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Xiaowei Zhou

104 accepted papers

2026

AerialExtreMatch: A Benchmark for Extreme-View Image Matching and Localization

RA-L 2026

Image matching serves as a core component for UAV localization guided by satellite imagery. However, this task remains highly challenging due to the extreme viewpoint discrepancies between low-altitude UAV images and nadir-view satellite maps. Existing datasets primarily focus on ground-level or hig

Cited by 0SourcecodeScholar
2026

Depth Anything 3: Recovering the Visual Space from Any Views

ICLR 2026oral

We present Depth Anything 3 (DA3), a model that predicts spatially consistent geometry from an arbitrary number of visual inputs, with or without known camera poses. In pursuit of minimal modeling, DA3 yields two key insights: a single plain transformer (e.g., vanilla DINOv2 encoder) is sufficient…

Cited by 0SourcecodeScholar
2026

Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstration

ICRA 2026poster

Functional grasping with dexterous robotic hands is a key capability for enabling tool use and complex manipulation, yet progress has been constrained by two persistent bottlenecks: the scarcity of large-scale datasets and the absence of integrated semantic and geometric reasoning in learned models.…

2026

InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields

CVPR 2026

Existing depth estimation methods are fundamentally limited to predicting depth on discrete image grids. Such representations restrict their scalability to arbitrary output resolutions and hinder the geometric detail recovery. This paper introduces InfiniDepth, which represents depth as neural impli

Cited by 0SourcecodeScholar
2026

Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos

CVPR 2026

Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limitation stems from the absence of reliable high-order temporal cues--velocity and acceleration--which are essential for re

Cited by 0SourceScholar
2026

Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction

CVPR 2026

This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D priors or geometric constraints. However, these methods often

Cited by 0SourcecodeScholar
2026

SpatialTree: How Spatial Intelligence Branches Out in MLLMs

CVPR 2026

Cognitive science suggests that spatial ability develops progressively--from perception to reasoning and interaction. Yet in multimodal LLMs (MLLMs), this hierarchy remains poorly understood, as most studies focus on a narrow set of tasks. We introduce SpatialTree, a cognitive-science-inspired hiera

Cited by 0SourcecodeScholar
2026

StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model

AAAI 2026technical

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial animation, achieving impressive results in generating expressiv

Cited by 0SourcePDFScholar
2025

4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos

NeurIPS 2025spotlight

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the modeling of complex, time-varying environments with varying…

Cited by 0SourceScholar
2025

BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation

ICCV 2025poster

This paper presents a generalizable RGB-based approach for object pose estimation, specifically designed to address challenges in sparse-view settings. While existing methods can estimate the poses of unseen objects, their generalization ability remains limited in scenarios involving occlusions and…

Cited by 0SourcePDFScholar
2025

Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models

ICCV 2025poster

This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel viewpoints. However, the generated videos from these models often…

2025

ERNet: Efficient Non-Rigid Registration Network for Point Sequences

ICCV 2025poster

Registering an object shape to a sequence of point clouds undergoing non-rigid deformation is a long-standing challenge. The key difficulties stem from two factors: (i) the presence of local minima due to the non-convexity of registration objectives, especially under noisy or partial inputs, which h…

Cited by 0SourcePDFScholar
2025

EgoAgent: A Joint Predictive Agent Model in Egocentric Worlds

ICCV 2025poster

Learning an agent model that behaves like humans--capable of jointly perceiving the environment, predicting the future, and taking actions from a first-person perspective--is a fundamental challenge in computer vision. Existing methods typically train separate models for these abilities, which fail…

2025

EnvGS: Modeling View-Dependent Appearance with Environment Gaussian

CVPR 2025poster

Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment maps to model reflections from distant lighting often struggle with high-frequency reflection details and fail to account f…

