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Yuliang Xiu

15 accepted papers

2026

Human3R: Everyone Everywhere All at Once

ICLR 2026poster

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative contact-aware refinement between humans and scenes, and heavy dependen…

Cited by 0SourcecodeScholar
2026

UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections

ICLR 2026poster

We present UP2You, the first tuning-free solution for reconstructing high-fidelity 3D clothed portraits from extremely unconstrained in-the-wild 2D photos. Unlike previous approaches that require "clean" inputs (e.g., full-body images with minimal occlusions, or well calibrated cross-view captures),…

Cited by 0SourcecodeScholar
2025

ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

CVPR 2025poster

We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garment sewing patterns from images or text descriptions. Unlike previous methods that often lack robustness and interactive editing capabilities, C…

Cited by 5SourcePDFScholar
2025

ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness

ICCV 2025poster

Fitting a body to a 3D clothed human point cloud is a common yet challenging task. Traditional optimization-based approaches use multi-stage pipelines that are sensitive to pose initialization, while recent learning-based methods often struggle with generalization across diverse poses and garment ty…

2025

Easi3R: Estimating Disentangled Motion from DUSt3R Without Training

ICCV 2025poster

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets.In contrast, the limited scale and diversity of available 4D datasets present a major…

2025

Feat2GS: Probing Visual Foundation Models with Gaussian Splatting

CVPR 2025poster

Given that visual foundation models (VFMs) are trained on extensive datasets but often limited to 2D images, a natural question arises: how well do they understand the 3D world? With the differences in architecture and training protocols (i.e., objectives, proxy tasks), a unified framework to fairly…

2024

Ghost on the Shell: An Expressive Representation of General 3D Shapes

ICLR 2024oral

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they enable 1) fast physics-based rendering with realistic material and lighting, 2) physical simulation, and 3) are memory-efficient…

Cited by 15SourcePDFScholar
2024

Parameter-Efficient Orthogonal Finetuning via Butterfly Factorization

ICLR 2024poster

Large foundation models are becoming ubiquitous, but training them from scratch is prohibitively expensive. Thus, efficiently adapting these powerful models to downstream tasks is increasingly important. In this paper, we study a principled finetuning paradigm -- Orthogonal Finetuning (OFT) -- for d…

Cited by 57SourcePDFScholar
2023

D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Field

ICCV 2023poster

Realistic virtual humans play a crucial role in numerous industries, such as metaverse, intelligent healthcare, and self-driving simulation. But creating them on a large scale with high levels of realism remains a challenge. The utilization of deep implicit function sparks a new era of image-based 3…

Cited by 40PDFcodeScholar
2023

ECON: Explicit Clothed Humans Optimized via Normal Integration

CVPR 2023highlight

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form geometry, but produce disembodied limbs or degenerate shapes f…

2023

High-Fidelity Clothed Avatar Reconstruction From a Single Image

CVPR 2023poster

This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to realize a high-fidelity clothed avatar reconstruction (CAR)…

2022

DART: Articulated Hand Model with Diverse Accessories and Rich Textures

NeurIPS 2022accept

Hand, the bearer of human productivity and intelligence, is receiving much attention due to the recent fever of digital twins. Among different hand morphable models, MANO has been widely used in vision and graphics community. However, MANO disregards textures and accessories, which largely limits it…

2022

ICON: Implicit Clothed Humans Obtained From Normals

CVPR 2022poster

Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn the avatar from only 2D images of people in unconstrained poses. Given a set of images, our method estimates a deta…

Cited by 343PDFcodeScholar
2020

Monocular Real-Time Volumetric Performance Capture

ECCV 2020poster

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template model. Our system reconstructs a fully textured 3D human fr…