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Zizun Li

4 accepted papers

2026

$\pi^3$: Permutation-Equivariant Visual Geometry Learning

ICLR 2026poster

We introduce $\pi^3$, a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Previous methods often anchor their reconstructions to a designated viewpoint, an inductive bias that can lead to instabil…

Cited by 0SourcecodeScholar
2026

OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling

ICLR 2026poster

The field of 4D world modeling—aiming to jointly capture spatial geometry and temporal dynamics—has witnessed remarkable progress in recent years, driven by advances in large-scale generative models and multimodal learning. However, the development of truly general 4D world models remains fundamen…

Cited by 0SourcecodeScholar
2026

WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool

ICLR 2026poster

We present WinT3R, a feed-forward reconstruction model capable of online prediction of precise camera poses and high-quality point maps. Previous methods suffer from a trade-off between reconstruction quality and real-time performance. To address this, we first introduce a sliding window mechanism t…

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2025

Aether: Geometric-Aware Unified World Modeling

ICCV 2025poster

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper proposes Aether, a unified framework that enables geometry-aware reasoning in world models by jointly optimizing three core ca…

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