2025

FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views

CVPR 2025poster

We present FLARE, a feed-forward model designed to infer high-quality camera poses and 3D geometry from uncalibrated sparse-view images (i.e., as few as 2-8 inputs), which is a challenging yet practical setting in real-world applications. Our solution features a cascaded learning paradigm with camer…

Cited by 0SourcePDFScholar
2025

FreeTimeGS: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction

CVPR 2025poster

This paper addresses the challenge of reconstructing dynamic 3D scenes with complex motions. Some recent works define 3D Gaussian primitives in the canonical space and use deformation fields to map canonical primitives to observation spaces, achieving real-time dynamic view synthesis. However, these…

Cited by 0SourcePDFScholar
2025

Glossy Object Reconstruction with Cost-effective Polarized Acquisition

CVPR 2025highlight

The challenge of image-based 3D reconstruction for glossy objects lies in separating diffuse and specular components on glossy surfaces from captured images, a task complicated by the ambiguity in discerning lighting conditions and material properties using RGB data alone. While state-of-the-art met…

Cited by 0SourcePDFScholar
2025

Hierarchy UGP: Hierarchy Unified Gaussian Primitive for Large-Scale Dynamic Scene Reconstruction

ICCV 2025poster

Recent advances in differentiable rendering have significantly improved dynamic street scene reconstruction. However, the complexity of large-scale scenarios and dynamic elements, such as vehicles and pedestrians, remains a substantial challenge. Existing methods often struggle to scale to large sce…

Cited by 0SourcePDFScholar
2025

LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation

CVPR 2025poster

This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation results. Unfortunately, these methods face limitations due to h…

2025

Motion-2-to-3: Leveraging 2D Motion Data for 3D Motion Generations

ICCV 2025poster

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry.Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs for data acquisition, ultimately limiting the diversity and sc…

Cited by 0SourcePDFScholar
2025

MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space

ICCV 2025poster

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve streaming motion generation, e.g., diffusion models are const…

2025

Multi-view Reconstruction via SfM-guided Monocular Depth Estimation

CVPR 2025poster

This paper aims to reconstruct the scene geometry from multi-view images with strong robustness and high quality. Previous learning-based methods incorporate neural networks into the multi-view stereo matching and have shown impressive reconstruction results. However, due to the reliance on matching…

2025

Precise Action-to-Video Generation Through Visual Action Prompts

ICCV 2025poster

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a precision-generality tradeoff: existing methods using text, primitiv…

Cited by 0SourcePDFScholar
2025

Prompting Depth Anything for 4K Resolution Accurate Metric Depth Estimation

CVPR 2025poster

Prompts play a critical role in unleashing the power of language and vision foundation models for specific tasks. For the first time, we introduce prompting into depth foundation models, creating a new paradigm for metric depth estimation termed Prompt Depth Anything. Specifically, we use a low-cost…

2025

ReTracker: Exploring Image Matching for Robust Online Any Point Tracking

ICCV 2025poster

This paper aims to establish correspondences for a set of 2D query points across a video sequence in an online manner. Recent methods leverage future frames to achieve smooth point tracking at the current frame, but they still struggle to find points with significant viewpoint changes after long-ter…

Cited by 0SourcePDFScholar
2025

Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation

ICLR 2025poster

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on s…

Cited by 0SourcePDFScholar
2025

Reconstructing Humans with a Biomechanically Accurate Skeleton

CVPR 2025poster

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we bu…

2025

SpatialTrackerV2: Advancing 3D Point Tracking with Explicit Camera Motion

ICCV 2025poster

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point tracking, monocular depth, and camera pose estimation into a high-…

Cited by 0SourcePDFScholar
2025

StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models

CVPR 2025poster

This paper aims to tackle the problem of photorealistic view synthesis from vehicle sensors data. Recent advancements in neural scene representation have achieved notable success in rendering high-quality autonomous driving scenes,but the performance significantly degrades as the viewpoint deviates…

