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Jiangmiao Pang

96 accepted papers

2026

$\pi^3$: Permutation-Equivariant Visual Geometry Learning

ICLR 2026poster

We introduce $\pi^3$, a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Previous methods often anchor their reconstructions to a designated viewpoint, an inductive bias that can lead to instabil…

Cited by 0SourcecodeScholar
2026

ARTDECO: Toward High-Fidelity On-the-Fly Reconstruction with Hierarchical Gaussian Structure and Feed-Forward Guidance

ICLR 2026poster

On-the-fly 3D reconstruction from monocular image sequences is a long-standing challenge in computer vision, critical for applications such as real-to-sim, AR/VR, and robotics. Existing methods face a major tradeoff: per-scene optimization yields high fidelity but is computationally expensive, where…

Cited by 0SourcecodeScholar
2026

Behavior Foundation Model for Humanoid Robots

ICRA 2026poster

Whole-body control (WBC) of humanoid robots has witnessed remarkable progress in skill versatility, enabling a wide range of applications such as locomotion, teleoperation, and motion tracking. Despite these achievements, existing WBC frameworks remain largely task-specific, relying heavily on labor…

2026

Demystifying Action Space Design for Robotic Manipulation Policies

ICML 2026poster

The specification of the action space plays a pivotal role in imitation-based robotic manipulation policy learning, fundamentally shaping the optimization landscape of policy learning. While recent advances have focused heavily on scaling training data and model capacity, the choice of action space …

Cited by 0SourceScholar
2026

DexImit: Learning Bimanual Dexterous Manipulation from Monocular Human Videos

RSS 2026poster

Data scarcity fundamentally limits the generalization of bimanual dexterous manipulation, as real-world data collection for dexterous hands is expensive and labor-intensive. Human manipulation videos, as a direct carrier of manipulation knowledge, offer significant potential for scaling up robot lea…

Cited by 0SourceScholar
2026

Discrete Diffusion VLA: Bringing Discrete Diffusion to Action Decoding in Vision-Language-Action Policies

ICML 2026poster

Vision–Language–Action (VLA) models adapt large vision–language backbones to map images and instructions into robot actions. However, prevailing VLAs either generate actions autoregressively in a fixed left-to-right order or attach separate diffusion heads outside the backbone, fragmenting informati…

Cited by 0SourceScholar
2026

Embodiment‑Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control

ICRA 2026poster

Humanoid Whole-Body Controllers trained with reinforcement learning (RL) have recently achieved remarkable performance, yet many target a single robot embodiment. Variations in dynamics, degrees of freedom (DoFs), and kinematic topology still hinder a single policy from commanding diverse humanoids.…

2026

ForceVLA2: Unleashing Hybrid Force-Position Control with Force Awareness for Contact-Rich Manipulation

CVPR 2026

Embodied intelligence for contact-rich manipulation has predominantly relied on position control, while explicit awareness and regulation of interaction forces remain under-explored, limiting stability, precision, and robustness in real-world tasks. We propose ForceVLA2, an end-to-end vision-languag

Cited by 0SourceScholar
2026

G$^2$TAM: Geometry Grounded Track Anything Model

ICML 2026poster

Human spatial understanding arises from jointly perceiving geometry and semantics, enabling consistent object identification and localization across viewpoints and time. Current video segmentation models depend on explicit object appearance memory banks for instance tracking, yet they remain vulnera…

Cited by 0SourceScholar
2026

G$^2$VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning

CVPR 2026

Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to the absence of a visual geometry learning process capable of reconstructing 3D space from 2D images. We present G^2VLM, a

Cited by 0SourcecodeScholar
2026

Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3-D Constrained Terrains

CVPR 2026

Robust humanoid locomotion requires accurate and globally consistent perception of the surrounding 3D environment. However, existing perception modules, mainly based on depth images or elevation maps, offer only partial and locally flattened views of the environment, failing to capture the full 3D s

Cited by 0SourcecodeScholar
2026

Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-Language Navigation

ICLR 2026poster

While recent large vision-language models (VLMs) have improved generalization in vision-language navigation (VLN), existing methods typically rely on end-to-end pipelines that map vision-language inputs directly to short-horizon discrete actions. Such designs often produce fragmented motions, incur…

