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Qing Shuai

12 accepted papers

2025

IDOL: Instant Photorealistic 3D Human Creation from a Single Image

CVPR 2025poster

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the…

2025

Motion-2-to-3: Leveraging 2D Motion Data for 3D Motion Generations

ICCV 2025poster

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry.Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs for data acquisition, ultimately limiting the diversity and sc…

Cited by 0SourcePDFScholar
2025

Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation

ICLR 2025poster

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on s…

Cited by 0SourcePDFScholar
2023

Learning Analytical Posterior Probability for Human Mesh Recovery

CVPR 2023poster

Despite various probabilistic methods for modeling the uncertainty and ambiguity in human mesh recovery, their overall precision is limited because existing formulations for joint rotations are either not constrained to SO(3) or difficult to learn for neural networks. To address such an issue, we de…

2023

Learning Human Mesh Recovery in 3D Scenes

CVPR 2023poster

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position and dense scene contacts with a sparse 3D CNN, and later enha…

2023

Representing Volumetric Videos As Dynamic MLP Maps

CVPR 2023poster

This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static scenes, but extending them to represent dynamic scenes is not s…

2023

iVS-Net: Learning Human View Synthesis from Internet Videos

ICCV 2023poster

Recent advances in implicit neural representations make it possible to generate free-viewpoint videos of the human from sparse view images. To avoid the expensive training for each person, previous methods adopt the generalizable human model and demonstrate impressive results. However, these methods…

Cited by 6PDFScholar
2022

TotalSelfScan: Learning Full-body Avatars from Self-Portrait Videos of Faces, Hands, and Bodies

NeurIPS 2022accept

Recent advances in implicit neural representations make it possible to reconstruct a human-body model from a monocular self-rotation video. While previous works present impressive results of human body reconstruction, the quality of reconstructed face and hands are relatively low. The main reason i…

2021

Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies

ICCV 2021poster

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of deformation fields that map observation-space points to the canonical…

Cited by 514PDFcodeScholar
2021

Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic Humans

CVPR 2021poster

This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view synthesis quality given dense input views. However, the representa…

Cited by 862PDFcodeScholar
2020

Motion Capture from Internet Videos

ECCV 2020poster

Recent advances in image-based human pose estimation make it possible to capture 3D human motion from a single RGB video. However, the inherent depth ambiguity and self-occlusion in a single view prohibit the recovery of as high-quality motion as multi-view reconstruction. While multi-view videos ar…