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Yuzhe Qin

29 accepted papers

2026

AdaDexTrack: Dynamic Modulation for Adaptive and Generalizable Dexterous Manipulation Tracking

CVPR 2026

Language is a natural way to command robots, but converting a single instruction into a long-horizon, contact-rich hand-object interaction remains challenging: synthesized references are noisy, human-to-robot retargeting introduces embodiment bias, and fixed-reference tracking lets small errors snow

Cited by 0SourceScholar
2025

Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning

IROS 2025

Teleoperation is a crucial tool for collecting human demonstrations, but controlling robots with bimanual dexterous hands remains a challenge. Existing teleoperation systems struggle to handle the complexity of coordinating two hands for intricate manipulations. We introduce Bunny-VisionPro, a real-

Cited by 129SourcecodeScholar
2025

CFDONEval: A Comprehensive Evaluation of Operator-Learning Neural Network Models for Computational Fluid Dynamics

IJCAI 2025

In this paper, we introduce CFDONEval, a comprehensive evaluation of 12 operator-learning-based neural network (ON) models to simulate 7 benchmark fluid dynamics problems. These problems cover a range of 2D scenarios, including Darcy flow, two-phase flow, Taylor-Green vortex, lid-driven cavity flow,

2025

Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

RSS 2025poster

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real. We introduce and open source ManiSkill3, the f…

Cited by 0PDFScholar
2025

Dex1B: Learning with 1B Demonstrations for Dexterous Manipulation

RSS 2025poster

Generating large-scale demonstrations for dexterous manipulation remains a challenging problem, and various approaches have been proposed in recent years to address it. Among these, generative models have emerged as a promising paradigm, enabling the efficient generation of diverse and plausible dem…

Cited by 0PDFScholar
2025

DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References

ICLR 2025poster

We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes defined by kinematic human-object interactions. Developing such…

2024

ACE: A Cross-platform and visual-Exoskeletons System for Low-Cost Dexterous Teleoperation

CoRL 2024poster

Bimanual robotic manipulation with dexterous hands has a large potential workability and a wide workspace as it follows the most natural human workflow. Learning from human demonstrations has proven highly effective for learning a dexterous manipulation policy. To collect such data, teleoperation se…

Cited by 37SourceScholar
2024

CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation

CVPR 2024poster

We introduce CyberDemo a novel approach to robotic imitation learning that leverages simulated human demonstrations for real-world tasks. By incorporating extensive data augmentation in a simulated environment CyberDemo outperforms traditional in-domain real-world demonstrations when transferred to…

2024

GenSim: Generating Robotic Simulation Tasks via Large Language Models

ICLR 2024spotlight

Collecting large amounts of real-world interaction data to train general robotic policies is often prohibitively expensive, thus motivating the use of simulation data. However, existing methods for data generation have generally focused on scene-level diversity (e.g., object instances and poses) rat…

2024

Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing

ICRA 2024poster

Executing contact-rich manipulation tasks necessitates the fusion of tactile and visual feedback. However, the distinct nature of these modalities poses significant challenges. In this paper, we introduce a system that leverages visual and tactile sensory inputs to enable dexterous in-hand manipulat…

Cited by 47SourcecodeScholar
2024

Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning

ICRA 2024poster

Using tactile sensors for manipulation remains one of the most challenging problems in robotics. At the heart of these challenges is generalization: How can we train a tactile-based policy that can manipulate unseen and diverse objects? In this paper, we propose to perform Reinforcement Learning wit…

Cited by 6SourcecodeScholar
2023

Abstract-to-Executable Trajectory Translation for One-Shot Task Generalization

ICML 2023poster

Training long-horizon robotic policies in complex physical environments is essential for many applications, such as robotic manipulation. However, learning a policy that can generalize to unseen tasks is challenging. In this work, we propose to achieve one-shot task generalization by decoupling plan…

2023

AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System

RSS 2023poster

Vision-based teleoperation offers the possibility to endow robots with human-level intelligence to physically interact with the environment, while only requiring low-cost camera sensors. However, current vision-based teleoperation systems are designed and engineered towards a particular robot model…

Cited by 114SourcePDFScholar
2023

DexArt: Benchmarking Generalizable Dexterous Manipulation With Articulated Objects