Cited by 7SourcePDFScholar
2025

UniRestore3D: A Scalable Framework For General Shape Restoration

ICLR 2025poster

Shape restoration aims to recover intact 3D shapes from defective ones, such as those that are incomplete, noisy, and low-resolution. Previous works have achieved impressive results in shape restoration subtasks thanks to advanced generative models. While effective for specific shape defects, they a…

Cited by 0SourcePDFScholar
2025

UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction

ICCV 2025poster

This paper tackles the challenge of robust reconstruction, i.e., the task of reconstructing a 3D scene from a set of inconsistent multi-view images. Some recent works have attempted to simultaneously remove image inconsistencies and perform reconstruction by integrating image degradation modeling in…

2024

4K4D: Real-Time 4D View Synthesis at 4K Resolution

CVPR 2024poster

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recent methods on dynamic view synthesis have shown impressive rendering quality. However their speed is still limited when rendering high-resolution images. To overcome this problem we propose 4K4D…

2024

CPT-VR: Improving Surface Rendering via Closest Point Transform with View-Reflection Appearance

ECCV 2024poster

"Differentiable surface rendering has significantly advanced 3D reconstruction. Existing surface rendering methods assume that the local surface is planar, and thus employ linear approximation based on the Singed Distance Field (SDF) values to predict the point on the surface. However, this assumpti…

Cited by 0SourcePDFScholar
2024

CoDeF: Content Deformation Fields for Temporally Consistent Video Processing

CVPR 2024highlight

We present the content deformation field (CoDeF) as a new type of video representation which consists of a canonical content field aggregating the static contents in the entire video and a temporal deformation field recording the transformations from the canonical image (i.e. rendered from the canon…

2024

Detector-Free Structure from Motion

CVPR 2024poster

We propose a structure-from-motion framework to recover accurate camera poses and point clouds from unordered images. Traditional SfM systems typically rely on the successful detection of repeatable keypoints across multiple views as the first step which is difficult for texture-poor scenes and poor…

2024

Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed

CVPR 2024highlight

We present a novel method for efficiently producing semi-dense matches across images. Previous detector-free matcher LoFTR has shown remarkable matching capability in handling large-viewpoint change and texture-poor scenarios but suffers from low efficiency. We revisit its design choices and derive…

2024

EfficientDreamer: High-Fidelity and Robust 3D Creation via Orthogonal-view Diffusion Priors

CVPR 2024poster

While image diffusion models have made significant progress in text-driven 3D content creation they often fail to accurately capture the intended meaning of text prompts especially for view information. This limitation leads to the Janus problem where multi-faced 3D models are generated under the gu…

2024

Generating Human Motion in 3D Scenes from Text Descriptions

CVPR 2024poster

Generating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However only a few works consider human-scene interactions together with text conditions which is crucial for visual and physical realism. This paper focuses on the task of…

2024

Neural Polynomial Gabor Fields for Macro Motion Analysis

ICLR 2024poster

We study macro motion analysis, where macro motion refers to the collection of all visually observable motions in a dynamic scene. Traditional filtering-based methods on motion analysis typically focus only on local and tiny motions, yet fail to represent large motions or 3D scenes. Recent dynamic n…

Cited by 0SourcePDFScholar
2024

Relightable and Animatable Neural Avatar from Sparse-View Video

CVPR 2024highlight

This paper tackles the problem of creating relightable and animatable neural avatars from sparse-view (or monocular) videos of dynamic humans under unknown illumination. Previous neural human reconstruction methods produce animatable avatars from sparse views using deformed Signed Distance Fields (S…

2024

RobIR: Robust Inverse Rendering for High-Illumination Scenes

NeurIPS 2024poster

Implicit representation has opened up new possibilities for inverse rendering. However, existing implicit neural inverse rendering methods struggle to handle strongly illuminated scenes with significant shadows and slight reflections. The existence of shadows and reflections can lead to an inaccurat…

Cited by 0SourcePDFScholar
2024

SpatialTracker: Tracking Any 2D Pixels in 3D Space

CVPR 2024highlight

Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate we posit that the underlying 3D motion can often be…

