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Yiyu Zhuang

9 accepted papers

2026

CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image

CVPR 2026

Single-view 3D human reconstruction has garnered significant attention in recent years. Despite numerous advancements, prior research has concentrated on reconstructing 3D models from clear, close-up images of individual subjects, often yielding subpar results in the more prevalent multi-person scen

Cited by 0SourceScholar
2026

Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance

CVPR 2026

We present Pressure2Motion, a novel motion capture algorithm that reconstructs human motion from a ground pressure sequence and text prompt. At inference time, Pressure2Motion requires only a pressure mat, eliminating the need for specialized lighting setups, cameras, or wearable devices, making it

Cited by 0SourcecodeScholar
2025

IDOL: Instant Photorealistic 3D Human Creation from a Single Image

CVPR 2025poster

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the…

2025

Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh

CVPR 2025poster

Neural 3D representations, such as Neural Radiation Fields (NeRF), excel at producing photorealistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. However, manipulating NeRF is not highly controllable and requires a long training and i…

Cited by 10SourcePDFScholar
2025

TeRA: Rethinking Text-guided Realistic 3D Avatar Generation

ICCV 2025poster

Efficient 3D avatar creation is a significant demand in the metaverse, film/game, AR/VR, etc. In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D generative models. Our approach…

Cited by 0SourcePDFScholar
2024

A Pre-convolved Representation for Plug-and-Play Neural Illumination Fields

AAAI 2024technical

Recent advances in implicit neural representation have demonstrated the ability to recover detailed geometry and material from multi-view images. However, the use of simplified lighting models such as environment maps to represent non-distant illumination, or using a network to fit indirect light mo…

Cited by 2SourcePDFScholar
2024

Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360°

ECCV 2024poster

"Creating a 360◦ parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains inadequate in crucial areas such as expression-driven animation, hai…

2023

High-Fidelity 3D Face Generation From Natural Language Descriptions

CVPR 2023poster

Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue the major obstacle lies in 1) the lack of high-quality 3D fa…