Cited by 0SourceScholar
2026

H-Zero: Cross-Humanoid Locomotion Pretraining Enables Few-Shot Novel Embodiment Transfer

ICRA 2026poster

The rapid advancement of humanoid robotics has intensified the need for robust and adaptable controllers to enable stable and efficient locomotion across diverse platforms. However, developing such controllers remains a significant challenge because existing solutions are tailored to specific robot …

2026

InternData-A1: Pioneering High-Fidelity Synthetic Data for Pre-training Generalist Policy

CVPR 2026

Recent work explores how real and synthetic data contribute to VLA model generalization. While the \pi-series model has shown the strong effectiveness of large-scale real-robot pre-training, synthetic data has not previously demonstrated comparable capability at scale.This paper provides the first e

Cited by 0SourceScholar
2026

LoGoPlanner: Localization Grounded Navigation Policy with Metric-Aware Visual Geometry

ICRA 2026poster

Trajectory planning in unstructured environments is a fundamental and challenging capability for mobile robots. Traditional modular pipelines suffer from latency and cascading errors across perception, localization, mapping, and planning modules. Recent end-to-end learning methods map raw visual obs…

2026

MM-ACT: Learn from Multimodal Parallel Generation to Act

CVPR 2026

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token sp

Cited by 0SourcecodeScholar
2026

MMSI-Bench: A Benchmark for Multi-Image Spatial Intelligence

ICLR 2026poster

Spatial intelligence is essential for multimodal large language models (MLLMs) operating in the complex physical world. Existing benchmarks, however, probe only single-image relations and thus fail to assess the multi-image spatial reasoning that real-world deployments demand. We introduce MMSI-Benc…

Cited by 0SourcecodeScholar
2026

NavDP: Learning Sim-To-Real Navigation Diffusion Policy with Privileged Information Guidance

ICRA 2026poster

Learning to navigate in dynamic and complex open-world environments is a critical yet challenging capability for autonomous robots. Existing approaches often rely on cascaded modular frameworks, which require extensive hyperparameter tuning or learning from limited real-world demonstration data. In …

2026

OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling

ICLR 2026poster

The field of 4D world modeling—aiming to jointly capture spatial geometry and temporal dynamics—has witnessed remarkable progress in recent years, driven by advances in large-scale generative models and multimodal learning. However, the development of truly general 4D world models remains fundamen…

Cited by 0SourcecodeScholar
2026

One-Policy-Fits-All: Geometry-Aware Action Latents for Cross-Embodiment Manipulation

ICRA 2026poster

Cross-embodiment manipulation is crucial for enhancing the scalability of robot manipulation and reducing the high cost of data collection. However, the significant differences between embodiments, such as variations in action spaces and structural disparities, pose challenges for joint training acr…

2026

Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIP

ICRA 2026poster

Object-oriented embodied navigation tasks require agents to locate specific objects, either defined by category or images, in unseen environments. While recent methods have made progress in extending closed-set models to open-vocabulary scenarios with foundation models, they typically rely on traini…

Cited by 0Scholar
2026

Re^3Sim: Generating High-Fidelity Simulation Data Via 3D-Photorealistic Real-To-Sim for Robotic Manipulation

ICRA 2026poster

Real-world data collection for robotics is costly and resource-intensive, requiring skilled operators and expensive hardware. Simulations offer a scalable alternative but often fail to achieve sim-to-real generalization due to geometric and visual gaps. To address these challenges, we propose a 3D-p…

Cited by 0Scholar
2026

Robo3R: Enhancing Robotic Manipulation with Accurate Feed-Forward 3D Reconstruction

RSS 2026poster

3D spatial perception is fundamental to generalizable robotic manipulation, yet obtaining reliable, high-quality 3D geometry remains challenging. Depth sensors suffer from noise and material sensitivity, while existing reconstruction models lack the precision and metric consistency required for phys…

Cited by 0SourceScholar
2026

RoboInter: A Holistic Intermediate Representation Suite Towards Robotic Manipulation

ICLR 2026poster

Large language and vision-language models have inspired end-to-end vision-language-action (VLA) systems in robotics, yet existing robot datasets remain costly, embodiment-specific, and insufficient, limiting robustness and generalization. Recent approaches address this by adopting a plan-then-execut…