2024

Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting

ECCV 2024poster

"This paper aims to tackle the problem of modeling dynamic urban streets for autonomous driving scenes. Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view synthesis of dynamic urban street scenes. However, significant limitations are…

2023

AutoRecon: Automated 3D Object Discovery and Reconstruction

CVPR 2023highlight

A fully automated object reconstruction pipeline is crucial for digital content creation. While the area of 3D reconstruction has witnessed profound developments, the removal of background to obtain a clean object model still relies on different forms of manual labor, such as bounding box labeling,…

2023

Compact Neural Volumetric Video Representations with Dynamic Codebooks

NeurIPS 2023poster

This paper addresses the challenge of representing high-fidelity volumetric videos with low storage cost. Some recent feature grid-based methods have shown superior performance of fast learning implicit neural representations from input 2D images. However, such explicit representations easily lead t…

2023

Deep Active Contours for Real-time 6-DoF Object Tracking

ICCV 2023poster

This paper solves the problem of real-time 6-DoF object tracking from an RGB video. Prior optimization-based methods optimize the object pose by aligning the projected model to the image based on handcrafted features, which are prone to suboptimal solutions. Recent learning-based methods use neural…

Cited by 15PDFcodeScholar
2023

EasyHeC: Accurate and Automatic Hand-Eye Calibration Via Differentiable Rendering and Space Exploration

RA-L 2023

Hand-eye calibration is a critical task in robotics, as it directly affects the efficacy of critical operations such as manipulation and grasping. Traditional methods for achieving this objective necessitate the careful design of joint poses and the use of specialized calibration markers, while most

Cited by 26SourceScholar
2023

Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models

ICCV 2023poster

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing auto-regressive models or path planning-based methods. We propo…

Cited by 34PDFcodeScholar
2023

Learning Human Mesh Recovery in 3D Scenes

CVPR 2023poster

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position and dense scene contacts with a sparse 3D CNN, and later enha…

2023

Learning Neural Volumetric Representations of Dynamic Humans in Minutes

CVPR 2023poster

This paper addresses the challenge of efficiently reconstructing volumetric videos of dynamic humans from sparse multi-view videos. Some recent works represent a dynamic human as a canonical neural radiance field (NeRF) and a motion field, which are learned from input videos through differentiable r…

2023

Long-Term Visual Localization With Mobile Sensors

CVPR 2023poster

Despite the remarkable advances in image matching and pose estimation, image-based localization of a camera in a temporally-varying outdoor environment is still a challenging problem due to huge appearance disparity between query and reference images caused by illumination, seasonal and structural c…

2023

Neural Scene Chronology

CVPR 2023poster

In this work, we aim to reconstruct a time-varying 3D model, capable of rendering photo-realistic renderings with independent control of viewpoint, illumination, and time, from Internet photos of large-scale landmarks. The core challenges are twofold. First, different types of temporal changes, such…

2023

Painting 3D Nature in 2D: View Synthesis of Natural Scenes From a Single Semantic Mask

CVPR 2023poster

We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image synthesis either require multi-view supervision or learning categor…

2023

Ponder: Point Cloud Pre-training via Neural Rendering

ICCV 2023poster

We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance cues and render realistic images, we train a point-cloud encode…

Cited by 44PDFScholar
2023

Representing Volumetric Videos As Dynamic MLP Maps

CVPR 2023poster

This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static scenes, but extending them to represent dynamic scenes is not s…

2023

TensoIR: Tensorial Inverse Rendering

CVPR 2023poster

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend TensoRF, a state-of-the-art approach for radiance field modeli…

2022

Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generation

CVPR 2022poster

Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously. Such a straightforward pipeline fails to generate fine-grained…

