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Haoran Geng

27 accepted papers

2026

D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping

ICLR 2026poster

Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially in physical parameter identification. In this work, we intro…

Cited by 0SourcecodeScholar
2026

Multi-Objective Learning for Diffusion Models: A Statistical Theory under Semi-Supervised Learning

ICML 2026poster

Diffusion models are increasingly used as powerful conditional generators, yet real deployments often involve multiple target distributions arising from different tasks, e.g., diverse prompt domains in text-to-image generation, or multiple environments in robotics with diffusion policies. This natur…

Cited by 0SourceScholar
2026

Rodrigues Network for Learning Robot Actions

ICLR 2026oral

Understanding and predicting articulated actions is important in robot learning. However, common architectures such as MLPs and Transformers lack inductive biases that reflect the underlying kinematic structure of articulated systems. To this end, we propose the **Neural Rodrigues Operator**, a lear…

Cited by 0SourceScholar
2026

ViTacFormer: Learning Cross-Modal Representation for Visuo-Tactile Dexterous Manipulation

RSS 2026poster

Dexterous manipulation is a cornerstone capability for robotic systems aiming to interact with the physical world in a human-like manner. Although vision-based methods have advanced rapidly, tactile sensing remains crucial for fine-grained control—particularly in unstructured or visually occluded se…

Cited by 0SourceScholar
2025

AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time

EMNLP 2025

This paper presents AlphaOne ( 𝛼1 ), a universal framework for modulating reasoning progress in large reasoning models (LRMs) at test time. 𝛼1 first introduces 𝛼 moment, which represents the scaled thinking phase with a universal parameter 𝛼 .Within this scaled pre- 𝛼 moment phase, it dynamically sc

2025

DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy

NeurIPS 2025spotlight

Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research in the field has struggled to replicate this level of dexteri…

Cited by 0SourcecodeScholar
2025

FreeCG: Free the Design Space of Clebsch-Gordan Transform for Machine Learning Force Fields

ICLR 2025poster

Machine Learning Force Fields (MLFFs) are of great importance for chemistry, physics, materials science, and many other related fields. The Clebsch–Gordan transform (CG transform) effectively encodes many-body interactions and is thus an important building block for many models of MLFFs. However, th…

2025

GAPartManip: A Large-Scale Part-Centric Dataset for Material-Agnostic Articulated Object Manipulation

ICRA 2025

Effectively manipulating articulated objects in household scenarios is a crucial step toward achieving general embodied artificial intelligence. Mainstream research in 3D vision has primarily focused on manipulation through depth perception and pose detection. However, in real-world environments, th

Cited by 8SourcecodeScholar
2025

Make a Donut: Hierarchical EMD-Space Planning for Zero-Shot Deformable Manipulation With Tools

RA-L 2025

Deformable object manipulation stands as one of the most captivating yet formidable challenges in robotics. While previous techniques have predominantly relied on learning latent dynamics through demonstrations, typically represented as either particles or images, there exists a pertinent limitation

Cited by 4SourceScholar
2025

PhysPart: Physically Plausible Part Completion for Interactable Objects

ICRA 2025

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot simulation environments. However, while significant progress has be

Cited by 24SourceScholar
2025

RoboVerse: A Unified Platform, Benchmark and Dataset for Scalable and Generalizable Robot Learning

RSS 2025poster

Data scaling and standardized evaluation benchmarks have driven remarkable advances in natural language processing and computer vision. However, in robotics, scaling up data and establishing evaluation protocols pose significant challenges. Directly collecting real-world data is inefficient and reso…

Cited by 0PDFScholar
2025

SimLauncher: Launching Sample-Efficient Real-World Robotic Reinforcement Learning via Simulation Pre-Training

IROS 2025

Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world visuomotor control tasks. However, applying RL in the real world

Cited by 3SourceScholar
2025

The Sound of Simulation: Learning Multimodal Sim-to-Real Robot Policies with Generative Audio

CoRL 2025oral

Robots must integrate multiple sensory modalities to act effectively in the real world. Yet, learning such multimodal policies at scale remains challenging. Simulation offers a viable solution, but while vision has benefited from high-fidelity simulators, other modalities (e.g. sound) can be notorio…

Cited by 0SourceScholar
2024

Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations

IROS 2024poster

Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation. However, current methods (e.g., VIP and R3M) still face significant hurdles, notably the domain gap among robotic embodiments and the sparsity of succe…