Cited by 0SourcecodeScholar
2026

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics–Physics Dual System

ICML 2026poster

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models (LLMs) to predict scene layouts, inevitably yielding object c…

Cited by 0SourceScholar
2026

Scalable and General Whole-Body Control for Cross-Humanoid Locomotion

ICML 2026poster

Learning-based whole-body controllers have become a key driver for humanoid robots, yet most existing approaches require robot-specific training. In this paper, we study the problem of cross-embodiment humanoid control and show that a single policy can robustly generalize across a wide range of huma…

Cited by 0SourceScholar
2026

SimpleVLA-RL: Scaling VLA Training via Reinforcement Learning

ICLR 2026poster

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for robotic manipulation. Despite substantial progress enabled by large-scale pretraining and supervised fine-tuning (SFT), these models face two fundamental challenges: (i) the scarcity and high cost of large-scale robotic traj…

Cited by 0SourcecodeScholar
2026

SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-Body Manipulation

ICML 2026poster

Simulating deformable objects under rich interactions remains a fundamental challenge for real-to-sim robot manipulation, with dynamics jointly driven by environmental effects and robot actions. Existing simulators rely on predefined physics or data-driven dynamics without robot-conditioned control,…

Cited by 0SourceScholar
2026

Spatially Guided Training for Vision-Language-Action Model

ICLR 2026poster

Large vision–language models (VLMs) excel at multimodal understanding but fall short when extended to embodied tasks, where instructions must be transformed into low-level motor actions. We introduce SP-VLA, a dual-system **V**ision–**L**anguage–**A**ction framework that leverages **S**patial **P**r…

Cited by 0SourceScholar
2026

StreamVLN: Streaming Vision-And-Language Navigation Via SlowFast Context Modeling

ICRA 2026poster

Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language Models (Video-LLMs) have driven recent progress, current VLN methods based on Vid…

2026

Towards Efficient and Robust Manipulation via Multi-Frame Vision-Language-Action Modeling

AAAI 2026technical

Recent vision-language-action (VLA) models built on pretrained vision-language models (VLMs) have demonstrated strong performance in robotic manipulation. However, these models remain constrained by the single-frame image paradigm and fail to fully leverage the temporal information offered by multi-

Cited by 0SourcePDFScholar
2026

UltraDexGrasp: Learning Universal Dexterous Grasping for Bimanual Robots with Synthetic Data

ICRA 2026poster

Grasping is a fundamental capability for robots to interact with the physical world. Humans, equipped with two hands, autonomously select appropriate grasp strategies based on the shape, size, and weight of objects, enabling robust grasping and subsequent manipulation. In contrast, current robotic g…

2026

UniTracker: Learning Universal Whole-Body Motion Tracker for Humanoid Robots

RA-L 2026

Achieving generalizable whole-body motion control is essential for deploying humanoid robots in real-world environments. However, existing MLP-based policies trained under partial observations often suffer from limited expressiveness and struggle to maintain global consistency. These shortcomings ma

Cited by 41SourceScholar
2026

Vision-Language-Action Instruction Tuning: From Understanding to Manipulation

ICLR 2026poster

To operate effectively in the real world, robots should integrate multimodal reasoning with precise action generation. However, existing vision-language-action (VLA) models often sacrifice one for the other, narrow their abilities to task-specific manipulation data, and suffer catastrophic forgettin…

Cited by 0SourcecodeScholar
2026

Vlaser: Vision-Language-Action Model with Synergistic Embodied Reasoning

ICLR 2026poster

While significant research has focused on developing embodied reasoning capabilities using Vision-Language Models (VLMs) or integrating advanced VLMs into Vision-Language-Action (VLA) models for end-to-end robot control, few studies directly address the critical gap between upstream VLM-based reason…

Cited by 0SourcecodeScholar
2025

A Data-Centric Revisit of Pre-Trained Vision Models for Robot Learning

CVPR 2025poster

Pre-trained vision models (PVMs) are fundamental to modern robotics, yet their optimal configuration remains unclear. Through systematic evaluation, we find that while DINO and iBOT outperform MAE across visuomotor control and perception tasks, they struggle when trained on non-(single-)object-centr…

