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Angela Xing

4 accepted papers

2026

PackUV: Packed Gaussian UV Maps for 4D Volumetric Video

CVPR 2026

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal inconsistency, and fail under large motions and disocclusions. M

Cited by 0SourceScholar
2026

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Resolution Radiance Fields

CVPR 2026

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering high-quality novel view synthesis in real time. However, tra

Cited by 0SourcecodeScholar
2024

DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields

CVPR 2024highlight

Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic challenges and the lack of large-scale multi-view real-world dat…

Cited by 6SourcePDFScholar
2024

MANUS: Markerless Grasp Capture using Articulated 3D Gaussians

CVPR 2024poster

Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However this challenging problem requires accurate modeling of the contact between hands and objects.To capture grasps existing methods use skeletons meshes or parametric models tha…

Cited by 12SourcePDFScholar