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Botian Xu

10 accepted papers

2026

Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3-D Constrained Terrains

CVPR 2026

Robust humanoid locomotion requires accurate and globally consistent perception of the surrounding 3D environment. However, existing perception modules, mainly based on depth images or elevation maps, offer only partial and locally flattened views of the environment, failing to capture the full 3D s

Cited by 0SourcecodeScholar
2026

MoE-DP: An MoE-Enhanced Diffusion Policy for Robust Long-Horizon Robotic Manipulation with Skill Decomposition and Failure Recovery

ICRA 2026poster

Diffusion policies have emerged as a powerful framework for robotic visuomotor control, yet they often lack the robustness to recover from subtask failures in long-horizon, multi-stage tasks and their learned representations of observations are often difficult to interpret. In this work, we propose …

2026

Online Planning for Multi-UAV Pursuit-Evasion in Unknown Environments Using Deep Reinforcement Learning

ICRA 2026poster

Multi-UAV pursuit-evasion, where pursuers aim to capture evaders, poses a key challenge for UAV swarm intelligence. Multi-agent reinforcement learning (MARL) has demonstrated potential in modeling cooperative behaviors, but most RL-based approaches remain constrained to simplified simulations with l…

2025

ArtFormer: Controllable Generation of Diverse 3D Articulated Objects

CVPR 2025poster

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from static datasets. To address these challenges, we parameteriz…

2025

FACET: Force-Adaptive Control via Impedance Reference Tracking for Legged Robots

CoRL 2025oral

Reinforcement learning (RL) has made significant strides in legged robot control, enabling locomotion across diverse terrains and complex loco-manipulation capabilities. However, the commonly used position or velocity tracking-based objectives are agnostic to forces experienced by the robot, leading…

Cited by 0SourceScholar
2025

Multi-UAV Formation Control with Static and Dynamic Obstacle Avoidance via Reinforcement Learning

IROS 2025

This paper tackles the challenging task of maintaining formation among multiple unmanned aerial vehicles (UAVs) while avoiding both static and dynamic obstacles during directed flight. The complexity of the task arises from its multi-objective nature, the large exploration space, and the sim-to-real

Cited by 7SourceScholar
2025

Online Planning for Multi-UAV Pursuit-Evasion in Unknown Environments Using Deep Reinforcement Learning

RA-L 2025

Multi-UAV pursuit-evasion, where pursuers aim to capture evaders, poses a key challenge for UAV swarm intelligence. Multi-agent reinforcement learning (MARL) has demonstrated potential in modeling cooperative behaviors, but most RL-based approaches remain constrained to simplifed simulations with li

Cited by 13SourceScholar
2024

OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control

RA-L 2024

In this work, we introduce <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">OmniDrones</i> , an efficient and flexible platform tailored for reinforcement learning in drone control, built on Nvidia's Omniverse Isaac Sim. It employs a bottom-up design

Cited by 53SourcecodeScholar
2023

Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biased

ICLR 2023poster

There is a recent trend of applying multi-agent reinforcement learning (MARL) to train an agent that can cooperate with humans in a zero-shot fashion without using any human data. The typical workflow is to first repeatedly run self-play (SP) to build a policy pool and then train the final adaptive…