2025

A Unified and General Humanoid Whole-Body Controller for Fine-Grained Locomotion

RSS 2025poster

Locomotion is a fundamental skill for humanoid robots. However, most existing works made locomotion a single, tedious, unextendable, and passive movement. This limits the kinematic capabilities of humanoid robots. In contrast, humans possess versatile athletic abilities—running, jumping, hopping, an…

Cited by 5PDFScholar
2025

Aether: Geometric-Aware Unified World Modeling

ICCV 2025poster

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper proposes Aether, a unified framework that enables geometry-aware reasoning in world models by jointly optimizing three core ca…

Cited by 0SourcePDFScholar
2025

BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds

RSS 2025poster

Traversing risky terrains with sparse footholds poses a significant challenge for humanoid robots, requiring precise foot placements and stable locomotion. Existing approaches designed for quadrupedal robots often fail to generalize to humanoid robots due to differences in foot geometry and unstable…

Cited by 6PDFScholar
2025

EgoExoBench: A Benchmark for First- and Third-person View Video Understanding in MLLMs

NeurIPS 2025poster

Transferring and integrating knowledge across first-person (egocentric) and third-person (exocentric) viewpoints is intrinsic to human intelligence, enabling humans to learn from others and convey insights from their own experiences. Despite rapid progress in multimodal large language models (MLLMs)…

Cited by 0SourceScholar
2025

EgoThinker: Unveiling Egocentric Reasoning with Spatio-Temporal CoT

NeurIPS 2025poster

Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current multimodal large language models (MLLMs), which excel at vis…

Cited by 0SourceScholar
2025

GENMANIP: LLM-driven Simulation for Generalizable Instruction-Following Manipulation

CVPR 2025poster

Robotic manipulation in real-world settings remains challenging, especially regarding robust generalization. Existing simulation platforms lack sufficient support for exploring how policies adapt to varied instructions and scenarios. Thus, they lag behind the growing interest in instruction-followin…

Cited by 0SourcePDFScholar
2025

GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scene

ICCV 2025poster

Generalizable active mapping in complex unknown environments remains a critical challenge for mobile robots. Existing methods, constrained by limited training data and conservative exploration strategies, struggle to generalize across scenes with diverse layouts and complex connectivity. To enable s…

Cited by 0SourcePDFScholar
2025

HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit

RSS 2025poster

Current humanoid teleoperation systems either lack reliable low-level control policies, or struggle to acquire accurate whole-body control commands, making it difficult to teleoperate humanoids for loco-manipulation tasks. To solve these issues, we propose HOMIE, a novel humanoid teleoperation syste…

Cited by 9PDFScholar
2025

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

NeurIPS 2025poster

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity, sanitized layouts lacking small items, and severe object collis…

Cited by 0SourceScholar
2025

LLaVA-3D: A Simple yet Effective Pathway to Empowering LMMs with 3D Capabilities

ICCV 2025poster

Recent advancements in Large Multimodal Models (LMMs) have greatly enhanced their proficiency in 2D visual understanding tasks, enabling them to effectively process and understand images and videos. However, the development of LMMs with 3D scene understanding capabilities has been hindered by the la…

Cited by 0SourcePDFScholar
2025

LabUtopia: High-Fidelity Simulation and Hierarchical Benchmark for Scientific Embodied Agents

NeurIPS 2025poster

Scientific embodied agents play a crucial role in modern laboratories by automating complex experimental workflows. Compared to typical household environments, laboratory settings impose significantly higher demands on perception of physical-chemical transformations and long-horizon planning, making…

Cited by 0SourcecodeScholar
2025

Language-to-Space Programming for Training-Free 3D Visual Grounding

EMNLP 2025

3D visual grounding (3DVG) is challenging due to the need to understand 3D spatial relations. While supervised approaches have achieved superior performance, they are constrained by the scarcity and high annotation costs of 3D vision-language datasets. Training-free approaches based on LLMs/VLMs eli

2025

Learning Humanoid Locomotion with Perceptive Internal Model

ICRA 2025

In contrast to quadruped robots that can navigate diverse terrains using a “blind” policy, humanoid robots require accurate perception for stable locomotion due to their high degrees of freedom and inherently unstable morphology. However, incorporating perceptual signals often introduces additional

