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Zhixin Shu

29 accepted papers

2026

LightMover: Generative Light Movement with Color and Intensity Controls

CVPR 2026

We present LightMover, a framework for controllable light manipulation in single images that leverages video diffusion priors to produce physically plausible illumination changes without re-rendering the scene. We formulate light editing as a sequence-to-sequence prediction problem in visual token s

Cited by 0SourceScholar
2026

MotiMotion: Motion-Controlled Video Generation with Visual Reasoning

ICML 2026poster

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by missing secondary causal consequences. To address this, we intro…

Cited by 0SourceScholar
2026

TokenLight: Precise Lighting Control in Images using Attribute Tokens

CVPR 2026

This paper presents a method for image relighting that enables precise and continuous control over multiple illumination attributes in a photograph. We formulate relighting as a conditional image generation task and introduce attribute tokens to encode distinct lighting factors such as intensity, co

Cited by 0SourceScholar
2026

VividCam: Learning Unconventional Camera Motions from Virtual Synthetic Videos

ICML 2026poster

Although recent text-to-video generative models are getting more capable of following external camera controls, imposed by either text descriptions or camera trajectories, they still struggle to generalize to unconventional camera motions, which is crucial in creating truly original and artistic vid…

Cited by 0SourceScholar
2025

Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization

CVPR 2025poster

This paper introduces Comprehensive Relighting, the first all-in-one approach that can both control and harmonize the lighting from an image or video of humans with arbitrary body parts from any scene. Building such a generalizable model is extremely challenging due to the lack of dataset, restricti…

Cited by 0SourcePDFScholar
2025

FaceLift: Learning Generalizable Single Image 3D Face Reconstruction from Synthetic Heads

ICCV 2025poster

We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back views from a single facial input, which then feed into a transf…

Cited by 0SourcePDFScholar
2025

Free-viewpoint Human Animation with Pose-correlated Reference Selection

CVPR 2025highlight

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to generate high-fidelity poses, but struggle with significant v…

Cited by 1SourcePDFScholar
2025

MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data

CVPR 2025poster

We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real dataset DL3DV - dramatically scaling the training data. To enable scalable data…

Cited by 1SourcePDFScholar
2025

Perm: A Parametric Representation for Multi-Style 3D Hair Modeling

ICLR 2025spotlight

We present Perm, a learned parametric representation of human 3D hair designed to facilitate various hair-related applications. Unlike previous work that jointly models the global hair structure and local curl patterns, we propose to disentangle them using a PCA-based strand representation in the fr…

2025

SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces

CVPR 2025poster

We introduce SynthLight, a diffusion model for portrait relighting. We frame image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting. Using a physically-based rendering engine, we create a dataset to simulate this lighting-conditione…

Cited by 0SourcePDFScholar
2024

COMPOSE: Comprehensive Portrait Shadow Editing

ECCV 2024poster

"Existing portrait relighting methods struggle with precise control over facial shadows, particularly when faced with challenges such as handling hard shadows from directional light sources or adjusting shadows while remaining in harmony with existing lighting conditions. In many situations, complet…

Cited by 3SourcePDFScholar
2024

Carve3D: Improving Multi-view Reconstruction Consistency for Diffusion Models with RL Finetuning

CVPR 2024poster

Multi-view diffusion models obtained by applying Supervised Finetuning (SFT) to text-to-image diffusion models have driven recent breakthroughs in text-to-3D research. However due to the limited size and quality of existing 3D datasets they still suffer from multi-view inconsistencies and Neural Rad…

2024

Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image

CVPR 2024poster

At the core of portrait photography is the search for ideal lighting and viewpoint. The process often requires advanced knowledge in photography and an elaborate studio setup. In this work we propose Holo-Relighting a volumetric relighting method that is capable of synthesizing novel viewpoints and…

Cited by 12SourcePDFScholar
2024

In-N-Out: Faithful 3D GAN Inversion with Volumetric Decomposition for Face Editing