Cited by 138PDFcodeScholar
2022

Learning to Estimate Object Poses without Real Image Annotations

IJCAI 2022poster

This paper presents a simple yet effective approach for learning 6DoF object poses without real image annotations. Previous methods have attempted to train pose estimators on synthetic data, but they do not generalize well to real images due to the sim-to-real domain gap and produce inaccurate pose…

2022

Modeling Indirect Illumination for Inverse Rendering

CVPR 2022poster

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination. Despite the promising results achieved, indirect illumination is r…

Cited by 168PDFcodeScholar
2022

Neural 3D Scene Reconstruction With the Manhattan-World Assumption

CVPR 2022oral

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured planar regions, which are common in indoor scenes. An approach t…

Cited by 188PDFcodeScholar
2022

Neural Rays for Occlusion-Aware Image-Based Rendering

CVPR 2022poster

We present a new neural representation, called Neural Ray (NeuRay), for the novel view synthesis task. Recent works construct radiance fields from image features of input views to render novel view images, which enables the generalization to new scenes. However, due to occlusions, a 3D point may be…

Cited by 234PDFcodeScholar
2022

OnePose++: Keypoint-Free One-Shot Object Pose Estimation without CAD Models

NeurIPS 2022accept

We propose a new method for object pose estimation without CAD models. The previous feature-matching-based method OnePose has shown promising results under a one-shot setting which eliminates the need for CAD models or object-specific training. However, OnePose relies on detecting repeatable image k…

2022

OnePose: One-Shot Object Pose Estimation Without CAD Models

CVPR 2022poster

We propose a new method named OnePose for object pose estimation. Unlike existing instance-level or category-level methods, OnePose does not rely on CAD models and can handle objects in arbitrary categories without instance- or category-specific network training. OnePose draws the idea from visual l…

Cited by 174PDFcodeScholar
2022

PlanarRecon: Real-Time 3D Plane Detection and Reconstruction From Posed Monocular Videos

CVPR 2022poster

We present PlanarRecon -- a novel framework for globally coherent detection and reconstruction of 3D planes from a posed monocular video. Unlike previous works that detect planes in 2D from a single image, PlanarRecon incrementally detects planes in 3D for each video fragment, which consists of a se…

Cited by 30PDFcodeScholar
2022

Ray Priors Through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolation

CVPR 2022poster

Neural Radiance Fields (NeRF) have emerged as a potent paradigm for representing scenes and synthesizing photo-realistic images. A main limitation of conventional NeRFs is that they often fail to produce high-quality renderings under novel viewpoints that are significantly different from the trainin…

Cited by 35PDFScholar
2022

TotalSelfScan: Learning Full-body Avatars from Self-Portrait Videos of Faces, Hands, and Bodies

NeurIPS 2022accept

Recent advances in implicit neural representations make it possible to reconstruct a human-body model from a monocular self-rotation video. While previous works present impressive results of human body reconstruction, the quality of reconstructed face and hands are relatively low. The main reason i…

2022

Visual Sound Localization in the Wild by Cross-Modal Interference Erasing

AAAI 2022technical

The task of audiovisual sound source localization has been well studied under constrained scenes, where the audio recordings are clean. However, in real world scenarios, audios are usually contaminated by off screen sound and background noise. They will interfere with the procedure of identifying de…

2021

Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies

ICCV 2021poster

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of deformation fields that map observation-space points to the canonical…

Cited by 514PDFcodeScholar
2021

LoFTR: Detector-Free Local Feature Matching With Transformers

CVPR 2021poster

We present a novel method for local image feature matching. Instead of performing image feature detection, description, and matching sequentially, we propose to first establish pixel-wise dense matches at a coarse level and later refine the good matches at a fine level. In contrast to dense methods…

Cited by 1526PDFcodeScholar
2021

Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic Humans

CVPR 2021poster

This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view synthesis quality given dense input views. However, the representa…

Cited by 862PDFcodeScholar
2021

NeuralRecon: Real-Time Coherent 3D Reconstruction From Monocular Video

CVPR 2021poster

We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to directly reconstruct local surfaces represented as sparse TSDF vol…

