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Sai Bi

36 accepted papers

2026

Aligning Visual Foundation Encoders to Tokenizers for Diffusion Models

ICLR 2026poster

In this work, we propose aligning pretrained visual encoders to serve as tokenizers for latent diffusion models in image generation. Unlike training a variational autoencoder (VAE) from scratch, which primarily emphasizes low-level details, our approach leverages the rich semantic structure of found…

Cited by 0SourceScholar
2026

E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training

CVPR 2026

Self-supervised pre-training has driven rapid progress in foundation models for language, 2D images, and video, yet remains largely unexplored for learning 3D-aware representations from multi-view images. In this paper, we present E-RayZer, a self-supervised 3D vision model that learns geometrically

Cited by 0SourcecodeScholar
2026

pi-Flow: Policy-Based Few-Step Generation via Imitation Distillation

ICLR 2026poster

Few-step diffusion or flow-based generative models typically distill a velocity-predicting teacher into a student that predicts a shortcut towards denoised data. This format mismatch has led to complex distillation procedures that often suffer from a quality--diversity trade-off. To address this, we…

Cited by 0SourcecodeScholar
2026

tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction

CVPR 2026

We propose tttLRM, a novel large 3D reconstruction model that leverages a Test-Time Training (TTT) layer to enable long-context, autoregressive 3D reconstruction with linear computational complexity, further scaling the model's capability. Our framework efficiently compresses multiple image observat

Cited by 0SourcecodeScholar
2025

4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time

NeurIPS 2025poster

Can we scale 4D pretraining to learn general space-time representations that reconstruct an object from a few views at some times to any view at any time? We provide an affirmative answer with 4D-LRM, the first large-scale 4D reconstruction model that takes input from unconstrained views and timesta…

Cited by 0SourceScholar
2025

Buffer Anytime: Zero-Shot Video Depth and Normal from Image Priors

CVPR 2025poster

We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale annotated video datasets, we demonstrate high-quality video…

Cited by 2SourcePDFScholar
2025

Gaussian Mixture Flow Matching Models

ICML 2025poster

Diffusion models approximate the denoising distribution as a Gaussian and predict its mean, whereas flow matching models reparameterize the Gaussian mean as flow velocity. However, they underperform in few-step sampling due to discretization error and tend to produce over-saturated colors under clas…

2025

Generating 3D-Consistent Videos from Unposed Internet Photos

CVPR 2025poster

We address the problem of generating videos from unposed internet photos. A handful of input images serve as keyframes, and our model interpolates between them to simulate a path moving between the cameras. Given random images, a model's ability to capture underlying geometry, recognize scene identi…

Cited by 1SourcePDFScholar
2025

LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias

ICLR 2025oral

We propose the Large View Synthesis Model (LVSM), a novel transformer-based approach for scalable and generalizable novel view synthesis from sparse-view inputs. We introduce two architectures: (1) an encoder-decoder LVSM, which encodes input image tokens into a fixed number of 1D latent tokens, fun…

2025

Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats

ICCV 2025poster

We propose Long-LRM, a feed-forward 3D Gaussian reconstruction model for instant, high-resolution, 360deg wide-coverage, scene-level reconstruction. Specifically, it takes in 32 input images at a resolution of 960x540 and produces the Gaussian reconstruction in just 1 second on a single A100 GPU. To…

2025

MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data

CVPR 2025poster

We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real dataset DL3DV - dramatically scaling the training data. To enable scalable data…

Cited by 1SourcePDFScholar
2025

RayZer: A Self-supervised Large View Synthesis Model

ICCV 2025poster

We present RayZer, a self-supervised multi-view 3D Vision model trained without any 3D supervision, i.e., camera poses and scene geometry, while exhibiting emerging 3D awareness. Concretely, RayZer takes unposed and uncalibrated images as input, recovers camera parameters, reconstructs a scene repre…

Cited by 0SourcePDFScholar
2025

RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

ICLR 2025spotlight

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike prior inverse rendering methods requiring dense captures and sl…

2024

Carve3D: Improving Multi-view Reconstruction Consistency for Diffusion Models with RL Finetuning

CVPR 2024poster

Multi-view diffusion models obtained by applying Supervised Finetuning (SFT) to text-to-image diffusion models have driven recent breakthroughs in text-to-3D research. However due to the limited size and quality of existing 3D datasets they still suffer from multi-view inconsistencies and Neural Rad…

2024

DATENeRF: Depth-Aware Text-based Editing of NeRFs

ECCV 2024poster

"Recent diffusion models have demonstrated impressive capabilities for text-based 2D image editing. Applying similar ideas to edit a NeRF scene [?] remains challenging as editing 2D frames individually does not produce multiview-consistent results. We make the key observation that the geometry of a…

