← Search

Sheng Chen

18 accepted papers

2026

BagelVLA: Enhancing Long-Horizon Manipulation via Interleaved Vision-Language-Action Generation

RSS 2026poster

Equipping embodied agents with the ability to reason about tasks, foresee physical outcomes, and generate precise actions is essential for general-purpose manipulation. While recent Vision-Language-Action (VLA) models have leveraged pre-trained foundation models, they typically focus on either lingu…

Cited by 0SourceScholar
2026

Mosaic: Unlocking Over 30$\times$ Context Length for Diffusion LLMs Inference via Global Memory Planning and Dynamic Peak Taming

ICML 2026poster

Diffusion-based large language models (dLLMs) have emerged as a promising alternative to autoregressive models, leveraging simultaneous denoising to enable global planning and iterative refinement. These properties make dLLMs particularly attractive for long-context generation. However, deploying dL…

Cited by 0SourceScholar
2025

CoTD-PO: Chain-of-Thought Distillation with Preference Optimization

EMNLP 2025

Chain-of-Thought (CoT) distillation has emerged as a promising paradigm to enhance the reasoning ability of small language models by imitating the reasoning and outputs of larger teacher models. However, existing approaches suffer from a critical limitation: a distribution mismatch between teacher-g

2025

MS-UFAD: A Large-Scale Dataset for Real-world Unified Face Attack Detection with Text Descriptions

ICASSP 2025accepted

As deepfake and adversarial attacks evolve, facial recognition systems are encountering increasingly diverse threats. Most existing face liveness detection algorithms focus on single tasks, like spoofing or deepfake attack detection. The corresponding datasets have limited coverage of attack methods…

Cited by 0SourceScholar
2021

Environment-Independent Wi-Fi Human Activity Recognition with Adversarial Network

ICASSP 2021accepted

Human activity recognition is an essential part of human-computer interaction systems. Environment-robust Wi-Fi-based systems for this task is still a challenging problem, due to the fact that most existing systems may drop in performance when the environment is changed. To address this issue, we in…

Cited by 0SourceScholar
2021

Group Feature Learning and Domain Adversarial Neural Network for aMCI Diagnosis System Based on EEG

ICRA 2021poster

Medical diagnostic robot systems have been paid more and more attention due to its objectivity and accuracy. The diagnosis of mild cognitive impairment (MCI) is considered an effective means to prevent Alzheimer's disease (AD). Doctors diagnose MCI based on various clinical examinations, which are e…

Cited by 5SourceScholar
2021

MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks

IJCAI 2021poster

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In this paper, to enhance the diversity of relabeled goals, we develop FGI (Foresight Goal Inference), a new relabeling st…

2021

Online Learning in Variable Feature Spaces under Incomplete Supervision

AAAI 2021technical

This paper explores a new online learning problem where the input sequence lives in an over-time varying feature space and the ground-truth label of any input point is given only occasionally, making online learners less restrictive and more applicable. The crux in this setting lies in how to exploi…

Cited by 34SourcePDFScholar
2020

Private FL-GAN: Differential Privacy Synthetic Data Generation Based on Federated Learning

ICASSP 2020accepted

Generative Adversarial Network (GAN) has already made a big splash in the field of generating realistic "fake" data. However, when data is distributed and data-holders are reluctant to share data for privacy reasons, GAN’s training is difficult. To address this issue, we propose private FL-GAN, a di…

Cited by 0SourceScholar
2020

Towards Playing Full MOBA Games with Deep Reinforcement Learning

NeurIPS 2020poster

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc. Developing AI for playing MOBA games has raised much attention accordingly. However, existing work falls short in handli…

2018

An Improved Analysis of Alternating Minimization for Structured Multi-Response Regression

NeurIPS 2018poster

Multi-response linear models aggregate a set of vanilla linear models by assuming correlated noise across them, which has an unknown covariance structure. To find the coefficient vector, estimators with a joint approximation of the noise covariance are often preferred than the simple linear regressi…

Cited by 6SourcePDFScholar