Cited by 358PDFcodeScholar
2021

VS-Net: Voting With Segmentation for Visual Localization

CVPR 2021poster

Visual localization is of great importance in robotics and computer vision. Recently, scene coordinate regression based methods have shown good performance in visual localization in small static scenes. However, it still estimates camera poses from many inferior scene coordinates. To address this pr…

Cited by 57PDFcodeScholar
2021

You Don't Only Look Once: Constructing Spatial-Temporal Memory for Integrated 3D Object Detection and Tracking

ICCV 2021poster

Humans are able to continuously detect and track surrounding objects by constructing a spatial-temporal memory of the objects when looking around. In contrast, 3D object detectors in existing tracking-by-detection systems often search for objects in every new video frame from scratch, without fully…

Cited by 13PDFcodeScholar
2020

A Low-Rank Matrix Approximation Approach to Multiway Matching with Applications in Multi-Sensory Data Association

ICRA 2020poster

Consider the case of multiple visual sensors perceiving the same scene from different viewpoints. In order to achieve consistent visual perception, the problem of data association, in this case establishing correspondences between observed features, must be first solved. In this work, we consider mu…

Cited by 5SourceScholar
2020

Coherent Reconstruction of Multiple Humans From a Single Image

CVPR 2020poster

In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them independently. However, this type of prediction suffers from incohere…

Cited by 208PDFcodeScholar
2020

Disp R-CNN: Stereo 3D Object Detection via Shape Prior Guided Instance Disparity Estimation

CVPR 2020poster

In this paper, we propose a novel system named Disp R-CNN for 3D object detection from stereo images. Many recent works solve this problem by first recovering a point cloud with disparity estimation and then apply a 3D detector. The disparity map is computed for the entire image, which is costly and…

Cited by 145PDFcodeScholar
2020

Learning Feature Descriptors using Camera Pose Supervision

ECCV 2020poster

Recent research on learned visual descriptors has shown promising improvements in correspondence estimation, a key component of many 3D vision tasks. However, existing descriptor learning frameworks typically require ground-truth correspondences between feature points for training, which are challen…

Cited by 201SourcePDFScholar
2020

Motion Capture from Internet Videos

ECCV 2020poster

Recent advances in image-based human pose estimation make it possible to capture 3D human motion from a single RGB video. However, the inherent depth ambiguity and self-occlusion in a single view prohibit the recovery of as high-quality motion as multi-view reconstruction. While multi-view videos ar…

2020

SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation

ECCV 2020poster

Recovering multi-person 3D poses with absolute scales from a single RGB image is a challenging problem due to the inherent depth and scale ambiguity from a single view. Addressing this ambiguity requires to aggregate various cues over the entire image, such as body sizes, scene layouts, and inter-pe…

Cited by 132SourcePDFScholar
2019

Extreme Relative Pose Estimation for RGB-D Scans via Scene Completion

CVPR 2019oral

Estimating the relative rigid pose between two RGB-D scans of the same underlying environment is a fundamental problem in computer vision, robotics, and computer graphics. Most existing approaches allow only limited maximum relative pose changes since they require considerable overlap between the in…

Cited by 57PDFcodeScholar
2019

Fast and Robust Multi-Person 3D Pose Estimation From Multiple Views

CVPR 2019poster

This paper addresses the problem of 3D pose estimation for multiple people in a few calibrated camera views. The main challenge of this problem is to find the cross-view correspondences among noisy and incomplete 2D pose predictions. Most previous methods address this challenge by directly reasoning…

Cited by 266PDFScholar
2019

GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs

NeurIPS 2019poster

Finding local correspondences between images with different viewpoints requires local descriptors that are robust against geometric transformations. An approach for transformation invariance is to integrate out the transformations by pooling the features extracted from transformed versions of an ima…