CVPR 2023poster

To enable general-purpose robots, we will require the robot to operate daily articulated objects as humans do. Current robot manipulation has heavily relied on using a parallel gripper, which restricts the robot to a limited set of objects. On the other hand, operating with a multi-finger robot hand…

2023

Dynamic Handover: Throw and Catch with Bimanual Hands

CoRL 2023poster

Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact with diverse objects. In this paper, we design a system with tw…

Cited by 50SourcecodeScholar
2023

EasyHeC: Accurate and Automatic Hand-Eye Calibration Via Differentiable Rendering and Space Exploration

RA-L 2023

Hand-eye calibration is a critical task in robotics, as it directly affects the efficacy of critical operations such as manipulation and grasping. Traditional methods for achieving this objective necessitate the careful design of joint poses and the use of specialized calibration markers, while most

Cited by 26SourceScholar
2023

Learning Continuous Grasping Function With a Dexterous Hand From Human Demonstrations

RA-L 2023

We propose to learn to generate grasping motion for manipulation with a dexterous hand using implicit functions. With continuous time inputs, the model can generate a continuous and smooth grasping plan. We name the proposed model Continuous Grasping Function (CGF). CGF is learned via generative mod

Cited by 75SourcecodeScholar
2023

Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

RA-L 2023

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instance

Cited by 15SourcecodeScholar
2023

Rotating without Seeing: Towards In-hand Dexterity through Touch

RSS 2023

Tactile information plays a critical role in human dexterity. It reveals useful contact information that may not be inferred directly from vision. In fact, humans can even perform in-hand dexterous manipulation without using vision. Can we enable the same ability for the multi-finger robot hand? In

Cited by 70SourceScholar
2022

DexMV: Imitation Learning for Dexterous Manipulation from Human Videos

ECCV 2022poster

"While in computer vision we have made significant progress on understanding hand-object interactions, it is still very challenging for robots to perform complex dexterous manipulation. In this paper, we propose a new platform and pipeline, DexMV (Dexterous Manipulation from Videos), for imitation l…

2022

DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation

CoRL 2022poster

We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inputs and dexterous hands. We propose two new techniques to enable joint learning o…

Cited by 79SourcecodeScholar
2022

From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation From Single-Camera Teleoperation

RA-L 2022

We propose to perform imitation learning for dexterous manipulation with multi-finger robot hand from human demonstrations, and transfer the policy to the real robot hand. We introduce a novel single-camera teleoperation system to collect the 3D demonstrations efficiently with only an iPad and a com

Cited by 145SourceScholar
2022

OCRTOC: A Cloud-Based Competition and Benchmark for Robotic Grasping and Manipulation

RA-L 2022

In this paper, we propose a cloud-based benchmark for robotic grasping and manipulation, called the OCRTOC benchmark. The benchmark focuses on the object rearrangement problem, specifically table organization tasks. We provide a set of identical real robot setups and facilitate remote experiments of

Cited by 58SourcecodeScholar
2022

Vision-Guided Quadrupedal Locomotion in the Wild with Multi-Modal Delay Randomization

IROS 2022poster

Developing robust vision-guided controllers for quadrupedal robots in complex environments with various obstacles, dynamical surroundings and uneven terrains is very challenging. While Reinforcement Learning (RL) provides a promising paradigm for agile locomotion skills with vision inputs in simulat…

Cited by 29SourcecodeScholar
2021

CAPTRA: CAtegory-Level Pose Tracking for Rigid and Articulated Objects From Point Clouds

ICCV 2021poster

In this work, we tackle the problem of category-level online pose tracking for objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF object pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects f…

Cited by 114PDFcodeScholar
2021

O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning

CoRL 2021poster

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object interaction, which also plays an important role in robotic m…

Cited by 73SourceScholar
2020

Composing Task-Agnostic Policies with Deep Reinforcement Learning

ICLR 2020poster

The composition of elementary behaviors to solve challenging transfer learning problems is one of the key elements in building intelligent machines. To date, there has been plenty of work on learning task-specific policies or skills but almost no focus on composing necessary, task-agnostic skills to…

Cited by 34SourceScholar
2020

SAPIEN: A SimulAted Part-Based Interactive ENvironment

CVPR 2020oral

Building home assistant robots has long been a goal for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable. Existing environments achieve these req…

Cited by 560PDFcodeScholar
2019

S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes

CoRL 2019

Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from a single viewpoint. We address the problem in a learning-bas