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Minghuan Liu

24 accepted papers

2026

A Mechanistic Understanding of Sim-and-Real Co-Training in Generative Policies

ICML 2026poster

Co-training, which combines limited in-domain real-world data with abundant surrogate data such as simulation or cross-embodiment demonstrations, has been widely adopted for training generative visuomotor robot policies. Despite its empirical success, the mechanisms underlying when and why co-traini…

Cited by 0SourceScholar
2026

H-Zero: Cross-Humanoid Locomotion Pretraining Enables Few-Shot Novel Embodiment Transfer

ICRA 2026poster

The rapid advancement of humanoid robotics has intensified the need for robust and adaptable controllers to enable stable and efficient locomotion across diverse platforms. However, developing such controllers remains a significant challenge because existing solutions are tailored to specific robot …

2026

Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robots

ICLR 2026poster

Modern robotic manipulation primarily relies on visual observations in a 2D color space for skill learning but suffers from poor generalization. In contrast, humans, living in a 3D world, depend more on physical properties-such as distance, size, and shape-than on texture when interacting with objec…

Cited by 0SourcecodeScholar
2026

Pretrained Vision-Language-Action Models are Surprisingly Resistant to Forgetting in Continual Learning

ICML 2026oral

Continual learning is a long-standing challenge in robot policy learning, where a policy must acquire new skills over time without catastrophically forgetting previously learned ones. While prior work has extensively studied continual learning in relatively small behavior cloning (BC) policy models …

Cited by 0SourceScholar
2026

Re^3Sim: Generating High-Fidelity Simulation Data Via 3D-Photorealistic Real-To-Sim for Robotic Manipulation

ICRA 2026poster

Real-world data collection for robotics is costly and resource-intensive, requiring skilled operators and expensive hardware. Simulations offer a scalable alternative but often fail to achieve sim-to-real generalization due to geometric and visual gaps. To address these challenges, we propose a 3D-p…

Cited by 0Scholar
2026

Scalable and General Whole-Body Control for Cross-Humanoid Locomotion

ICML 2026poster

Learning-based whole-body controllers have become a key driver for humanoid robots, yet most existing approaches require robot-specific training. In this paper, we study the problem of cross-embodiment humanoid control and show that a single policy can robustly generalize across a wide range of huma…

Cited by 0SourceScholar
2025

A Unified and General Humanoid Whole-Body Controller for Fine-Grained Locomotion

RSS 2025poster

Locomotion is a fundamental skill for humanoid robots. However, most existing works made locomotion a single, tedious, unextendable, and passive movement. This limits the kinematic capabilities of humanoid robots. In contrast, humans possess versatile athletic abilities—running, jumping, hopping, an…

Cited by 5PDFScholar
2025

Prompting Depth Anything for 4K Resolution Accurate Metric Depth Estimation

CVPR 2025poster

Prompts play a critical role in unleashing the power of language and vision foundation models for specific tasks. For the first time, we introduce prompting into depth foundation models, creating a new paradigm for metric depth estimation termed Prompt Depth Anything. Specifically, we use a low-cost…

2025

WildLMa: Long Horizon Loco-Manipulation in the Wild

ICRA 2025

‘In-the-wild’ mobile manipulation aims to deploy robots in diverse real-world environments, which requires the robot to (1) have skills that generalize across object configurations; (2) be capable of long-horizon task execution in diverse environments; and (3) perform complex manipulation beyond pic

Cited by 16SourceScholar
2024

ACE: A Cross-platform and visual-Exoskeletons System for Low-Cost Dexterous Teleoperation

CoRL 2024poster

Bimanual robotic manipulation with dexterous hands has a large potential workability and a wide workspace as it follows the most natural human workflow. Learning from human demonstrations has proven highly effective for learning a dexterous manipulation policy. To collect such data, teleoperation se…

Cited by 37SourceScholar
2024

GenSim2: Scaling Robot Data Generation with Multi-modal and Reasoning LLMs

CoRL 2024poster

Robotic simulation today remains challenging to scale up due to the human efforts required to create diverse simulation tasks and scenes. Simulation-trained policies also face scalability issues as many sim-to-real methods focus on a single task. To address these challenges, this work proposes GenSi…

