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Zhaoyang Lyu

13 accepted papers

2026

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics–Physics Dual System

ICML 2026poster

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models (LLMs) to predict scene layouts, inevitably yielding object c…

Cited by 0SourceScholar
2026

STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer

ICLR 2026poster

We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global optimization or rely on simplistic memory mechanisms that scale po…

Cited by 0SourcecodeScholar
2025

GaussianAnything: Interactive Point Cloud Flow Matching for 3D Generation

ICLR 2025poster

Recent advancements in diffusion models and large-scale datasets have revolutionized image and video generation, with increasing focus on 3D content generation. While existing methods show promise, they face challenges in input formats, latent space structures, and output representations. This paper…

Cited by 0SourcePDFScholar
2025

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

NeurIPS 2025poster

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity, sanitized layouts lacking small items, and severe object collis…

Cited by 0SourceScholar
2025

MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning

NeurIPS 2025spotlight

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming manual layout design or purely randomized layouts, which are…

Cited by 0SourceScholar
2025

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

NeurIPS 2025poster

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-specific languages (DSLs) and small-scale datasets, restricting their ability to model complex geometries and structures. To…

Cited by 0SourceScholar
2024

DiffBIR: Toward Blind Image Restoration with Generative Diffusion Prior

ECCV 2024poster

"We present DiffBIR, a general restoration pipeline that could handle different blind image restoration tasks in a unified framework. DiffBIR decouples blind image restoration problem into two stages: 1) degradation removal: removing image-independent content; 2) information regeneration: generating…

2024

Point Cloud Pre-training with Diffusion Models

CVPR 2024poster

Pre-training a model and then fine-tuning it on downstream tasks has demonstrated significant success in the 2D image and NLP domains. However due to the unordered and non-uniform density characteristics of point clouds it is non-trivial to explore the prior knowledge of point clouds and pre-train a…

2023

Controllable Mesh Generation Through Sparse Latent Point Diffusion Models

CVPR 2023poster

Mesh generation is of great value in various applications involving computer graphics and virtual content, yet designing generative models for meshes is challenging due to their irregular data structure and inconsistent topology of meshes in the same category. In this work, we design a novel sparse…

Cited by 46SourcePDFScholar
2023

Generative Diffusion Prior for Unified Image Restoration and Enhancement

CVPR 2023poster

Existing image restoration methods mostly leverage the posterior distribution of natural images. However, they often assume known degradation and also require supervised training, which restricts their adaptation to complex real applications. In this work, we propose the Generative Diffusion Prior (…

Cited by 240SourcePDFScholar
2022

A Conditional Point Diffusion-Refinement Paradigm for 3D Point Cloud Completion

ICLR 2022poster

3D point clouds are an important data format that captures 3D information for real world objects. Since 3D point clouds scanned in the real world are often incomplete, it is important to recover the complete point cloud for many downstreaming applications. Most existing point cloud completion metho…

2021

Towards Evaluating and Training Verifiably Robust Neural Networks

CVPR 2021poster

Recent works have shown that interval bound propagation (IBP) can be used to train verifiably robust neural networks. Reseachers observe an intriguing phenomenon on these IBP trained networks: CROWN, a bounding method based on tight linear relaxation, often gives very loose bounds on these networks.…

Cited by 29PDFcodeScholar
2019

POPQORN: Quantifying Robustness of Recurrent Neural Networks

ICML 2019oral

The vulnerability to adversarial attacks has been a critical issue for deep neural networks. Addressing this issue requires a reliable way to evaluate the robustness of a network. Recently, several methods have been developed to compute robustness quantification for neural networks, namely, certifie…