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Chenxing Jiang

4 accepted papers

2026

WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment

RA-L 2026

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper, we propose WaterSplat-SLAM, a novel monocular underwater SLA

Cited by 0SourcecodeScholar
2024

H3-Mapping: Quasi-Heterogeneous Feature Grids for Real-Time Dense Mapping Using Hierarchical Hybrid Representation

RA-L 2024

In recent years, implicit online dense mapping methods have achieved high-quality reconstruction results, showcasing great potential in robotics, AR/VR, and digital twins applications. However, existing methods struggle with slow texture modeling which limits their real-time performance. To address

Cited by 5SourcecodeScholar
2023

H$_{2}$-Mapping: Real-Time Dense Mapping Using Hierarchical Hybrid Representation

RA-L 2023

Constructing a high-quality dense map in real-time is essential for robotics, AR/VR, and digital twins applications. As Neural Radiance Field (NeRF) greatly improves the mapping performance, in this letter, we propose a NeRF-based mapping method that enables higher-quality reconstruction and real-ti

Cited by 52SourcecodeScholar
2022

DIDO: Deep Inertial Quadrotor Dynamical Odometry

RA-L 2022

In this work, we propose an interoceptive-only state estimation system for a quadrotor with deep neural network processing, where the quadrotor dynamics is considered as a perceptive supplement of the inertial kinematics. To improve the precision of multi-sensor fusion, we train cascaded networks on

Cited by 25SourcecodeScholar