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Aashish Rai

2 accepted papers

2026

PackUV: Packed Gaussian UV Maps for 4D Volumetric Video

CVPR 2026

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal inconsistency, and fail under large motions and disocclusions. M

Cited by 0SourceScholar
2025

UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping

CVPR 2025poster

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. W…

Cited by 2SourcePDFScholar