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Kailin Li

10 accepted papers

2026

Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3-D Constrained Terrains

CVPR 2026

Robust humanoid locomotion requires accurate and globally consistent perception of the surrounding 3D environment. However, existing perception modules, mainly based on depth images or elevation maps, offer only partial and locally flattened views of the environment, failing to capture the full 3D s

Cited by 0SourcecodeScholar
2025

ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning

CVPR 2025poster

Human hands play a central role in interacting, motivating increasing research in dexterous robotic manipulation. Data-driven embodied AI algorithms demand precise, large-scale, human-like manipulation sequences, which are challenging to obtain with conventional reinforcement learning or real-world…

2024

FAVOR: Full-Body AR-Driven Virtual Object Rearrangement Guided by Instruction Text

AAAI 2024technical

Rearrangement operations form the crux of interactions between humans and their environment. The ability to generate natural, fluid sequences of this operation is of essential value in AR/VR and CG. Bridging a gap in the field, our study introduces FAVOR: a novel dataset for Full-body AR-driven Virt…

2024

OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion

CVPR 2024poster

We present OAKINK2 a dataset of bimanual object manipulation tasks for complex daily activities. In pursuit of constructing the complex tasks into a structured representation OAKINK2 introduces three level of abstraction to organize the manipulation tasks: Affordance Primitive Task and Complex Task.…

Cited by 18SourcePDFScholar
2023

CHORD: Category-level Hand-held Object Reconstruction via Shape Deformation

ICCV 2023poster

In daily life, humans utilize hands to manipulate objects. Modeling the shape of objects that are manipulated by the hand is essential for AI to comprehend daily tasks and to learn manipulation skills. However, previous approaches have encountered difficulties in reconstructing the precise shapes of…

Cited by 15PDFcodeScholar
2022

A Centaur System for Assisting Human Walking with Load Carriage

IROS 2022poster

Walking with load is a common task in daily life and disaster rescue. Long-term load carriage may cause irreversible damage to the human body. Although remarkable progress has been made in the field of wearable robots, it is still far from avoiding interference to human legs, which will lead to ener…

Cited by 8SourceScholar
2022

ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis

CVPR 2022oral

Estimating the articulated 3D hand-object pose from a single RGB image is a highly ambiguous and challenging problem, requiring large-scale datasets that contain diverse hand poses, object types, and camera viewpoints. Most real-world datasets lack these diversities. In contrast, data synthesis can…

Cited by 98PDFcodeScholar
2022

DART: Articulated Hand Model with Diverse Accessories and Rich Textures

NeurIPS 2022accept

Hand, the bearer of human productivity and intelligence, is receiving much attention due to the recent fever of digital twins. Among different hand morphable models, MANO has been widely used in vision and graphics community. However, MANO disregards textures and accessories, which largely limits it…

2022

OakInk: A Large-Scale Knowledge Repository for Understanding Hand-Object Interaction

CVPR 2022poster

Learning how humans manipulate objects requires machines to acquire knowledge from two perspectives: one for understanding object affordances and the other for learning human's interactions based on the affordances. Even though these two knowledge bases are crucial, we find that current databases la…

Cited by 97PDFcodeScholar
2021

CPF: Learning a Contact Potential Field To Model the Hand-Object Interaction

ICCV 2021poster

Modeling the hand-object (HO) interaction not only requires estimation of the HO pose, but also pays attention to the contact due to their interaction. Significant progress has been made in estimating hand and object separately with deep learning methods, simultaneous HO pose estimation and contact…

Cited by 141PDFcodeScholar