Cited by 84SourceScholar
2025

Learning Humanoid Standing-up Control across Diverse Postures

RSS 2025poster

Standing-up control is crucial for humanoid robots, with the potential for integration into current locomotion and loco-manipulation systems. Existing approaches are either limited to simulations that neglect hardware constraints or rely on predefined ground-specific motion trajectories, failing to…

Cited by 6PDFScholar
2025

MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation

NeurIPS 2025poster

Object compositing offers significant promise for augmented reality (AR) and embodied intelligence applications. Existing approaches predominantly focus on single-image scenarios or intrinsic decomposition techniques, facing challenges with multi-view consistency, complex scenes, and diverse lightin…

Cited by 0SourceScholar
2025

MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning

NeurIPS 2025spotlight

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming manual layout design or purely randomized layouts, which are…

Cited by 0SourceScholar
2025

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

NeurIPS 2025poster

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-specific languages (DSLs) and small-scale datasets, restricting their ability to model complex geometries and structures. To…

Cited by 0SourceScholar
2025

Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulation

RSS 2025poster

Visuomotor policies learned through imitation learning methods often struggle to generalize to new visual domains due to the limited diversity of expert demonstrations, and collecting extensive real-world data is exhaustive. To address this challenge, we propose a novel demonstration generation app…

Cited by 1PDFScholar
2025

OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding

NeurIPS 2025poster

Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilities in integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark…

Cited by 0SourcecodeScholar
2025

ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting

ICCV 2025poster

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understan…

2025

Predictive Inverse Dynamics Models are Scalable Learners for Robotic Manipulation

ICLR 2025oral

Current efforts to learn scalable policies in robotic manipulation primarily fall into two categories: one focuses on "action," which involves behavior cloning from extensive collections of robotic data, while the other emphasizes "vision," enhancing model generalization by pre-training representati…

2025

Rethinking the Embodied Gap in Vision-and-Language Navigation: A Holistic Study of Physical and Visual Disparities

ICCV 2025poster

Recent Vision-and-Language Navigation (VLN) advancements are promising, but their idealized assumptions about robot movement and control fail to reflect physically embodied deployment challenges. To bridge this gap, we introduce VLN-PE, a physically realistic VLN platform supporting humanoid, quadru…

2025

RoboDuet: Learning a Cooperative Policy for Whole-Body Legged Loco-Manipulation

RA-L 2025

Fully leveraging the loco-manipulation capabilities of a quadruped robot equipped with a robotic arm is non-trivial, as it requires controlling all degrees of freedom (DoFs) of the quadruped robot to achieve effective whole-body coordination. In this letter, we propose a novel framework RoboDuet, wh

Cited by 13SourceScholar
2025

RoboGround: Robotic Manipulation with Grounded Vision-Language Priors

CVPR 2025poster

Recent advancements in robotic manipulation have highlighted the potential of intermediate representations for improving policy generalization. In this work, we explore grounding masks as an effective intermediate representation, balancing two key advantages: (1) effective spatial guidance that spec…

Cited by 0SourcePDFScholar
2025

VFlowOpt: A Token Pruning Framework for LMMs with Visual Information Flow-Guided Optimization

ICCV 2025poster

Large Multimodal Models (LMMs) excel in visual-language tasks by leveraging numerous visual tokens for fine-grained visual information, but this token redundancy results in significant computational costs. Previous research aimed at reducing visual tokens during inference typically leverages importa…

Cited by 0SourcePDFScholar
2024

Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers

NeurIPS 2024poster

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene comprehension. In this paper, we introduce the use of objec…

2024

CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

NeurIPS 2024spotlight

Enabling humanoid robots to clean rooms has long been a pursued dream within humanoid research communities. However, many tasks require multi-humanoid collaboration, such as carrying large and heavy furniture together. Given the scarcity of motion capture data on multi-humanoid collaboration and the…

Cited by 9SourcePDFScholar
2024

EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AI

CVPR 2024poster

In the realm of computer vision and robotics embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully understand 3D scenes given their first-person observations and contextualize them into language for interaction. However tra…

2024

GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction

CVPR 2024poster

While recent advances in neural radiance field enable realistic digitization for large-scale scenes the image-capturing process is still time-consuming and labor-intensive. Previous works attempt to automate this process using the Next-Best-View (NBV) policy for active 3D reconstruction. However the…

