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Puhao Li

15 accepted papers

2026

Simultaneous Tactile-Visual Perception for Learning Multimodal Robot Manipulation

RA-L 2026

Robotic manipulation requires both rich multimodal perception and effective learning frameworks to handle complex real-world tasks. See-Through-Skin (STS) sensors, which combine tactile and visual perception, offer promising sensing capabilities, while modern imitation learning provides powerful too

Cited by 5SourceScholar
2025

Ag2x2: Robust Agent-Agnostic Visual Representations for Zero-Shot Bimanual Manipulation

IROS 2025

Bimanual manipulation, fundamental to human daily activities, remains a challenging task due to its inherent complexity of coordinated control. Recent advances have enabled zero-shot learning of single-arm manipulation skills through agent-agnostic visual representations derived from human videos; h

Cited by 0SourceScholar
2025

ControlVLA: Few-shot Object-centric Adaptation for Pre-trained Vision-Language-Action Models

CoRL 2025poster

Learning real-world robotic manipulation is challenging, particularly when limited demonstrations are available. Existing methods for few-shot manipulation often rely on simulation-augmented data or pre-built modules like grasping and pose estimation, which struggle with sim-to-real gaps and lack ex…

Cited by 0SourceScholar
2025

GWM: Towards Scalable Gaussian World Models for Robotic Manipulation

ICCV 2025poster

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that requires consistent spatial and physical understanding of th…

Cited by 0SourcePDFScholar
2025

ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning

CVPR 2025poster

Human hands play a central role in interacting, motivating increasing research in dexterous robotic manipulation. Data-driven embodied AI algorithms demand precise, large-scale, human-like manipulation sequences, which are challenging to obtain with conventional reinforcement learning or real-world…

2025

PhysPart: Physically Plausible Part Completion for Interactable Objects

ICRA 2025

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot simulation environments. However, while significant progress has be

Cited by 24SourceScholar
2025

Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation

NeurIPS 2025spotlight

Tactile sensing is crucial for achieving human-level robotic capabilities in manipulation tasks. As a promising solution, Vision-based Tactile Sensors (VBTSs) offer high spatial resolution and cost-effectiveness, but present unique challenges in robotics for their complex physical characteristics an…

Cited by 0SourcecodeScholar
2024

Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations

IROS 2024poster

Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation. However, current methods (e.g., VIP and R3M) still face significant hurdles, notably the domain gap among robotic embodiments and the sparsity of succe…

Cited by 15SourcecodeScholar
2024

An Embodied Generalist Agent in 3D World

ICML 2024poster

Leveraging massive knowledge from large language models (LLMs), recent machine learning models show notable successes in general-purpose task solving in diverse domains such as computer vision and robotics. However, several significant challenges remain: (i) most of these models rely on 2D images ye…

2024

Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

CVPR 2024highlight

Despite significant advancements in text-to-motion synthesis generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models capable of jointly modeling natural language 3D scenes and huma…

2024

PhyRecon: Physically Plausible Neural Scene Reconstruction

NeurIPS 2024poster

We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results, limiting their utility in domains requiring rigorous physical acc…

Cited by 10SourcePDFScholar
2023

DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation

ICRA 2023poster

Robotic dexterous grasping is the first step to enable human-like dexterous object manipulation and thus a crucial robotic technology. However, dexterous grasping is much more under-explored than object grasping with parallel grippers, partially due to the lack of a large-scale dataset. In this work…

Cited by 122SourcecodeScholar
2023

Diffusion-Based Generation, Optimization, and Planning in 3D Scenes

CVPR 2023poster

We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning. In contrast to prior works, SceneDiffuser is intrinsically scene-aware, physics-based, and goal-oriented…

2023

GenDexGrasp: Generalizable Dexterous Grasping

ICRA 2023poster

Generating dexterous grasping has been a long-standing and challenging robotic task. Despite recent progress, existing methods primarily suffer from two issues. First, most prior art focuses on a specific type of robot hand, lacking generalizable capability of handling unseen ones. Second, prior art…

Cited by 80SourcecodeScholar