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Shangzhan Zhang

11 accepted papers

2026

GUI-SAGE: Enhancing GUI Automation with Self-Explanatory Learning

CVPR 2026

Reinforcement learning with verifiable rewards (RLVR) has shown promise for GUI automation, enabling agents to learn from binary task completion signals. However, when task difficulty exceeds model capacity, on-policy exploration fails to discover correct actions, creating zero-advantage traps that

Cited by 0SourceScholar
2025

CADCrafter: Generating Computer-Aided Design Models from Unconstrained Images

CVPR 2025poster

Creating CAD digital twins from the physical world is crucial for manufacturing, design, and simulation. However, current methods typically rely on costly 3D scanning with labor-intensive post-processing. To provide a user-friendly design process, we explore the problem of reverse engineering from u…

Cited by 3SourcePDFScholar
2025

FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views

CVPR 2025poster

We present FLARE, a feed-forward model designed to infer high-quality camera poses and 3D geometry from uncalibrated sparse-view images (i.e., as few as 2-8 inputs), which is a challenging yet practical setting in real-world applications. Our solution features a cascaded learning paradigm with camer…

Cited by 0SourcePDFScholar
2025

PLANA3R: Zero-shot Metric Planar 3D Reconstruction via Feed-forward Planar Splatting

NeurIPS 2025poster

This paper addresses metric 3D reconstruction of indoor scenes by exploiting their inherent geometric regularities with compact representations. Using planar 3D primitives -- a well-suited representation for man-made environments -- we introduce PLANA3R, a pose-free framework for metric $\underline{…

Cited by 0SourcecodeScholar
2025

UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation

CVPR 2025poster

Photorealistic 3D vehicle models with high controllability are essential for autonomous driving simulation and data augmentation. While handcrafted CAD models provide flexible controllability, free CAD libraries often lack the high-quality materials necessary for photorealistic rendering. Conversely…

Cited by 0SourcePDFScholar
2024

Learning 3D-aware GANs from Unposed Images with Template Feature Field

ECCV 2024oral

"Collecting accurate camera poses of training images has been shown to well serve the learning of 3D-aware generative adversarial networks (GANs) yet can be quite expensive in practice. This work targets learning 3D-aware GANs from unposed images, for which we propose to perform on-the-fly pose esti…

Cited by 1SourcePDFScholar
2024

Rapid 3D Model Generation with Intuitive 3D Input

CVPR 2024highlight

With the emergence of AR/VR 3D models are in tremendous demand. However conventional 3D modeling with Computer-Aided Design software requires much expertise and is difficult for novice users. We find that AR/VR devices in addition to serving as effective display mediums can offer a promising potenti…

Cited by 5SourcePDFScholar
2024

SpatialTracker: Tracking Any 2D Pixels in 3D Space

CVPR 2024highlight

Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate we posit that the underlying 3D motion can often be…

2023

Painting 3D Nature in 2D: View Synthesis of Natural Scenes From a Single Semantic Mask

CVPR 2023poster

We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image synthesis either require multi-view supervision or learning categor…

2021

Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies

ICCV 2021poster

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of deformation fields that map observation-space points to the canonical…

Cited by 514PDFcodeScholar