Cited by 4SourcePDFScholar
2024

DMV3D: Denoising Multi-view Diffusion Using 3D Large Reconstruction Model

ICLR 2024spotlight

We propose DMV3D, a novel 3D generation approach that uses a transformer-based 3D large reconstruction model to denoise multi-view diffusion. Our reconstruction model incorporates a triplane NeRF representation and, functioning as a denoiser, can denoise noisy multi-view images via 3D NeRF reconstru…

2024

GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting

ECCV 2024poster

"We propose , a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in ∼0.23 seconds on single A100 GPU. Our model features a very simple transformer-based architecture; we patchify input posed images, pass the concatenated multi-view…

2024

Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image

CVPR 2024poster

At the core of portrait photography is the search for ideal lighting and viewpoint. The process often requires advanced knowledge in photography and an elaborate studio setup. In this work we propose Holo-Relighting a volumetric relighting method that is capable of synthesizing novel viewpoints and…

Cited by 12SourcePDFScholar
2024

Instant3D: Fast Text-to-3D with Sparse-view Generation and Large Reconstruction Model

ICLR 2024poster

Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are feed-forward methods that generate low-quality results due to…

Cited by 250SourcePDFScholar
2024

LRM-Zero: Training Large Reconstruction Models with Synthesized Data

NeurIPS 2024poster

We present LRM-Zero, a Large Reconstruction Model (LRM) trained entirely on synthesized 3D data, achieving high-quality sparse-view 3D reconstruction. The core of LRM-Zero is our procedural 3D dataset, Zeroverse, which is automatically synthesized from simple primitive shapes with random texturing a…

2024

LRM: Large Reconstruction Model for Single Image to 3D

ICLR 2024oral

We propose the first Large Reconstruction Model (LRM) that predicts the 3D model of an object from a single input image within just 5 seconds. In contrast to many previous methods that are trained on small-scale datasets such as ShapeNet in a category-specific fashion, LRM adopts a highly scalable t…

Cited by 411SourcePDFScholar
2024

Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling

CVPR 2024highlight

Novel-view synthesis of specular objects like shiny metals or glossy paints remains a significant challenge. Not only the glossy appearance but also global illumination effects including reflections of other objects in the environment are critical components to faithfully reproduce a scene. In this…

2024

Neural Gaffer: Relighting Any Object via Diffusion

NeurIPS 2024poster

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Altern…

Cited by 14SourcePDFScholar
2024

PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction

ICLR 2024spotlight

We propose a Pose-Free Large Reconstruction Model (PF-LRM) for reconstructing a 3D object from a few unposed images even with little visual overlap, while simultaneously estimating the relative camera poses in ~1.3 seconds on a single A100 GPU. PF-LRM is a highly scalable method utilizing self-atten…

2023

PaletteNeRF: Palette-Based Appearance Editing of Neural Radiance Fields

CVPR 2023poster

Recent advances in neural radiance fields have enabled the high-fidelity 3D reconstruction of complex scenes for novel view synthesis. However, it remains underexplored how the appearance of such representations can be efficiently edited while maintaining photorealism. In this work, we present Palet…

Cited by 63SourcePDFScholar
2023

TensoIR: Tensorial Inverse Rendering

CVPR 2023poster

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend TensoRF, a state-of-the-art approach for radiance field modeli…

2022

NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction

CVPR 2022oral

While NeRF has shown great success for neural reconstruction and rendering, its limited MLP capacity and long per-scene optimization times make it challenging to model large-scale indoor scenes. In contrast, classical 3D reconstruction methods can handle large-scale scenes but do not produce realist…

Cited by 125PDFcodeScholar
2022

Physically-Based Editing of Indoor Scene Lighting from a Single Image

ECCV 2022poster

"We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling HDR lighting from material and geometry with only a partia…

Cited by 61SourcePDFScholar
2022

Point-NeRF: Point-Based Neural Radiance Fields

CVPR 2022oral

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct scene geometry via direct network inference. Point-NeRF combine…

Cited by 701PDFcodeScholar
2021

OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets

CVPR 2021poster

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, allowing researchers to transform scans into datasets with highquality gro…

Cited by 93PDFScholar
2020

Deep 3D Capture: Geometry and Reflectance From Sparse Multi-View Images

CVPR 2020poster

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point lighting. We first estimate per-view depth maps using a deep mu…

Cited by 97PDFScholar
2020

Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

ECCV 2020poster

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of opacity, surface normal and reflectance voxel grids. We present a n…

Cited by 133SourcePDFScholar
2019

Deep CG2Real: Synthetic-to-Real Translation via Image Disentanglement

ICCV 2019poster

We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible artifacts. Instead, we propose a semi-supervised approach that oper…

Cited by 44PDFScholar