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Yuanbo Xiangli

12 accepted papers

2026

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Resolution Radiance Fields

CVPR 2026

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering high-quality novel view synthesis in real time. However, tra

Cited by 0SourcecodeScholar
2025

Doppelgangers++: Improved Visual Disambiguation with Geometric 3D Features

CVPR 2025highlight

Accurate 3D reconstruction is frequently hindered by visual aliasing, where visually similar but distinct surfaces (aka, doppelgangers), are incorrectly matched. These spurious matches distort the structure-from-motion (SfM) process, leading to misplaced model elements and reduced accuracy. Prior ef…

Cited by 0SourcePDFScholar
2024

GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting

ECCV 2024poster

"We propose , a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in ∼0.23 seconds on single A100 GPU. Our model features a very simple transformer-based architecture; we patchify input posed images, pass the concatenated multi-view…

2024

GSDF: 3DGS Meets SDF for Improved Neural Rendering and Reconstruction

NeurIPS 2024poster

Representing 3D scenes from multiview images remains a core challenge in computer vision and graphics, requiring both reliable rendering and reconstruction, which often conflicts due to the mismatched prioritization of image quality over precise underlying scene geometry. Although both neural implic…

Cited by 3SourcePDFScholar
2024

Neural Gaffer: Relighting Any Object via Diffusion

NeurIPS 2024poster

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Altern…

Cited by 14SourcePDFScholar
2023

AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representation

ICCV 2023poster

Both indoor and outdoor environments are inherently structured and repetitive. Traditional modeling pipelines keep an asset library storing unique object templates, which is both versatile and memory efficient in practice. Inspired by this observation, we propose AssetField, a novel neural scene rep…

Cited by 12PDFScholar
2023

Grid-Guided Neural Radiance Fields for Large Urban Scenes

CVPR 2023poster

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt multiple sub-NeRFs to model each region individually, leadin…

Cited by 94SourcePDFScholar
2023

MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond

ICCV 2023poster

Neural radiance fields (NeRF) and its subsequent variants have led to remarkable progress in neural rendering. While most of recent neural rendering works focus on objects and small-scale scenes, developing neural rendering methods for city-scale scenes is of great potential in many real-world appli…

Cited by 78PDFcodeScholar
2023

OmniCity: Omnipotent City Understanding With Multi-Level and Multi-View Images

CVPR 2023poster

This paper presents OmniCity, a new dataset for omnipotent city understanding from multi-level and multi-view images. More precisely, OmniCity contains multi-view satellite images as well as street-level panorama and mono-view images, constituting over 100K pixel-wise annotated images that are well-…

2022

BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-Scale Scene Rendering

ECCV 2022poster

"Neural Radiance Field (NeRF) has achieved outstanding performance in modeling 3D objects and controlled scenes, usually under a single scale. In this work, we focus on multi-scale cases where large changes in imagery are observed at drastically different scales. This scenario vastly exists in the r…

Cited by 267SourcePDFScholar
2021

BlockPlanner: City Block Generation With Vectorized Graph Representation

ICCV 2021poster

City modeling is the foundation for computational urban planning, navigation, and entertainment. In this work, we present the first generative model of city blocks named BlockPlanner, and showcase its ability to synthesize valid city blocks with varying land lots configurations. We propose a novel v…

Cited by 22PDFScholar