Cited by 15SourcecodeScholar
2024

D$^3$RoMa: Disparity Diffusion-based Depth Sensing for Material-Agnostic Robotic Manipulation

CoRL 2024poster

Depth sensing is an important problem for 3D vision-based robotics. Yet, a real-world active stereo or ToF depth camera often produces noisy and incomplete depth which bottlenecks robot performances. In this work, we propose D3RoMa, a learning-based depth estimation framework on stereo image pairs t…

Cited by 4SourceScholar
2024

DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes

CoRL 2024poster

Grasping in cluttered scenes remains highly challenging for dexterous hands due to the scarcity of data. To address this problem, we present a large-scale synthetic dataset, encompassing 1319 objects, 8270 scenes, and 426 million grasps. Beyond benchmarking, we also explore data-efficient learning s…

Cited by 10SourceScholar
2024

ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulation

CVPR 2024poster

Robot manipulation relies on accurately predicting contact points and end-effector directions to ensure successful operation. However learning-based robot manipulation trained on a limited category within a simulator often struggles to achieve generalizability especially when confronted with extensi…

Cited by 54SourcePDFScholar
2024

Open6DOR: Benchmarking Open-instruction 6-DoF Object Rearrangement and A VLM-based Approach

IROS 2024poster

The integration of large-scale Vision-Language Models (VLMs) with embodied AI can greatly enhance the generalizability and the capacity to follow open instructions for robots. However, existing studies on object manipulation are not up to full consideration of the 6-DoF requirements, let alone estab…

Cited by 8SourceScholar
2024

RAM: Retrieval-Based Affordance Transfer for Generalizable Zero-Shot Robotic Manipulation

CoRL 2024poster

This work proposes a retrieve-and-transfer framework for zero-shot robotic manipulation, dubbed RAM, featuring generalizability across various objects, environments, and embodiments. Unlike existing approaches that learn manipulation from expensive in-domain demonstrations, RAM capitalizes on a retr…

Cited by 26SourcecodeScholar
2024

SAGE: Bridging Semantic and Actionable Parts for GEneralizable Articulated-Object Manipulation under Language Instructions

RSS 2024poster

To interact with daily-life articulated objects of diverse structures and functionalities, understanding the object parts plays a central role in both user instruction comprehension and task execution. However, the possible discordance between the semantic meaning and physics functionalities of the…

Cited by 0SourcePDFScholar
2024

ShapeLLM: Universal 3D Object Understanding for Embodied Interaction

ECCV 2024poster

"This paper presents , the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. is built upon an improved 3D encoder by extending [?] to that benefits from multi-view image distillation for…

2023

ARNOLD: A Benchmark for Language-Grounded Task Learning with Continuous States in Realistic 3D Scenes

ICCV 2023poster

Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete (e.g., binary) object states, which poses challenges for learning complex tasks and transferring learned policy from the simul…

Cited by 29PDFcodeScholar
2023

GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Parts

CVPR 2023highlight

For years, researchers have been devoted to generalizable object perception and manipulation, where cross-category generalizability is highly desired yet underexplored. In this work, we propose to learn such cross-category skills via Generalizable and Actionable Parts (GAParts). By identifying and d…

2023

PartManip: Learning Cross-Category Generalizable Part Manipulation Policy From Point Cloud Observations

CVPR 2023poster

Learning a generalizable object manipulation policy is vital for an embodied agent to work in complex real-world scenes. Parts, as the shared components in different object categories, have the potential to increase the generalization ability of the manipulation policy and achieve cross-category obj…

Cited by 40SourcePDFScholar
2023

RLAfford: End-to-End Affordance Learning for Robotic Manipulation

ICRA 2023poster

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories, diverse shape geometry and versatile functionality. In this…

Cited by 73SourceScholar
2023

UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-Aware Curriculum and Iterative Generalist-Specialist Learning

ICCV 2023oral

We propose a novel, object-agnostic method for learning a universal policy for dexterous object grasping from realistic point cloud observations and proprioceptive information under a table-top setting, namely UniDexGrasp++. To address the challenge of learning the vision-based policy across thousan…

Cited by 88PDFScholar
2023

UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy

CVPR 2023poster

In this work, we tackle the problem of learning universal robotic dexterous grasping from a point cloud observation under a table-top setting. The goal is to grasp and lift up objects in high-quality and diverse ways and generalize across hundreds of categories and even the unseen. Inspired by succe…

Cited by 119SourcePDFScholar