2024

Hybrid Internal Model: Learning Agile Legged Locomotion with Simulated Robot Response

ICLR 2024poster

Robust locomotion control depends on accurate state estimations. However, the sensors of most legged robots can only provide partial and noisy observations, making the estimation particularly challenging, especially for external states like terrain frictions and elevation maps. Inspired by the class…

2024

MGF: Mixed Gaussian Flow for Diverse Trajectory Prediction

NeurIPS 2024poster

To predict future trajectories, the normalizing flow with a standard Gaussian prior suffers from weak diversity. The ineffectiveness comes from the conflict between the fact of asymmetric and multi-modal distribution of likely outcomes and symmetric and single-modal original distribution and superv…

2024

MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations

NeurIPS 2024poster

With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and makes rapid progress. However, limited by existing datasets, previous works mainly focus on understanding object properties…

2024

RoboKeyGen: Robot Pose and Joint Angles Estimation via Diffusion-based 3D Keypoint Generation

ICRA 2024poster

Estimating robot pose and joint angles is significant in advanced robotics, enabling applications like robot collaboration and online hand-eye calibration. However, the introduction of unknown joint angles makes prediction more complex than simple robot pose estimation, due to its higher dimensional…

Cited by 7SourcecodeScholar
2024

Unified Human-Scene Interaction via Prompted Chain-of-Contacts

ICLR 2024spotlight

Human-Scene Interaction (HSI) is a vital component of fields like embodied AI and virtual reality. Despite advancements in motion quality and physical plausibility, two pivotal factors, versatile interaction control and the development of a user-friendly interface, require further exploration before…

2024

VLM-Grounder: A VLM Agent for Zero-Shot 3D Visual Grounding

CoRL 2024poster

3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depend on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot methods leveraging LLMs have been proposed to address the data is…

Cited by 9SourcecodeScholar
2024

What Makes CLIP More Robust to Long-Tailed Pre-Training Data? A Controlled Study for Transferable Insights

NeurIPS 2024poster

Severe data imbalance naturally exists among web-scale vision-language datasets. Despite this, we find CLIP pre-trained thereupon exhibits notable robustness to the data imbalance compared to supervised learning, and demonstrates significant effectiveness in learning generalizable representations. W…

2024

X-neuron: Interpreting, Locating and Editing of Neurons in Reinforcement Learning Policy

IROS 2024poster

Despite the impressive performance of Reinforcement Learning (RL), the black-box neural network backbone hinders users from trusting and deploying trained agents in real-world applications where safety is crucial. In order to make agents more trustworthy and controllable, for a given RL-trained poli…

Cited by 0SourceScholar
2023

DORT: Modeling Dynamic Objects in Recurrent for Multi-Camera 3D Object Detection and Tracking

CoRL 2023poster

Recent multi-camera 3D object detectors usually leverage temporal information to construct multi-view stereo that alleviates the ill-posed depth estimation. However, they typically assume all the objects are static and directly aggregate features across frames. This work begins with a theoretical an…

Cited by 10SourcecodeScholar
2023

Dense Distinct Query for End-to-End Object Detection

CVPR 2023poster

One-to-one label assignment in object detection has successfully obviated the need of non-maximum suppression (NMS) as a postprocessing and makes the pipeline end-to-end. However, it triggers a new dilemma as the widely used sparse queries cannot guarantee a high recall, while dense queries inevitab…

2023

MV-JAR: Masked Voxel Jigsaw and Reconstruction for LiDAR-Based Self-Supervised Pre-Training

CVPR 2023poster

This paper introduces the Masked Voxel Jigsaw and Reconstruction (MV-JAR) method for LiDAR-based self-supervised pre-training and a carefully designed data-efficient 3D object detection benchmark on the Waymo dataset. Inspired by the scene-voxel-point hierarchy in downstream 3D object detectors, we…

2023

OV-PARTS: Towards Open-Vocabulary Part Segmentation

NeurIPS 2023poster

Segmenting and recognizing diverse object parts is a crucial ability in applications spanning various computer vision and robotic tasks. While significant progress has been made in object-level Open-Vocabulary Semantic Segmentation (OVSS), i.e., segmenting objects with arbitrary text, the correspond…

