← Search

Ruize Zhang

6 accepted papers

2026

JuggleRL: Mastering Ball Juggling with a Quadrotor Via Deep Reinforcement Learning

ICRA 2026poster

Aerial robots interacting with objects must perform precise, contact-rich maneuvers under uncertainty. In this paper, we study the problem of aerial ball juggling using a quadrotor equipped with a racket, a task that demands accurate timing, stable control, and continuous adaptation. We propose Jugg…

2026

You Don't Protect if You Don't Expect: Breaking the Key Assumption behind CLIP's Test-Time Defenses

ICML 2026poster

Recent test-time defenses for CLIP claim to preserve zero-shot clean accuracy while improving adversarial robustness. However, we find the reported robustness of six recent proposed state-of-the-art methods substantially overestimated: they fail under basic adaptive attacks. We further observe that …

Cited by 0SourceScholar
2025

Mastering Multi-Drone Volleyball through Hierarchical Co-Self-Play Reinforcement Learning

CoRL 2025poster

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-level agile control. The task is turn-based, multi-agent, and physically grounded, posing significant challenges due to it…

Cited by 0SourceScholar
2025

VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

NeurIPS 2025poster

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we present VolleyBots, a novel robot sports testbed where multiple drones cooperate and compete in the sport of volleybal…

Cited by 0SourcecodeScholar
2024

OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control

RA-L 2024

In this work, we introduce <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">OmniDrones</i> , an efficient and flexible platform tailored for reinforcement learning in drone control, built on Nvidia's Omniverse Isaac Sim. It employs a bottom-up design

Cited by 53SourcecodeScholar
2024

Self-Supervised Adversarial Training via Diverse Augmented Queries and Self-Supervised Double Perturbation

NeurIPS 2024poster

Recently, there have been some works studying self-supervised adversarial training, a learning paradigm that learns robust features without labels. While those works have narrowed the performance gap between self-supervised adversarial training (SAT) and supervised adversarial training (supervised A…