a training-free framework that constructs and maintains a Frontier Embedding Graph for efficient Visual Ob

Cited by 0SourceScholar
2025

GAP-RL: Grasps as Points for RL Towards Dynamic Object Grasping

RA-L 2025

Dynamic grasping of moving objects in complex, continuous motion scenarios remains challenging. Reinforcement Learning (RL) has been applied in various robotic manipulation tasks, benefiting from its closed-loop property. However, existing RL-based methods do not fully explore the potential for enha

Cited by 7SourceScholar
2025

Rainbow Delay Compensation: A Multi-Agent Reinforcement Learning Framework for Mitigating Observation Delays

NeurIPS 2025poster

In real-world multi-agent systems (MASs), observation delays are ubiquitous, preventing agents from making decisions based on the environment's true state. An individual agent's local observation typically comprises multiple components from other agents or dynamic entities within the environment. Th…

Cited by 0SourcecodeScholar
2025

Region-Centric 6-Dof Grasp Detection: A Data-Efficient Solution for Cluttered Scenes

IROS 2025

Robotic grasping, serving as the cornerstone of robot manipulation, is fundamental for embodied intelligence. Manipulation in challenging scenarios demands grasp detection algorithms with higher efficiency and generalizability. However, for general 6-Dof grasp detection, most data-driven methods dir

Cited by 0SourceScholar
2025

Variation-Robust Few-Shot 3D Affordance Segmentation for Robotic Manipulation

RA-L 2025

Traditional affordance segmentation on 3D point cloud objects requires massive amounts of annotated training data and can only make predictions within predefined classes and affordance tasks. To overcome these limitations, we propose a variation-robust few-shot 3D affordance segmentation network (VR

Cited by 4SourceScholar
2024

Region-aware Grasp Framework with Normalized Grasp Space for Efficient 6-DoF Grasping

CoRL 2024poster

A series of region-based methods succeed in extracting regional features and enhancing grasp detection quality. However, faced with a cluttered scene with potential collision, the definition of the grasp-relevant region stays inconsistent. In this paper, we propose Normalized Grasp Space (NGS) from…

Cited by 1SourceScholar
2023

Efficient Heatmap-Guided 6-Dof Grasp Detection in Cluttered Scenes

RA-L 2023

Fast and robust object grasping in clutter is a crucial component of robotics. Most current works resort to the whole observed point cloud for 6-Dof grasp generation, ignoring the guidance information excavated from global semantics, thus limiting high-quality grasp generation and real-time performa

Cited by 55SourcecodeScholar
2023

Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

RA-L 2023

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instance

Cited by 15SourcecodeScholar