2023

Observation-Centric SORT: Rethinking SORT for Robust Multi-Object Tracking

CVPR 2023poster

Kalman filter (KF) based methods for multi-object tracking (MOT) make an assumption that objects move linearly. While this assumption is acceptable for very short periods of occlusion, linear estimates of motion for prolonged time can be highly inaccurate. Moreover, when there is no measurement avai…

2023

Tube-Link: A Flexible Cross Tube Framework for Universal Video Segmentation

ICCV 2023poster

Video segmentation aims to segment and track every pixel in diverse scenarios accurately. In this paper, we present Tube-Link, a versatile framework that addresses multiple core tasks of video segmentation with a unified architecture. Our framework is a near-online approach that takes a short subcli…

Cited by 56PDFcodeScholar
2022

Dense Siamese Network for Dense Unsupervised Learning

ECCV 2022poster

"This paper presents Dense Siamese Network (DenseSiam), a simple unsupervised learning framework for dense prediction tasks. It learns visual representations by maximizing the similarity between two views of one image with two types of consistency, i.e., pixel consistency and region consistency. Con…

2022

Video K-Net: A Simple, Strong, and Unified Baseline for Video Segmentation

CVPR 2022oral

This paper presents Video K-Net, a simple, strong, and unified framework for fully end-to-end video panoptic segmentation. The method is built upon K-Net, a method that unifies image segmentation via a group of learnable kernels. We observe that these learnable kernels from K-Net, which encode objec…

Cited by 107PDFcodeScholar
2021

Probabilistic and Geometric Depth: Detecting Objects in Perspective

CoRL 2021poster

3D object detection is an important capability needed in various practical applications such as driver assistance systems. Monocular 3D detection, a representative general setting among image-based approaches, provides a more economical solution than conventional settings relying on LiDARs but still…

Cited by 325SourcecodeScholar
2021

Quasi-Dense Similarity Learning for Multiple Object Tracking

CVPR 2021poster

Similarity learning has been recognized as a crucial step for object tracking. However, existing multiple object tracking methods only use sparse ground truth matching as the training objective, while ignoring the majority of the informative regions on the images. In this paper, we present Quasi-Den…

Cited by 492PDFcodeScholar
2021

Seesaw Loss for Long-Tailed Instance Segmentation

CVPR 2021poster

Instance segmentation has witnessed a remarkable progress on class-balanced benchmarks. However, they fail to perform as accurately in real-world scenarios, where the category distribution of objects naturally comes with a long tail. Instances of head classes dominate a long-tailed dataset and they…

Cited by 326PDFcodeScholar
2020

Side-Aware Boundary Localization for More Precise Object Detection

ECCV 2020poster

Current object detection frameworks mainly rely on bounding box regression to localize objects. Despite the remarkable progress in recent years, the precision of bounding box regression remains unsatisfactory, hence limiting performance in object detection. We observe that precise localization requi…

2019

Adapting Object Detectors via Selective Cross-Domain Alignment

CVPR 2019poster

State-of-the-art object detectors are usually trained on public datasets. They often face substantial difficulties when applied to a different domain, where the imaging condition differs significantly and the corresponding annotated data are unavailable (or expensive to acquire). A natural remedy is…

Cited by 436PDFcodeScholar
2019

Hybrid Task Cascade for Instance Segmentation

CVPR 2019poster

Cascade is a classic yet powerful architecture that has boosted performance on various tasks. However, how to introduce cascade to instance segmentation remains an open question. A simple combination of Cascade R-CNN and Mask R-CNN only brings limited gain. In exploring a more effective approach, we…

Cited by 1727PDFcodeScholar
2019

Libra R-CNN: Towards Balanced Learning for Object Detection

CVPR 2019poster

Compared with model architectures, the training process, which is also crucial to the success of detectors, has received relatively less attention in object detection. In this work, we carefully revisit the standard training practice of detectors, and find that the detection performance is often lim…

Cited by 1921PDFcodeScholar
2018

FishNet: A Versatile Backbone for Image, Region, and Pixel Level Prediction

NeurIPS 2018poster

The basic principles in designing convolutional neural network (CNN) structures for predicting objects on different levels, e.g., image-level, region-level, and pixel-level, are diverging. Generally, network structures designed specifically for image classification are directly used as default backb…