CVPR 2024poster

3D-aware GANs offer new capabilities for view synthesis while preserving the editing functionalities of their 2D counterparts. GAN inversion is a crucial step that seeks the latent code to reconstruct input images or videos subsequently enabling diverse editing tasks through manipulation of this lat…

Cited by 3SourcePDFScholar
2024

LRM-Zero: Training Large Reconstruction Models with Synthesized Data

NeurIPS 2024poster

We present LRM-Zero, a Large Reconstruction Model (LRM) trained entirely on synthesized 3D data, achieving high-quality sparse-view 3D reconstruction. The core of LRM-Zero is our procedural 3D dataset, Zeroverse, which is automatically synthesized from simple primitive shapes with random texturing a…

2024

Relightful Harmonization: Lighting-aware Portrait Background Replacement

CVPR 2024poster

Portrait harmonization aims to composite a subject into a new background adjusting its lighting and color to ensure harmony with the background scene. Existing harmonization techniques often only focus on adjusting the global color and brightness of the foreground and ignore crucial illumination cue…

Cited by 15SourcePDFScholar
2023

LightPainter: Interactive Portrait Relighting With Freehand Scribble

CVPR 2023poster

Recent portrait relighting methods have achieved realistic results of portrait lighting effects given a desired lighting representation such as an environment map. However, these methods are not intuitive for user interaction and lack precise lighting control. We introduce LightPainter, a scribble-b…

Cited by 14SourcePDFScholar
2023

PaletteNeRF: Palette-Based Appearance Editing of Neural Radiance Fields

CVPR 2023poster

Recent advances in neural radiance fields have enabled the high-fidelity 3D reconstruction of complex scenes for novel view synthesis. However, it remains underexplored how the appearance of such representations can be efficiently edited while maintaining photorealism. In this work, we present Palet…

Cited by 63SourcePDFScholar
2022

3D-FM GAN: Towards 3D-Controllable Face Manipulation

ECCV 2022poster

"3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While concatenating GAN inversion and a 3D-aware, noise-to-image GAN is a st…

Cited by 30SourcePDFScholar
2022

Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans From a Single Camera

CVPR 2022poster

Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometric configurations given a pose depending on the way it has moved. Such appearance modeling conditioned on motion has bee…

Cited by 17PDFScholar
2022

Learning an Isometric Surface Parameterization for Texture Unwrapping

ECCV 2022poster

"In this paper, we present a novel approach to learn texture mapping for an isometrically deformed 3D surface and apply it for texture unwrapping of documents or other objects. Recent work on differentiable rendering techniques for implicit surfaces has shown high-quality 3D scene reconstruction and…

2022

Point-NeRF: Point-Based Neural Radiance Fields

CVPR 2022oral

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct scene geometry via direct network inference. Point-NeRF combine…

Cited by 701PDFcodeScholar
2019

DewarpNet: Single-Image Document Unwarping With Stacked 3D and 2D Regression Networks

ICCV 2019poster

Capturing document images with hand-held devices in unstructured environments is a common practice nowadays. However, "casual" photos of documents are usually unsuitable for automatic information extraction, mainly due to physical distortion of the document paper, as well as various camera positions…

Cited by 92PDFScholar
2018

Deforming Autoencoders: Unsupervised Disentangling of Shape and Appearance

ECCV 2018poster

In this work we introduce the Deforming Autoencoder, a generative model for images that disentangles shape from appearance in a latent representation space that is learned in a fully unsupervised manner. As in the deformable template paradigm, shape is represented as a diffeomorphism between a canon…

Cited by 249SourcePDFScholar
2017

Neural Face Editing With Intrinsic Image Disentangling

CVPR 2017oral

Traditional face editing methods often require a number of sophisticated and task specific algorithms to be applied one after the other --- a process that is tedious, fragile, and computationally intensive. In this paper, we propose an end-to-end generative adversarial network that infers a face-spe…

Cited by 340PDFcodeScholar