Cited by 109SourcePDFScholar
2019

Learning Transformation Synchronization

CVPR 2019poster

Reconstructing the 3D model of a physical object typically requires us to align the depth scans obtained from different camera poses into the same coordinate system. Solutions to this global alignment problem usually proceed in two steps. The first step estimates relative transformations between pai…

Cited by 67PDFcodeScholar
2019

PVNet: Pixel-Wise Voting Network for 6DoF Pose Estimation

CVPR 2019oral

This paper addresses the challenge of 6DoF pose estimation from a single RGB image under severe occlusion or truncation. Many recent works have shown that a two-stage approach, which first detects keypoints and then solves a Perspective-n-Point (PnP) problem for pose estimation, achieves remarkable…

Cited by 1355PDFcodeScholar
2019

Prior Guided Dropout for Robust Visual Localization in Dynamic Environments

ICCV 2019poster

Camera localization from monocular images has been a long-standing problem, but its robustness in dynamic environments is still not adequately addressed. Compared with classic geometric approaches, modern CNN-based methods (e.g. PoseNet) have manifested the reliability against illumination or viewpo…

Cited by 59PDFcodeScholar
2018

Learning to Estimate 3D Human Pose and Shape From a Single Color Image

CVPR 2018poster

This work addresses the problem of estimating the full body 3D human pose and shape from a single color image. This is a task where iterative optimization-based solutions have typically prevailed, while Convolutional Networks (ConvNets) have suffered because of the lack of training data and their lo…

Cited by 785SourcePDFScholar
2017

6-DoF object pose from semantic keypoints

ICRA 2017poster

This paper presents a novel approach to estimating the continuous six degree of freedom (6-DoF) pose (3D translation and rotation) of an object from a single RGB image. The approach combines semantic keypoints predicted by a convolutional network (convnet) with a deformable shape model. Unlike prior…

Cited by 540SourceScholar
2017

Coarse-To-Fine Volumetric Prediction for Single-Image 3D Human Pose

CVPR 2017spotlight

This paper addresses the challenge of 3D human pose estimation from a single color image. Despite the general success of the end-to-end learning paradigm, top performing approaches employ a two-step solution consisting of a Convolutional Network (ConvNet) for 2D joint localization and a subsequent o…

Cited by 1177PDFScholar
2017

Distributed consistent data association via permutation synchronization

ICRA 2017poster

Data association is one of the fundamental problems in multi-sensor systems. Most current techniques rely on pairwise data associations which can be spurious even after the employment of outlier rejection schemes. Considering multiple pairwise associations at once significantly increases accuracy an…

Cited by 52SourceScholar
2017

Harvesting Multiple Views for Marker-Less 3D Human Pose Annotations

CVPR 2017spotlight

Recent advances with Convolutional Networks (ConvNets) have shifted the bottleneck for many computer vision tasks to annotated data collection. In this paper, we present a geometry-driven approach to automatically collect annotations for human pose prediction tasks. Starting from a generic ConvNet f…

Cited by 248PDFScholar
2016

Articulated motion estimation from a monocular image sequence using spherical tangent bundles

ICRA 2016

We propose a second order stochastic dynamical model for generic articulated objects whose state space is a Riemannian manifold naturally suggested by the articulation constraints. We derive the equations of a Riemannian Extended Kalman Filter to perform the structure estimation from an image sequen

Cited by 23SourceScholar
2016

Sparseness Meets Deepness: 3D Human Pose Estimation From Monocular Video

CVPR 2016spotlight

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced th…

Cited by 545PDFScholar
2015

3D Shape Estimation From 2D Landmarks: A Convex Relaxation Approach

CVPR 2015poster

We investigate the problem of estimating the 3D shape of an object, given a set of 2D landmarks in a single image. To alleviate the reconstruction ambiguity, a widely-used approach is to confine the unknown 3D shape within a shape space built upon existing shapes. While this approach has proven to b…

Cited by 141SourcePDFScholar