Cited by 11SourceScholar
2024

MADiff: Offline Multi-agent Learning with Diffusion Models

NeurIPS 2024poster

Offline reinforcement learning (RL) aims to learn policies from pre-existing datasets without further interactions, making it a challenging task. Q-learning algorithms struggle with extrapolation errors in offline settings, while supervised learning methods are constrained by model expressiveness. R…

2024

Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation

ICLR 2024poster

Generative pre-trained models have demonstrated remarkable effectiveness in language and vision domains by learning useful representations. In this paper, we extend the scope of this effectiveness by showing that visual robot manipulation can significantly benefit from large-scale video generative p…

2024

Vision-Language Foundation Models as Effective Robot Imitators

ICLR 2024spotlight

Recent progress in vision language foundation models has shown their ability to understand multimodal data and resolve complicated vision language tasks, including robotics manipulation. We seek a straightforward way of making use of existing vision-language models (VLMs) with simple fine-tuning on…

Cited by 133SourcePDFScholar
2024

Visual Whole-Body Control for Legged Loco-Manipulation

CoRL 2024poster

We study the problem of mobile manipulation using legged robots equipped with an arm, namely legged loco-manipulation. The robot legs, while usually utilized for mobility, offer an opportunity to amplify the manipulation capabilities by conducting whole-body control. That is, the robot can control t…

Cited by 47SourceScholar
2023

Visual Imitation Learning with Patch Rewards

ICLR 2023poster

Visual imitation learning enables reinforcement learning agents to learn to behave from expert visual demonstrations such as videos or image sequences, without explicit, well-defined rewards. Previous reseaches either adopt supervised learning techniques or induce simple and coarse scalar rewards f…

2022

Goal-Conditioned Reinforcement Learning: Problems and Solutions

IJCAI 2022poster

Goal-conditioned reinforcement learning (GCRL), related to a set of complex RL problems, trains an agent to achieve different goals under particular scenarios. Compared to the standard RL solutions that learn a policy solely depending on the states or observations, GCRL additionally requires the age…

2022

PerfectDou: Dominating DouDizhu with Perfect Information Distillation

NeurIPS 2022accept

As a challenging multi-player card game, DouDizhu has recently drawn much attention for analyzing competition and collaboration in imperfect-information games. In this paper, we propose PerfectDou, a state-of-the-art Doudizhu AI system that summits the game, in an actor-critic framework with a propo…

2022

Plan Your Target and Learn Your Skills: Transferable State-Only Imitation Learning via Decoupled Policy Optimization

ICML 2022spotlight

Recent progress in state-only imitation learning extends the scope of applicability of imitation learning to real-world settings by relieving the need for observing expert actions. However, existing solutions only learn to extract a state-to-action mapping policy from the data, without considering h…

2022

Reinforcement Learning with Automated Auxiliary Loss Search

NeurIPS 2022accept

A good state representation is crucial to solving complicated reinforcement learning (RL) challenges. Many recent works focus on designing auxiliary losses for learning informative representations. Unfortunately, these handcrafted objectives rely heavily on expert knowledge and may be sub-optimal. I…

Cited by 17SourcePDFScholar
2022

Towards Applicable Reinforcement Learning: Improving the Generalization and Sample Efficiency with Policy Ensemble

IJCAI 2022poster

It is challenging for reinforcement learning (RL) algorithms to succeed in real-world applications. Take financial trading as an example, the market information is noisy yet imperfect and the macroeconomic regulation or other factors may shift between training and evaluation, thus it requires both g…

2021

Curriculum Offline Imitating Learning

NeurIPS 2021poster

Offline reinforcement learning (RL) tasks require the agent to learn from a pre-collected dataset with no further interactions with the environment. Despite the potential to surpass the behavioral policies, RL-based methods are generally impractical due to the training instability and bootstrapping…

Cited by 42SourcePDFScholar
2021

MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks

IJCAI 2021poster

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In this paper, to enhance the diversity of relabeled goals, we develop FGI (Foresight Goal Inference), a new relabeling st…

2020

Multi-Agent Interactions Modeling with Correlated Policies

ICLR 2020poster

In multi-agent systems, complex interacting behaviors arise due to the high correlations among agents. However, previous work on modeling multi-agent interactions from demonstrations is primarily constrained by assuming the independence among policies and their reward structures. In this paper, we…

Cited by 27SourcecodeScholar