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Zan Wang

13 accepted papers

2025

FloNa: Floor Plan Guided Embodied Visual Navigation

AAAI 2025technical

Humans naturally rely on floor plans to navigate in unfamiliar environments, as they are readily available, reliable, and provide rich geometrical guidance. However, existing visual navigation settings overlook this valuable prior knowledge, leading to limited efficiency and accuracy. To eliminate t…

Cited by 0SourcePDFScholar
2025

InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing

CVPR 2025highlight

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main challenges of this task: precise human-object relation reaso…

Cited by 0SourcePDFScholar
2025

PhysPart: Physically Plausible Part Completion for Interactable Objects

ICRA 2025

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot simulation environments. However, while significant progress has be

Cited by 24SourceScholar
2024

LLMs as Bridges: Reformulating Grounded Multimodal Named Entity Recognition

ACL 2024findings

Grounded Multimodal Named Entity Recognition (GMNER) is a nascent multimodal task that aims to identify named entities, entity types and their corresponding visual regions. GMNER task exhibits two challenging properties: 1) The weak correlation between image-text pairs in social media results in a s…

2024

Mastering Scene Rearrangement with Expert-Assisted Curriculum Learning and Adaptive Trade-Off Tree-Search

IROS 2024poster

Scene Rearrangement Planning (SRP) has recently emerged as a crucial interior scene task; however, current approaches still face two primary issues. First, prior works define the action space of SRP using handcrafted coarse-grained actions, which are inflexible for scene arrangement transition and i…

Cited by 0SourcecodeScholar
2024

Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

CVPR 2024highlight

Despite significant advancements in text-to-motion synthesis generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models capable of jointly modeling natural language 3D scenes and huma…

2024

Scaling Up Dynamic Human-Scene Interaction Modeling

CVPR 2024highlight

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method. TRUMANS stands as the most comprehensive motion-captured HSI dataset currently available encompassing over 15…

Cited by 54SourcePDFScholar
2024

Visual Loop Closure Detection with Thorough Temporal and Spatial Context Exploitation

IROS 2024poster

Despite advancements in visual Simultaneous Localization and Mapping (SLAM), prevailing visual Loop Closure Detection (LCD) methods primarily rely on computationally intensive image similarity comparisons, neglecting temporal-spatial context during long-term exploration. To address this issue, we pr…

Cited by 0SourceScholar
2023

Diffusion-Based Generation, Optimization, and Planning in 3D Scenes

CVPR 2023poster

We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning. In contrast to prior works, SceneDiffuser is intrinsically scene-aware, physics-based, and goal-oriented…

2022

HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes

NeurIPS 2022accept

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characters of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality and lack semantics. To fill in the gap, we propose a large-scale an…

2021

APIRecX: Cross-Library API Recommendation via Pre-Trained Language Model

EMNLP 2021main

For programmers, learning the usage of APIs (Application Programming Interfaces) of a software library is important yet difficult. API recommendation tools can help developers use APIs by recommending which APIs to be used next given the APIs that have been written. Traditionally, language models su…

Cited by 21SourcePDFScholar